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Fx Artist Jobs (NOW HIRING)

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Contribute to the unique product artistic vision holding high standards for aesthetics and ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Contribute to the unique product artistic vision holding high standards for aesthetics and ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance ...

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance ...

We highly value senior-level artistic fundamentals and technical problem-solving above specific ... Exceptional eye for the timing, animation, weight, and motion of real-world phenomena and visual FX.

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Experience creating stylized FX textures from scratch. Preferred Qualifications: * Experience ...

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As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Experience creating stylized FX textures from scratch. Preferred Qualifications: * Experience ...

In this role you may apply or facilitate any of the following techniques: stage and show make up, latex makeup, prosthetics, airbrush, and other special FX makeup on a variety of skin types ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Experience creating stylized FX textures from scratch. Preferred Qualifications: * Experience ...

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Fx Artist information

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$84.5K

$246.3K

$400K

How much do fx artist jobs pay per year?

As of Jul 4, 2026, the average yearly pay for fx artist in the United States is $246,250.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,500.00 and $400,000.00 per year, depending on experience, location, and employer.

What Is an FX Artist?

An FX artist creates visual effects for television shows, commercials, and movies. As an FX artist, your job duties include designing animation, graphics, and motion effects using computer programs, collaborating with artists, illustrators, and animators, conducting research for upcoming projects, creating storyboards, and making edits based on feedback. The qualifications for this career include a bachelor’s degree in animation, fine arts, or graphic design and experience with UX wireframes, Adobe Creative Suite, MAYA, and 3D modeling. You need strong creativity and math skills as well as the ability to work well with a team.

How much do FX artists make?

FX artists typically earn between $50,000 and $120,000 annually, depending on experience, location, and industry. Senior FX artists with specialized skills in software like Houdini or Maya can earn higher salaries, especially in major entertainment hubs or large studios.

What are the key skills and qualifications needed to thrive as an FX Artist, and why are they important?

To thrive as an FX Artist, you need a solid understanding of visual effects principles, animation, and 3D art, often supported by a degree in animation, computer graphics, or a related field. Expertise in industry-standard software such as Houdini, Maya, and Adobe After Effects, as well as familiarity with particle and fluid simulation systems, is typically required. Creativity, problem-solving, and strong collaboration skills help FX Artists deliver high-quality results and work seamlessly within production teams. These competencies are vital for producing visually compelling effects that enhance storytelling and meet the technical demands of film, TV, or game projects.

What is FX artist job?

An FX artist creates visual effects for films, video games, or animations, designing elements like explosions, fire, smoke, and weather effects. They use software such as Houdini, Maya, or After Effects and often collaborate with other artists and directors to achieve realistic or stylized effects. Strong artistic skills, knowledge of physics, and proficiency in visual effects tools are essential for this role.

What are some common challenges Fx Artists face when working on large-scale productions?

Fx Artists working on large-scale productions often encounter challenges such as managing complex simulations under tight deadlines, ensuring that their visual effects seamlessly integrate with live-action footage or 3D environments, and keeping up with rapidly evolving software and tools. Collaboration is key, as Fx Artists regularly coordinate with animators, lighting, and compositing teams to achieve the desired visual results. Staying organized, adaptable, and proactive in problem-solving are essential skills for overcoming these challenges and delivering high-quality effects on time.

Is AI replacing VFX artists?

AI tools are increasingly used in visual effects production to automate repetitive tasks and assist with certain processes, but they do not fully replace VFX artists. VFX artists bring creative vision, technical expertise, and problem-solving skills that are essential for complex and artistic aspects of visual effects work. AI serves as a complementary tool rather than a replacement for skilled VFX artists.

Is VFX artist a good career?

A VFX artist is a professional who creates visual effects for films, games, and media using software like Maya, Houdini, or Nuke. The career offers opportunities in entertainment and media industries, with roles requiring strong artistic skills, technical knowledge, and often a portfolio or certification. Job prospects depend on industry demand, skill level, and experience, with competitive salaries and the potential for freelance or studio work.

What are FX Artists?

FX Artists, also known as Effects Artists, are professionals who create visual effects for movies, television, video games, and other forms of media. They use specialized software to simulate natural phenomena like fire, smoke, water, and explosions, enhancing scenes to make them more dynamic and believable. FX Artists often work closely with animators, modelers, and other members of the visual effects team to ensure that effects integrate seamlessly with other elements. Their work requires a strong understanding of both artistic principles and technical tools.

What is the difference between Fx Artist vs VFX Artist?

AspectFx ArtistVFX Artist
CredentialsPortfolio, relevant software skills, possibly a degree in art or computer graphicsSimilar credentials, often with additional focus on visual effects techniques
Work EnvironmentFilm, TV, video games, commercials, working in studios or post-production housesFilm, TV, advertising, working in post-production or VFX studios
Industry UsagePrimarily in animation, gaming, and visual effects for mediaPrimarily in film and television visual effects

Fx Artists focus on creating dynamic simulations like fire, smoke, and explosions, while VFX Artists work on integrating visual effects seamlessly into live-action footage. Both roles require strong technical skills and artistic ability, but Fx Artists often specialize in simulation effects, whereas VFX Artists handle a broader range of visual enhancements.

What cities are hiring for Fx Artist jobs? Cities with the most Fx Artist job openings:
What are the most commonly searched types of Fx Artist jobs? The most popular types of Fx Artist jobs are:
What states have the most Fx Artist jobs? States with the most job openings for Fx Artist jobs include:
What are popular job titles related to Fx Artist jobs? For Fx Artist jobs, the most frequently searched job titles are:
Concept Character Artist - (Apex Legends)

Concept Character Artist - (Apex Legends)

Electronic Arts Inc.

Los Angeles, CA • On-site

$136K - $157K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

Role ID
214768
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Character Concept Artist - Apex Legends
We are seeking a Concept Artist I to join the Apex Legends team. In this role, you will help create compelling visual designs that define the characters, cosmetics and visual identity of Apex Legends. You will apply strong artistic fundamentals, character design sensibilities, and storytelling skills to bring memorable heroes, skins, and visual experiences to life while supporting both gameplay needs and the evolving aesthetic of a live service game.
You will work closely with the Character Concept Art Lead, Art Directors, and your immediate team to deliver high-quality concept work while collaborating with external partners to help maintain Apex Legends' visual quality and style standards. The ideal candidate is a strong visual problem solver who thrives in a collaborative environment and is passionate about creating bold, iconic designs.
What You'll Do
  • Collaborate closely with the Art Lead and immediate team to create compelling character concept art that supports gameplay, player fantasy, and the Apex Legends experience.
  • Design high-quality characters, cosmetics, outfits, accessories and visual explorations that align with the game's established visual language, player fantasy, and style.
  • Apply a strong understanding of anatomy, costume and apparel design, shape language, silhouette, facial expression, gesture, color theory, lighting, materials, and visual storytelling in all concept work.
  • Translate creative direction into clear, production-ready visual solutions that can be effectively executed by downstream teams.
  • Create compelling character explorations and illustrations that communicate personality, narrative intent, cultural influences, player fantasy, and world-building through visual design.
  • Utilize 3D tools to support concept development, including block-ins, posing, lighting, camera setup, and perspective assistance.
  • Contribute to animation, FX, and cinematic ideation when needed, including basic storyboarding, pose exploration, expression sheets, and motion concepts.
  • Participate actively in team critiques and feedback sessions, iterating quickly to improve quality and alignment with project goals.
  • Support external development efforts by reviewing outsourced work and providing actionable feedback to ensure consistency with Apex Legends' quality and artistic standards.
  • Design within gameplay, technical, and production constraints, ensuring concepts are achievable and production-friendly.
  • Stay informed on emerging tools, workflows, and production methodologies, helping improve efficiency and creative iteration across the team.
  • Contribute to team growth by sharing knowledge, workflows, and best practices with peers.

Ideally, You Will Have
  • 3+ years of experience as a Concept Artist in games, entertainment, or a related industry.
  • A strong portfolio demonstrating exceptional artistic fundamentals, including anatomy, character design, costume and apparel design, gesture, color, composition, lighting, materials, and perspective.
  • Proven ability to create clear, production-ready concepts that effectively communicate design intent.
  • Strong understanding of character design principles, including anatomy, costume construction, shape language, silhouette, gesture, facial expression, and visual storytelling.
  • Proficiency with industry-standard digital painting software and familiarity with 3D tools commonly used in concept workflows.
  • Understanding of visual storytelling, composition, cinematography, and player-facing readability.
  • Strong collaboration and communication skills within a multidisciplinary team environment.
  • Ability to incorporate feedback quickly and iterate effectively in a fast-paced production setting.
  • Experience supporting or mentoring junior artists is a plus.
  • Openness to learning and adopting new tools, workflows, and emerging technologies that improve efficiency and creative development.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$104,400 - $157,400 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.