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Full Time Unreal Engine Remote Jobs (NOW HIRING)

Audio Lead (Games)

Santa Monica, CA ยท Remote

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Seattle, WA ยท Remote

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

3D Designer Work hours: 8-5 PST (Remote) Duration: Contract through June 2026 (Potential to extend ... Help team evolve Digital Twins in Unreal Engine for virtual visualization. * Apply an industrial ...

Audio Lead (Games)

Austin, TX ยท Remote

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Austin, TX ยท On-site +1

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

RESPONSIBILITIES โ€ข Develop and maintain automated build software using Unreal Engine 5, primarily ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Level / Game Designer - Senior

Seattle, WA ยท Remote

$80K - $120K/yr

Expert mastery of Unreal Engine and its development environment, with a track record of pushing the ... Fully Remote * Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO ...

Senior UX Designer

Glendale, CA ยท Remote

$100K - $154K/yr

This role is a remote opportunity. What You Will Do: * Work with the Lead UX Designer and other ... Developed content using Unreal Engine and/or UEFN * Comfortable working in an iterative, feedback ...

Level / Game Designer - Senior

Seattle, WA ยท On-site +1

$80K - $120K/yr

Expert mastery of Unreal Engine and its development environment, with a track record of pushing the ... Fully Remote * Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO ...

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Full Time Unreal Engine Remote information

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How much do full time unreal engine remote jobs pay per hour?

As of Jul 18, 2026, the average hourly pay for full time unreal engine remote in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

What is the difference between Full Time Unreal Engine Remote vs Full Time 3D Artist Remote?

AspectFull Time Unreal Engine RemoteFull Time 3D Artist Remote
Required SkillsProficiency in Unreal Engine, C++, Blueprint scripting3D modeling, texturing, rendering, software like Blender or Maya
Work EnvironmentGame development, real-time visualization, interactive mediaAnimation, product visualization, film, and media projects
Industry UsageGaming, VR/AR, simulationEntertainment, advertising, architecture

While both roles often work remotely and require strong technical skills, Unreal Engine developers focus on creating interactive experiences using Unreal Engine, whereas 3D Artists specialize in creating visual assets. The choice depends on whether you prefer programming and engine integration or artistic asset creation.

More about Full Time Unreal Engine Remote jobs
What are the most commonly searched types of Unreal Engine Remote jobs? The most popular types of Unreal Engine Remote jobs are:
What job categories do people searching Full Time Unreal Engine Remote jobs look for? The top searched job categories for Full Time Unreal Engine Remote jobs are:
Infographic showing various Full Time Unreal Engine Remote job openings in the United States as of July 2026, with employment types broken down into 2% Locum Tenens, 92% Full Time, 3% Part Time, 2% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $45,925 per year, or $22.1 per hour.
Audio Lead (Games)

Audio Lead (Games)

Skydance

Santa Monica, CA โ€ข Remote

$125K - $165K/yr

Full-time

Re-posted 14 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.ย ย 
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For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
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Why Join Us?

To put it simply: Youโ€™ll work with great people, making top-tier, high-quality interactive experiences for theย highly acclaimed new title, โ€œMarvel 1943: Rise of Hydraโ€.ย  We have assembled the best external development, publishing and IP partners in theย world. Our internal team will remain small relative to other AAA developers so we can all maintain the highestย levels of familiarity, trust and effectiveness. Youโ€™ll be surrounded by industry veterans, currently with an averageย of 20 yearsโ€™ experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe thatย lifeโ€™s too short to work with difficult people, regardless of talent, so exceptional character and strong principlesย are requirements for every role. Your days will be focused on solving creative and technical problems, notย navigating corporate politics.

Currently for this role, we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York, North Carolina, Texas, Washington and Canada.

What Youโ€™ll Do:

We are searching for an Audio Lead to join our core team developing a high-quality AAA single-player story-ย driven action-adventure game built using the Unreal Engine. As Audio Lead, you will define the creative vision,ย technical direction, and production standards for all audio in the project. You will guide, mentor, and support theย sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhancesย emotional impact. We only hire talented, collaborative people with strong communication skills who are laserย focused on achieving excellent results.

In This Role, You Will
  • Define and champion the overall audio vision, ensuring it aligns with the gameโ€™s tone, narrative, and player experience goals.
  • Plan, source, and supervise external audio partners, composers, voice talent, and vendors as needed.
  • Review and approve audio assets to ensure quality, consistency, and technical performance standards are met, providing clear direction and feedback.
  • Oversee the end-to-end audio pipeline, from concept through implementation and final polish.
  • Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated into gameplay systems and production workflows.
  • Partner with engineering to establish best practices for implementation in Unreal Engine.
  • Focus on clarity, mix balance, emotional impact, and accessibility.
  • Create and maintain documentation, pipelines, and standards that support a sustainable and efficient audio workflow.
  • Own scheduling, budgeting, and resource planning for all audio-related work.
We Are Looking For:ย 
  • Demonstrated experience leading audio teams on shipped PC and/or console titles.
  • Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly).
  • Proven ability to manage vendors, contractors, composers, and voice production.
  • Experience overseeing adaptive or interactive music systems.
  • Deep understanding of cross-platform audio requirements, optimization, and certification considerations.
  • Strong communication skills and the ability to advocate for audio across disciplines.
  • Comfort working in a collaborative, remote-friendly studio environment.
  • A proactive, solution-oriented mindset suited to a small or growing team.
The annual salary range for this position in Los Angeles is $125,000 โ€“ $165,000. The salary offered may vary based on the candidateโ€™s location, qualifications, experience and relevant expertise, among other factors.ย  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.ย 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you donโ€™t meet all of the requirements as written in the job description.ย 

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
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Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official โ€œ@skydance.comโ€ email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.