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Internship Unreal Engine Remote Jobs (NOW HIRING)

Required : • 6+ years of professional experience developing in Unreal Engine (UE5 preferred). • ... Candidates who can work onsite or relocate are preferred. • Exceptional remote candidates within ...

Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...

$133K - $175K/yr

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Generate is remote work first, but we are also willing to discuss relocation to Boston ...

We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ... Unreal Engine 4/5 * Other Engines (Frostbite, Unity, Proprietary) * Graphics * Optimization

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As of Sep 7, 2026, the average hourly pay for internship unreal engine remote in the United States is $16.65, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.51 per hour, depending on experience, location, and employer.

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Infographic showing various Internship Unreal Engine Remote job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 69% Full Time, 17% Part Time, 1% Temporary, and 1% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $34,624 per year, or $16.6 per hour.

Short-Term Level Designer / World Designer - Unreal Engine

Snail Games USA

Beverly Hills, CA • On-site, Remote

$3.0K - $8.0K/mo

Full-time

Posted 12 days ago


Job description

Short-Term Level Designer / World Designer - Unreal Engine 5
Remote | Approximately 4-Week Engagement
Snail Games USA is looking for experienced Level Designers / World Designers for a short-term engagement supporting For the Stars, an Unreal Engine 5 game currently in development.
This is a hands-on Unreal Engine 5 role. Designers are expected to build and iterate directly in-engine, working from established product pillars and technical constraints to create playable spaces and experiences.
What We're Looking For
  • Professional level design or world design experience.
  • Strong hands-on Unreal Engine 5 experience.
  • Ability to independently turn broad direction into playable content.
  • Strong spatial design, player flow, pacing, and gameplay judgment.
  • Comfortable working directly with existing systems and assets.
  • Blueprint or light scripting experience is helpful.
  • Portfolio or shipped work showing implemented game content.

Engagement
  • Initial engagement expected to last approximately four weeks.
  • Remote work is supported.
  • Work will be reviewed at defined milestones.
  • Engagement structure will depend on location and individual business/employment circumstances and will be established in compliance with applicable requirements.

About Snail Games USA
Snail Games USA develops and supports original and established game properties across internal and external development teams.