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Part Time Unreal Engine Remote Jobs (NOW HIRING)

... Unreal Engine pipelines) * Experience collaborating with scientists, engineers, or technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote position *M&S ...

Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area JOB STATUS: Full Time CLEARANCE ... Exposure to game engines (Unity, Unreal Engine) is a plus. * Strong artistic and technical skills ...

This fractional, remote leadership role offers the opportunity to shape digital strategy across a ... part-time environment. Accountabilities * Develop and oversee multi-channel digital marketing ...

Key Advisor, Grant Engine Status: Part Time Location: US Based, remote Overview: * Serve as a strategic advisor and subject matter expert for our marketing, sales, delivery, and executive Leadership ...

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How much do part time unreal engine remote jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for part time unreal engine remote in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

What is a part time Unreal Engine remote job?

Part-time Unreal Engine remote jobs are positions that allow professionals to work with Unreal Engine, a popular game development platform, on a part-time basis from a remote location. These jobs involve tasks such as 3D modeling, programming, level design, animation, or virtual production, depending on the employer's needs. They are ideal for individuals who want flexible hours or are seeking additional work alongside other commitments. Remote roles enable collaboration with teams globally without the need for relocation. Requirements typically include proficiency with Unreal Engine, relevant technical skills, and good communication abilities.

What are the key skills and qualifications needed to thrive as a part time Unreal Engine remote developer?

To thrive as a Part Time Unreal Engine Remote developer, you need strong proficiency in C++ programming, 3D game development, and a solid understanding of Unreal Engine’s architecture, often supported by a degree in computer science or related experience. Familiarity with tools like Unreal Engine Blueprints, version control systems (such as Git), and experience with remote collaboration platforms are typically required. Excellent communication, time management, and self-motivation are crucial soft skills for remote teamwork and independent problem-solving. These skills ensure effective contribution to projects, smooth remote collaboration, and the ability to meet deadlines while delivering high-quality interactive experiences.

What are some typical challenges faced by part time remote Unreal Engine developers, and how can they overcome them?

Part-time remote Unreal Engine developers often face challenges such as managing communication across different time zones, staying updated on project changes, and efficiently collaborating with teams using version control systems. To overcome these obstacles, it's important to establish clear communication channels, schedule regular check-ins with the team, and utilize collaboration tools like Git or Perforce for asset and code management. Additionally, proactively seeking feedback and documenting your work can help maintain alignment with project goals while working remotely and part-time.

What is the difference between Part Time Unreal Engine Remote vs Part Time 3D Artist Remote?

AspectPart Time Unreal Engine RemotePart Time 3D Artist Remote
Required SkillsUnreal Engine proficiency, basic 3D modeling, scripting3D modeling, texturing, rendering, artistic skills
Work EnvironmentRemote, project-based, collaborative with developersRemote, creative, often freelance or contract
Industry UsageGame development, virtual production, simulationsEntertainment, advertising, product visualization
Common Search IntentPart Time Unreal Engine Remote vs Part Time 3D Artist Remote

While both roles are remote and involve 3D work, Part Time Unreal Engine Remote focuses on using Unreal Engine for interactive projects, requiring technical skills in game engine workflows. In contrast, Part Time 3D Artist Remote emphasizes artistic skills in modeling and rendering, often for visual content. The choice depends on whether you prefer technical game development or creative visual design.

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What cities are hiring for Part Time Unreal Engine Remote jobs?

Cities with the most Part Time Unreal Engine Remote job openings:

What are the most commonly searched types of Unreal Engine Remote jobs?

The most popular types of Unreal Engine Remote jobs are:

Infographic showing various Part Time Unreal Engine Remote job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $45,925 per year, or $22.1 per hour.

Simulation Engineer, Lead

Booz Allen Hamilton, Inc.

Honolulu, HI • On-site, Remote

Full-time, Part-time

Medical, Life, Retirement, PTO

Re-posted 14 days ago


Booz Allen Hamilton rating

8.9

Company rating: 8.9 out of 10

Based on 49 frontline employees who took The Breakroom Quiz

9th of 72 rated business consultants


Job description


Remote Work:
No
Job Number:
R0241636
Location:
Honolulu,HI,US
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Simulation Engineer, Lead
The Opportunity:
You build the synthetic worlds that help warfighters decide faster. As a Lead Simulation Engineer, you'll fuse Program of Record (PoR) sims, including NGST, AFSIM, AFMSTT, and SAFESIM, with real-time engines such as Unity and Unreal Engine as well as NVIDIA Omniverse to deliver credible, interoperable LVC environments for Indo-Pacific missions. You'll set technical direction, mentor engineers, and partner with operators to turn mission questions into data-driven outcomes.
What You'll Work On:
  • Lead architecture and technical delivery of mission-grade simulation solutions spanning AFSIM, AFMSTT, SAFESIM, and NGST and real-time engines such as Unity, Unreal, and Omniverse, ensuring scale, fidelity, and interoperability.
  • Integrate DIS, HLA, TENA, USD, and Omniverse pipelines for multi-domain LVC exercises, wargames, and operational analysis.
  • Translate operational concepts, including CONOPS, TTPs, MOP, and MOE into scenarios, models, and data flows aligned to Indo-Pacific mission threads.
  • Own software quality and implement DevSecOps, CI/CD, automated testing, code reviews, and model validation against ground truth.
  • Mentor and grow a high-performing team to drive backlog, estimation, and delivery against mission milestones.
  • Engage with stakeholders across Service components such as air, maritime, cyber, and space to capture needs and demonstrate outcomes.
  • Advance performance and realism via GPU acceleration, multi-node orchestration, and sensor or weapon modeling.
  • Support capture and proposals with credible technical volumes, BOEs, and demos that reflect Indo-Pacific realities.

Join us. The world can't wait.
You Have:
  • Experience with PoR sims such as NGST, AFSIM, AFMSTT, and SAFESIM, including integrating models, scenarios, and data sources
  • Experience with Unity and Unreal Engine with C# or C++
  • Experience with real-time or near-real-time simulations
  • Experience with Git, including GitHub, GitLab, or Azure DevOps, CI/CD, test automation, and containerization such as Docker or Kubernetes
  • Experience with modeling and analysis translating operational needs into measurable outcomes such as MOP and MOE, scenario design, and validation
  • Knowledge of HLA, DIS, and TENA LVC architectures and gateway translation
  • Ability to obtain a TS/SCI clearance
  • Bachelor's degree in Computer Science, Engineering, or Applied Mathematics and 2+ years of experience in data engineering, or 5+ years of experience in data engineering in lieu of a degree

Nice If You Have:
  • Experience bridging AFSIM with Unity, Unreal, or Omniverse and composing multi-engine pipelines
  • Experience with NVIDIA Omniverse, including USD pipelines, Render and Kit, and SimReady assets for collaborative simulation workflows
  • Experience with GPU and HPC optimization such as CUDA and multi-GPU orchestration, physics-based modeling, or synthetic sensor simulation
  • Experience with Agile leadership, including Scrum and Kanban, backlog management, and mentorship of mid-level engineers
  • Experience with Cloud and edge deployment such as AWS, Azure, and GovCloud/IL environments, IaC, including Terraform, and secure networking
  • Knowledge of RMF or STIG and secure software practices for classified environments
  • Knowledge of JADC2, Indo-Pacific operational context, and mission thread decomposition
  • TS/SCI clearance
  • Master's degree preferred; Doctorate degree in Engineering or Computer Science a plus
  • DoD 8570 Baseline, NVIDIA Omniverse, Unity, or Unreal Certification

Clearance:
Applicants selected will be subject to a security investigation and may need to meet eligibility requirements for access to classified information.
Compensation
At Booz Allen, we celebrate your contributions, provide you with opportunities and choices, and support your total well-being. Our offerings include health, life, disability, financial, and retirement benefits, as well as paid leave, professional development, tuition assistance, work-life programs, and dependent care. Our recognition awards program acknowledges employees for exceptional performance and superior demonstration of our values. Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible to participate in Booz Allen's benefit programs. Individuals that do not meet the threshold are only eligible for select offerings, not inclusive of health benefits. We encourage you to learn more about our total benefits by visiting the Resource page on our Careers site and reviewing Our Employee Benefits page.
Salary at Booz Allen is determined by various factors, including but not limited to location, the individual's particular combination of education, knowledge, skills, competencies, and experience, as well as contract-specific affordability and organizational requirements. The projected compensation range for this position is $99,000.00 to $225,000.00 (annualized USD). The estimate displayed represents the typical salary range for this position and is just one component of Booz Allen's total compensation package for employees. This posting will close within 90 days from the Posting Date.
Identity Statement
As part of the hiring process, we will ask you to complete an identity verification process that leverages advanced biometrics and artificial intelligence to ensure authenticity and protect against identity fraud. You are expected to be on camera during interviews and assessments. We reserve the right to take your picture to verify your identity and prevent fraud.
Candidate AI Usage Policy
AI is a part of our daily work at Booz Allen, and we are committed to the responsible and ethical use of AI tools. However, we want to ensure a fair candidate process based on your own skills and knowledge. As part of this commitment, the use of artificial intelligence (AI) or other tools to assist with responses during interviews (whether in-person or virtual) is prohibited unless permission is explicitly provided.
Work Model
Our people-first culture prioritizes the benefits of collaboration, whether it occurs in person or virtually. To support engagement and effective communication, employees working virtually are generally expected to have their cameras on during meetings.
  • Remote: If this position is listed as remote, there may still be occasions when you are required to work in person at a Booz Allen or customer facility.
  • Hybrid: If this position is listed as hybrid, you will be expected to work from a Booz Allen facility frequently, in alignment with leadership expectations and the needs of the role. You may also be required to work from or visit a customer facility.
  • Onsite: If this position is listed as onsite, work will primarily be performed at a Booz Allen office or customer facility, where employees will collaborate directly with colleagues and customers as required by the role.

Commitment to Non-Discrimination
All qualified applicants will receive consideration for employment without regard to disability, status as a protected veteran or any other status protected by applicable federal, state, local, or international law.
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About Booz Allen Hamilton

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Booz Allen Hamilton is a leading provider of management and technology consulting services to the US government in defense, intelligence, and civil markets. Headquartered in McLean, Virginia, the firm also serves major corporations, institutions, and not-for-profit organizations. Founded in 1914 by Edwin G. Booz, the company has a long-standing tradition of helping clients achieve success by delivering a wide range of consulting services that include strategic planning, human capital and learning, communication, systems development, and others. The company's mission is to empower people to change the world, and it has a reputation for maintaining the highest standards of integrity and-excellence.

Industry

It services

Company size

10,000+ Employees

Headquarters location

McLean, VA, US

Year founded

1914