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Full Time Unity Developer Jobs in Toronto, ON (NOW HIRING)

Architect - FinOps

Toronto, ON

CA$156K - CA$206K/yr

... engineers * Stay up-to-date on changes within Cloud Hosting Providers (AWS) and other vendor software (Unity, Splunk, Datadog, Jetbrains, etc) to identify new cost savings opportunities for the ...

This full-time position comes with a competitive salary, annual performance bonus, wide range of ... Engineering/Operations/IT) and communicate complex financial concepts clearly. Awareness, Unity ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$95K - CA$145K/yr

Level Designer (Senior+) Hybrid/Onsite Full time Toronto, Ontario, Canada Description From ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Field Service Technician

Guelph, ON · Remote

CA$25 - CA$35/hr

As a Field Service Engineer at JBT Marel your most important responsibility is to provide customer ... This is a full-time, travel position (85%)* Applicants must be legally authorized to work in the ...

Full Time Unity Developer information

What is the difference between Full Time Unity Developer vs Game Programmer?

AspectFull Time Unity DeveloperGame Programmer
Required CredentialsBachelor's in Computer Science, Unity certificationsBachelor's in Computer Science, programming certifications
Work EnvironmentGame studios, tech companies, remote optionsGame studios, software firms, freelance
Industry UsageCommon in gaming, AR/VR, simulation projectsPrimarily in gaming, interactive media
Search & Comparison IntentYesYes

Full Time Unity Developers focus on creating interactive experiences using Unity, often working on game development, AR/VR, or simulations. Game Programmers also develop games but may work across multiple engines and programming languages. While both roles require programming skills and industry experience, Unity Developers specialize in Unity's platform, making them ideal for projects centered around Unity-based development.

Are full time Unity developers in demand?

Full time Unity developers are in high demand due to the growth of the gaming, virtual reality, and augmented reality industries. Skills in C# programming, 3D modeling, and experience with Unity engine are highly sought after by employers across various sectors. The role often requires a strong portfolio and knowledge of game design principles.

What are the most commonly searched types of Unity Developer jobs in Toronto, ON?

The most popular types of Unity Developer jobs in Toronto, ON are:

What are popular job titles related to Full Time Unity Developer jobs in Toronto, ON?

For Full Time Unity Developer jobs in Toronto, ON, the most frequently searched job titles are:

Infographic showing various Full Time Unity Developer job openings in Toronto, ON as of August 2026, with employment types broken down into 100% Full Time. Highlights an 85% In-person, and 15% Remote job distribution.

AI Product Engineer, Games

Toronto, ON • On-site, Remote

Full-time

Re-posted 9 days ago


Job description

We believe AI will fundamentally change how games are built and played, from content creation to player experience, and we're building at the frontier of that shift.

Puzzle Cats builds casual mobile games played by tens of millions of people worldwide. We're a small, high-performing team that moves faster than most studios think is possible, taking games from concept to App Store quickly and continuously iterating on live games with millions of active players.

We're looking for an AI Product Engineer who wants to build something big and move fast. This is a hands-on, highly product-oriented role for someone who wants to invent, ship, and scale AI-native game experiences. You'll work across the full development process, from prototype to production, collaborating with designers, engineers, and product teams to launch new games and improve live ones. Features you build can reach millions of players within weeks.

We're especially interested in engineers who don't just tolerate AI tools, they live inside them. Someone who naturally uses tools like Claude, Cursor, OpenAI, or coding agents as part of how they build, understands the code they generate, and knows when to prompt a solution versus writing it from scratch.

You'll own features end-to-end, from gameplay systems and backend infrastructure to analytics, building, shipping, measuring, and iterating quickly based on real player data. We ship fast, test aggressively, and aren't afraid to kill ideas - including AI ones - if the data doesn't support them.

What You'll Do
  • Use AI to create new player experiences that wouldn't be possible otherwise
  • Build and ship mobile game features in Unity (C#) for iOS and Android, including gameplay mechanics, onboarding flows, monetization experiments, and live-ops systems
  • Prototype and launch new game ideas quickly, moving from concept to playable builds in weeks, not months
  • Design and build AI-powered gameplay and product features, including content generation, personalization, and AI-driven mechanics
  • Design and implement AI systems and pipelines, including RAG, embeddings, tool use, and agents
  • Optimize AI systems for cost, latency, and scalability, including token usage, caching, and model selection
  • Develop and maintain backend systems for live games, including leaderboards, events, A/B testing infrastructure, and cloud services (GCP/Firebase)
  • Collaborate closely with designers and analysts to interpret player data and turn insights into gameplay improvements
  • Own the full lifecycle of your features, including implementation, analytics instrumentation, debugging, and performance optimization
  • Review code and maintain high engineering standards, including AI-generated code
Must-Haves
  • Strong problem-solving ability, a hacker mindset, and deep object-oriented programming knowledge
  • Ability to write clean, maintainable code and move quickly without sacrificing quality
  • Experience integrating real AI features into products, not just using AI tools, but shipping or meaningfully prototyping model-driven functionality
  • Experience integrating LLMs into production systems using OpenAI, Anthropic, or open-source models
  • Strong intuition for how LLMs behave, including prompt design, failure modes, and output quality
  • Experience building and iterating on AI features using real user data
  • 3+ years of production software engineering experience, ideally with shipped mobile apps or games built in Unity (C#) for iOS and Android
  • Experience with Python or JavaScript, cloud infrastructure/back-end systems, and Git
  • Ability to analyze player data and metrics to improve gameplay and product decisions
  • Strong critical thinking, communication skills, and empathy for players
  • Comfort working in ambiguity and figuring things out without playbooks
  • Ability to go from idea to prototype to production in days or weeks, not months
Nice to Have
  • Experience applying AI to gameplay systems, including procedural content generation or LLM-driven systems such as personalization, dialogue, level generation, or dynamic difficulty
  • Experience designing AI pipelines such as RAG, embeddings/vector search, and tool use/function calling
  • Experience fine-tuning or working with open-source models
  • Game design sensibility and a strong feel for what makes mechanics engaging
  • Experience with Python scripting for tooling, automation, or data pipelines
  • Experience optimizing Unity mobile performance, including memory profiling, draw call optimization, and frame-rate debugging
  • Experience shipping multiple mobile game titles
What Success Looks Like in Your First 30 Days
  • Days 1-7: Ship your first feature or fix to a live game and get familiar with the full stack
  • Days 7-14: Contribute to a new game prototype and help improve a product metric
  • Days 14-30: Operate independently and ship at least one improvement that wasn't originally on the roadmap
Employment Type: FULL_TIME