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Freelance Unity Game Developer Jobs in Toronto, ON

Build and ship mobile game features in Unity (C#) for iOS and Android, including gameplay mechanics ... Review code and maintain high engineering standards, including AI-generated code Must-Haves

Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly ... Own UI implementation in Unity - build and maintain UGUI screens, prefabs, layouts, and animations ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$95K - CA$145K/yr

... gameplay engineers * Work closely with the Game Director, Designers, and Artists on the design ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Own our game engine SDKs -- Unreal and Unity specifically. You'll be working on the interface between our mod engineers and the underlying game engine. This entails owning keeping that system working ...

... SDK (Unity/C#). Your focus is building the scalable infrastructure and developer-experience ... game studios. * Manage the daily sprint rhythm, roadmap prioritization, and backlog grooming for ...

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$100K - CA$150K/yr

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Architect - FinOps

Toronto, ON

CA$156K - CA$206K/yr

... backend services for our games. We're looking for outstanding engineers with a passion for ... Stay up-to-date on changes within Cloud Hosting Providers (AWS) and other vendor software (Unity ...

Background in developer tooling, internal platforms, or improving developer experience at scale. * Unity or broader gaming ecosystem experience. Benefits * Group Retirement Savings Plan matching and ...

Background in developer tooling, internal platforms, or improving developer experience at scale. * Unity or broader gaming ecosystem experience. Benefits * Group Retirement Savings Plan matching and ...

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... coding , game development , and daytime availability (preferred but not mandatory). Key ...

Fall STEM Instructor - Leaside

Toronto, ON · On-site

CA$17.60 - CA$20/hr

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... coding , game development , and daytime availability (preferred but not mandatory). Key ...

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Freelance Unity Game Developer information

What is a freelance Unity game developer?

A Freelance Unity Game Developer is a self-employed professional who creates, prototypes, and develops games or interactive experiences using the Unity game engine. They typically work on a project basis for clients, handling tasks such as coding, asset integration, debugging, and optimization. Freelancers may collaborate with designers, artists, and other developers to bring games to life. Their job requires proficiency in C#, knowledge of Unity's tools and systems, and problem-solving skills. They often manage their own schedules, client communication, and project scope.

What skills and qualifications are needed to be a freelance Unity game developer?

To thrive as a Freelance Unity Game Developer, you need strong proficiency in C# programming, Unity engine expertise, and experience in 2D/3D game development, supported by a solid portfolio. Familiarity with source control systems (like Git), project management tools (such as Trello or Jira), and sometimes Unity certifications is often expected. Excellent communication, self-motivation, time management, and problem-solving skills help you excel in remote or client-based projects. These competencies are crucial for delivering high-quality games, maintaining effective client relationships, and managing the varied demands of freelance work.

What are common challenges freelance Unity game developers face, and how can they be managed?

Freelance Unity game developers often encounter challenges such as juggling multiple projects, ensuring clear communication with remote clients, and managing fluctuating workloads or income streams. Staying organized with effective project management tools and setting clear timelines with clients can help manage these demands. It's also important to regularly update technical skills and maintain a strong professional network to secure consistent work. Overcoming these challenges can lead to a rewarding freelance career with increased flexibility and the ability to work on diverse, creative projects.

Are freelance Unity game developer jobs in demand?

Freelance Unity game developer jobs are in demand due to the growing popularity of mobile and indie games, as well as increased opportunities for remote work. Skills in Unity, C#, and 3D modeling are highly valued, and the industry continues to expand with new platforms and technologies. However, competition can be strong, and success often depends on a developer's portfolio and networking efforts.

What are the most commonly searched types of Unity Game Developer jobs in Toronto, ON?

The most popular types of Unity Game Developer jobs in Toronto, ON are:

What are popular job titles related to Freelance Unity Game Developer jobs in Toronto, ON?

For Freelance Unity Game Developer jobs in Toronto, ON, the most frequently searched job titles are:

What job categories do people searching Freelance Unity Game Developer jobs in Toronto, ON look for?

The top searched job categories for Freelance Unity Game Developer jobs in Toronto, ON are:

Infographic showing various Freelance Unity Game Developer job openings in Toronto, ON as of August 2026, with employment types broken down into 4% Internship, 74% Full Time, 6% Part Time, and 16% Contract. Highlights an 69% In-person, and 31% Remote job distribution.

AI Product Engineer, Games

Puzzle Cats

Toronto, ON • On-site, Remote

Full-time

Re-posted 9 days ago


Job description

We believe AI will fundamentally change how games are built and played, from content creation to player experience, and we're building at the frontier of that shift.

Puzzle Cats builds casual mobile games played by tens of millions of people worldwide. We're a small, high-performing team that moves faster than most studios think is possible, taking games from concept to App Store quickly and continuously iterating on live games with millions of active players.

We're looking for an AI Product Engineer who wants to build something big and move fast. This is a hands-on, highly product-oriented role for someone who wants to invent, ship, and scale AI-native game experiences. You'll work across the full development process, from prototype to production, collaborating with designers, engineers, and product teams to launch new games and improve live ones. Features you build can reach millions of players within weeks.

We're especially interested in engineers who don't just tolerate AI tools, they live inside them. Someone who naturally uses tools like Claude, Cursor, OpenAI, or coding agents as part of how they build, understands the code they generate, and knows when to prompt a solution versus writing it from scratch.

You'll own features end-to-end, from gameplay systems and backend infrastructure to analytics, building, shipping, measuring, and iterating quickly based on real player data. We ship fast, test aggressively, and aren't afraid to kill ideas - including AI ones - if the data doesn't support them.

What You'll Do
  • Use AI to create new player experiences that wouldn't be possible otherwise
  • Build and ship mobile game features in Unity (C#) for iOS and Android, including gameplay mechanics, onboarding flows, monetization experiments, and live-ops systems
  • Prototype and launch new game ideas quickly, moving from concept to playable builds in weeks, not months
  • Design and build AI-powered gameplay and product features, including content generation, personalization, and AI-driven mechanics
  • Design and implement AI systems and pipelines, including RAG, embeddings, tool use, and agents
  • Optimize AI systems for cost, latency, and scalability, including token usage, caching, and model selection
  • Develop and maintain backend systems for live games, including leaderboards, events, A/B testing infrastructure, and cloud services (GCP/Firebase)
  • Collaborate closely with designers and analysts to interpret player data and turn insights into gameplay improvements
  • Own the full lifecycle of your features, including implementation, analytics instrumentation, debugging, and performance optimization
  • Review code and maintain high engineering standards, including AI-generated code
Must-Haves
  • Strong problem-solving ability, a hacker mindset, and deep object-oriented programming knowledge
  • Ability to write clean, maintainable code and move quickly without sacrificing quality
  • Experience integrating real AI features into products, not just using AI tools, but shipping or meaningfully prototyping model-driven functionality
  • Experience integrating LLMs into production systems using OpenAI, Anthropic, or open-source models
  • Strong intuition for how LLMs behave, including prompt design, failure modes, and output quality
  • Experience building and iterating on AI features using real user data
  • 3+ years of production software engineering experience, ideally with shipped mobile apps or games built in Unity (C#) for iOS and Android
  • Experience with Python or JavaScript, cloud infrastructure/back-end systems, and Git
  • Ability to analyze player data and metrics to improve gameplay and product decisions
  • Strong critical thinking, communication skills, and empathy for players
  • Comfort working in ambiguity and figuring things out without playbooks
  • Ability to go from idea to prototype to production in days or weeks, not months
Nice to Have
  • Experience applying AI to gameplay systems, including procedural content generation or LLM-driven systems such as personalization, dialogue, level generation, or dynamic difficulty
  • Experience designing AI pipelines such as RAG, embeddings/vector search, and tool use/function calling
  • Experience fine-tuning or working with open-source models
  • Game design sensibility and a strong feel for what makes mechanics engaging
  • Experience with Python scripting for tooling, automation, or data pipelines
  • Experience optimizing Unity mobile performance, including memory profiling, draw call optimization, and frame-rate debugging
  • Experience shipping multiple mobile game titles
What Success Looks Like in Your First 30 Days
  • Days 1-7: Ship your first feature or fix to a live game and get familiar with the full stack
  • Days 7-14: Contribute to a new game prototype and help improve a product metric
  • Days 14-30: Operate independently and ship at least one improvement that wasn't originally on the roadmap
Employment Type: FULL_TIME