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3D Game Developer Jobs in Toronto, ON (NOW HIRING)

Game Developer Job Type: Contract Location: Remote Job Summary: Our customer's team is seeking a ... Solid understanding of Shaders (HLSL/GLSL). * 3D math and real-time graphics concepts. * Experience ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$95K - CA$145K/yr

... gameplay engineers * Work closely with the Game Director, Designers, and Artists on the design ... Experience crafting cinematic gameplay moments, an eye for camera * Familiarity with any major 3D ...

... gameplay engineers * Work closely with the Game Director, Designers, and Artists on the design ... Experience crafting cinematic gameplay moments, an eye for camera * Familiarity with any major 3D ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$100K - CA$150K/yr

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with any major 3-d art creation tool such as 3d Studio Max, Maya or Blender

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with any major 3-d art creation tool such as 3d Studio Max, Maya or Blender

Whether you've worked on AAA games, indie titles, or complex robotics simulators, you have ... 3D environments. Bonus/nice to have: - Experience in working with robotics and other autonomous ...

... to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we ... Experience in Data Center GPU, HPC, or advanced packaging technologies (e.g., chiplets, 2.5D/3D ...

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3D Game Developer information

What are the key skills and qualifications needed to thrive as a 3d game developer?

To thrive as a 3D Game Developer, you need strong programming skills (often in C++, C#, or similar languages), a solid understanding of 3D mathematics, and experience with game engines such as Unity or Unreal Engine. Familiarity with asset integration, version control systems like Git, and possibly certifications in game development tools are highly valued. Creativity, problem-solving, and effective teamwork are soft skills that set top candidates apart in this field. These abilities are crucial for developing engaging, high-quality games that meet project goals and perform reliably in collaborative development environments.

What types of projects and tasks can I expect to work on as a 3d game developer?

As a 3D Game Developer, you’ll typically collaborate on designing, coding, and optimizing game features such as character movement, physics, UI, and visual effects using advanced 3D engines. Your daily work may include integrating 3D assets, debugging gameplay mechanics, and participating in team meetings to align with art, design, and QA departments. You’ll often be involved from prototype through launch, iterating on features based on feedback and playtesting. This dynamic role offers the chance to solve complex technical challenges while contributing creatively to the final gaming experience.

What is a 3d game developer?

A 3D Game Developer is responsible for designing, coding, and optimizing interactive 3D video games. They work with game engines like Unity or Unreal Engine to create engaging gameplay mechanics, physics, and visual effects. Their role involves collaborating with artists, designers, and other developers to ensure smooth performance and immersive experiences. Strong programming skills in languages like C++ and C# are essential, along with a deep understanding of 3D mathematics and graphics rendering.

What are the most commonly searched types of 3D Game Developer jobs in Toronto, ON? The most popular types of 3D Game Developer jobs in Toronto, ON are:
What job categories do people searching 3D Game Developer jobs in Toronto, ON look for? The top searched job categories for 3D Game Developer jobs in Toronto, ON are:
Infographic showing various 3D Game Developer job openings in Toronto, ON as of August 2026, with employment types broken down into 14% Internship, 44% Full Time, 14% Part Time, 14% Contract, and 14% Nights. Highlights an 86% In-person, and 14% Remote job distribution.

Game Developer - Remote

YO AI Labs

Toronto, ON • Remote

Full-time

Posted 29 days ago


Job description

Job Title: Game Developer

Job Type: Contract

Location: Remote

Job Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you'll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.

Key Responsibilities:

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Required Skills and Qualifications:

  • 3–6 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C++.
  • Hands-on experience with one or more graphics APIs: DirectX (DX11/12), Vulkan, OpenGL, or Metal.
  • Solid understanding of Rendering pipelines.
  • Solid understanding of Shaders (HLSL/GLSL).
  • 3D math and real-time graphics concepts.
  • Experience with Unreal Engine or similar game engines.
  • Familiarity with performance optimization (CPU/GPU, memory, multithreading).
  • Strong debugging and problem-solving skills.
  • Ability to work independently in a remote, distributed team.

Preferred Qualifications:

  • Experience with engine customization or low-level systems development.
  • Familiarity with profiling tools (RenderDoc, PIX, Nsight, etc.).
  • Experience working on cross-platform or performance-constrained environments.
  • Exposure to tooling, pipelines, or editor extensions.
  • Background in multiplayer or large-scale systems.