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Full Time Rpg Game Jobs (NOW HIRING)

Experience on narrative-heavy games (adventure, RPG, choice-driven, or historical titles ... This position is full-time onsite/remote at our studio in Alpharetta, GA.

Full Time Rpg Game information

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$33K

$93.4K

$129.5K

How much do full time rpg game jobs pay per year?

As of Jun 4, 2026, the average yearly pay for full time rpg game in the United States is $93,366.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $107,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an RPG Game Developer, and why are they important?

To thrive as an RPG Game Developer, you need strong programming skills (often in languages like C++, C#, or JavaScript), a solid understanding of game design principles, and experience with RPG mechanics. Proficiency with game engines such as Unity or Unreal Engine, and familiarity with version control systems and asset pipelines are typically required. Creativity, problem-solving, and effective teamwork are essential soft skills for collaborating with artists, designers, and other developers. These abilities ensure the creation of engaging, technically sound RPG experiences that resonate with players and meet project goals.

What are some common challenges faced by full-time RPG game developers, and how can they be addressed?

Full-time RPG game developers often encounter challenges such as balancing complex narrative elements with engaging gameplay, meeting tight production deadlines, and coordinating across multidisciplinary teams. To address these, developers benefit from clear communication channels, robust project management tools, and regular playtesting sessions to gather feedback. Collaborating closely with writers, artists, and QA testers helps ensure a cohesive and polished final product while managing workflow efficiently.

What is a Full Time RPG Game Developer?

A Full Time RPG Game Developer is a professional who designs, develops, and maintains role-playing games (RPGs) as their primary occupation. They work on various aspects of game creation, including story development, character design, game mechanics, coding, and testing. These developers often collaborate with artists, writers, and other programmers to bring immersive RPG experiences to life. Working full time means they dedicate a standard workweek—typically 40 hours or more—to this role, often within a game studio or as part of a dedicated development team.

What is the difference between Full Time Rpg Game vs Game Designer?

AspectFull Time Rpg GameGame Designer
CredentialsTypically requires a degree in game design, computer science, or related fieldsOften requires a degree in game design, art, or related disciplines
Work EnvironmentGame development studios, remote work, or freelanceDesign studios, game companies, or freelance
Industry UsageRefers to a full-time role in developing RPG gamesRefers to the role responsible for designing game mechanics and content

Full Time Rpg Game positions focus on the development and production of RPG titles, often involving programming, art, and project management. Game Designers, on the other hand, primarily focus on creating game concepts, mechanics, and storylines. While both roles are integral to game development, Full Time Rpg Game roles are more comprehensive, encompassing various responsibilities, whereas Game Designers concentrate on the creative and design aspects.

More about Full Time Rpg Game jobs
What cities are hiring for Full Time Rpg Game jobs? Cities with the most Full Time Rpg Game job openings:
What are the most commonly searched types of Rpg Game jobs? The most popular types of Rpg Game jobs are:

Game Writer

Templar Media

Alpharetta, GA • On-site

Full-time

Posted 27 days ago


Job description

About Us
As an independent developer and publisher, Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member's input and collaboration matters. Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.
About the Role:
As a Game Writer at Templar Media, you'll play a key part in shaping the story and narrative experience of our current and upcoming titles. You'll collaborate closely with the design, art, and programming teams as well as project leadership to create the overarching story, character dialogue, and fine details that bring our worlds to life. The ideal candidate has significant experience writing for video games, has worked with branching dialogue systems before, and thrives in a highly collaborative environment.
Key Responsibilities
  • Write the core narrative, character arcs, branching dialogue trees, quest lines, and side stories.
  • Develop compelling, voice-distinct dialogue for NPCs, companions, and historical/légendary figures.
  • Create supporting content such as item descriptions, journal entries, environmental storytelling, codex/lore entries, and UI text.
  • Collaborate with game designers to integrate narrative seamlessly with mechanics (player choices, puzzles, exploration, and consequences).
  • Work with artists and audio teams to support visual and voice-over storytelling.
  • Iterate quickly on feedback from playtests, team reviews, and direction while maintaining tone consistency.
  • Help maintain narrative documentation (story arcs, character sheets, style guides).

Requirements
  • Shipped at least one video game title as a writer
  • Excellent English writing skills with the ability to adapt tone (dramatic, intimate, witty, solemn, etc.).
  • Strong understanding of interactive storytelling, branching narratives, and player psychology.
  • Self-motivated, collaborative, and comfortable working remotely with clear communication.

Preferred Qualifications
  • Passion for history, ancient cultures, or biblical-era storytelling is a big plus.
  • Experience on narrative-heavy games (adventure, RPG, choice-driven, or historical titles).
  • Familiarity with tools such as Articy, UE5, Google Docs, Sequencer, etc.
  • Unreal game-engine experience is a bonus but not required.
  • Background in creative writing, screenwriting, or history-related fields.
  • Sensitivity to cultural and religious themes in storytelling.
  • Storyboarding Art

Templar offers a highly competitive salary and benefits package and a professional but non-corporate environment. This position is full-time onsite/remote at our studio in Alpharetta, GA.