VFX Supervisor and CG Supervisor Employment Type: Full Time Why join Swaybox Studios? Swaybox ... Lighting, and Compositing. * Create accurate rotomation of CG character rigs to match puppet and ...
VFX Supervisor and CG Supervisor Employment Type: Full Time Why join Swaybox Studios? Swaybox ... Lighting, and Compositing. * Create accurate rotomation of CG character rigs to match puppet and ...
3D Artist 2
Olathe, KS · On-site
Overview We are seeking a full-time 3D Artist 2 at Garmin's U.S. headquarters in the Greater Kansas ... lighting, layout, design, color, texture * Demonstrates good, working awareness of a vast array of ...
New
3D Artist 2
Olathe, KS · On-site
Overview We are seeking a full-time 3D Artist 2 at Garmin's U.S. headquarters in the Greater Kansas ... lighting, layout, design, color, texture * Demonstrates good, working awareness of a vast array of ...
New
... Effects Full-Time Position Blue Man Group Orlando is looking for a full-time Head of Lighting ... Ensure that Blue Man Group values and artistic vision are understood and supported across the ...
... Effects Full-Time Position Blue Man Group Orlando is looking for a full-time Head of Lighting ... Ensure that Blue Man Group values and artistic vision are understood and supported across the ...
Lead 3D Tracking Artist
New Orleans, LA · On-site
$122K - $146K/yr
VFX Supervisor and CG Supervisor Employment Type: Full Time Why join Swaybox Studios? Swaybox ... Lighting, and Compositing. * Create accurate rotomation of CG character rigs to match puppet and ...
Lead 3D Tracking Artist
New Orleans, LA · On-site
$122K - $146K/yr
VFX Supervisor and CG Supervisor Employment Type: Full Time Why join Swaybox Studios? Swaybox ... Lighting, and Compositing. * Create accurate rotomation of CG character rigs to match puppet and ...
Level Design Artist
San Francisco, CA · On-site
$90K - $110K/yr
Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...
Level Design Artist
San Francisco, CA · On-site
$90K - $110K/yr
Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...
Level Design Artist
San Francisco, CA · On-site
$90K - $110K/yr
Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...
Level Design Artist
San Francisco, CA · On-site
$90K - $110K/yr
Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...
Strong knowledge of environmental effects, cloth simulations, lighting and dynamics * High ... C++: 1 year Additional Information Job Type: Full-time Job Location: * New York City, NY
Strong knowledge of environmental effects, cloth simulations, lighting and dynamics * High ... C++: 1 year Additional Information Job Type: Full-time Job Location: * New York City, NY
Level Design Artist
San Francisco, CA · On-site
$90K - $110K/yr
Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...
Quick apply
Level Design Artist
San Francisco, CA · On-site
$90K - $110K/yr
Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...
Lighting Design Intern | Chicago, IL
Chicago, IL · On-site +1
$22 - $24/hr
MEP Ownership: 100% employee-owned (ESOP) Work Schedule: Full-time in office Program Length: 10-12 ... or Bachelor of Arts (BA) Degree in Architectural Engineering, or Theatrical Lighting Design ...
Lighting Design Intern | Chicago, IL
Chicago, IL · On-site +1
$22 - $24/hr
MEP Ownership: 100% employee-owned (ESOP) Work Schedule: Full-time in office Program Length: 10-12 ... or Bachelor of Arts (BA) Degree in Architectural Engineering, or Theatrical Lighting Design ...
Technical Artist III
Las Vegas, NV · On-site
$116K - $139K/yr
Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...
Technical Artist III
Las Vegas, NV · On-site
$116K - $139K/yr
Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...
Lighting Design Intern | Chicago, IL
Chicago, IL · On-site
$22 - $24/hr
MEP Ownership: 100% employee-owned (ESOP) Work Schedule: Full-time in office Program Length: 10-12 ... or Bachelor of Arts (BA) Degree in Architectural Engineering, or Theatrical Lighting Design ...
Lighting Design Intern | Chicago, IL
Chicago, IL · On-site
$22 - $24/hr
MEP Ownership: 100% employee-owned (ESOP) Work Schedule: Full-time in office Program Length: 10-12 ... or Bachelor of Arts (BA) Degree in Architectural Engineering, or Theatrical Lighting Design ...
Technical Artist III
Las Vegas, NV · On-site
$85K - $110K/yr
Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...
Technical Artist III
Las Vegas, NV · On-site
$85K - $110K/yr
Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering ... Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental ...
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering ... Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental ...
Full Time Instructor, Theatre Arts
Camarillo, CA · On-site
$142K/yr
Full Time Instructor, Theatre Arts at Ventura County Community College District Share on X Print ... sound and lighting consoles. We will be using the guidelines set out by the Academic Affairs ...
Full Time Instructor, Theatre Arts
Camarillo, CA · On-site
$142K/yr
Full Time Instructor, Theatre Arts at Ventura County Community College District Share on X Print ... sound and lighting consoles. We will be using the guidelines set out by the Academic Affairs ...
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering ... Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental ...
Quick apply
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering ... Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental ...
Senior Environment Artist
Boston, MA · Hybrid
Excellent sense of composition, scale, proportions, color theory and lighting. * Strong awareness ... Working mode: in-office in a hybrid or full-time capacity. As part of our pre-employment process ...
Quick apply
Senior Environment Artist
Boston, MA · Hybrid
Excellent sense of composition, scale, proportions, color theory and lighting. * Strong awareness ... Working mode: in-office in a hybrid or full-time capacity. As part of our pre-employment process ...
Senior Environment Artist
Boston, MA · On-site
$99K - $163K/yr
Excellent sense of composition, scale, proportions, color theory and lighting. * Strong awareness ... Working mode: in-office in a hybrid or full-time capacity. As part of our pre-employment process ...
Senior Environment Artist
Boston, MA · On-site
$99K - $163K/yr
Excellent sense of composition, scale, proportions, color theory and lighting. * Strong awareness ... Working mode: in-office in a hybrid or full-time capacity. As part of our pre-employment process ...
Senior Environment Artist
Boston, MA · Hybrid
$99K - $163K/yr
Excellent sense of composition, scale, proportions, color theory and lighting. * Strong awareness ... Working mode: in-office in a hybrid or full-time capacity. As part of our pre-employment process ...
Senior Environment Artist
Boston, MA · Hybrid
$99K - $163K/yr
Excellent sense of composition, scale, proportions, color theory and lighting. * Strong awareness ... Working mode: in-office in a hybrid or full-time capacity. As part of our pre-employment process ...
Senior Character Texture Artist
$117K - $123K/yr
... cinematic lighting * Work directly with technical art to define shader requirements, material ... Employment Type: FULL_TIME
Senior Character Texture Artist
$117K - $123K/yr
... cinematic lighting * Work directly with technical art to define shader requirements, material ... Employment Type: FULL_TIME
Senior 3D Artist - E3
Fort Worth, TX · On-site
$72K - $134K/yr
Experience with cinematic lighting, rendering, modeling, and real-time production workflows ... Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of ...
Senior 3D Artist - E3
Fort Worth, TX · On-site
$72K - $134K/yr
Experience with cinematic lighting, rendering, modeling, and real-time production workflows ... Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of ...
Full Time Lighting Artist information
See salary details
$30.5K - $41.6K
7% of jobs
$41.6K - $52.7K
4% of jobs
$52.7K - $63.8K
2% of jobs
$63.8K - $74.9K
2% of jobs
$74.9K - $86K
0% of jobs
$86K - $97K
0% of jobs
$97K - $108.1K
0% of jobs
$108.1K - $119.2K
0% of jobs
$123.4K is the 25th percentile. Wages below this are outliers.
$119.2K - $130.3K
25% of jobs
$130.3K - $141.4K
0% of jobs
The median wage is $143.2K / yr.
$141.4K - $152.5K
59% of jobs
$30.5K
$129.5K
$152.5K
How much do full time lighting artist jobs pay per year?
What does a full time lighting artist do?
What are the key skills and qualifications needed to thrive as a full time lighting artist?
What are some common challenges full time lighting artists face when working on large-scale projects, and how can they overcome them?
What is the difference between Full Time Lighting Artist vs Lighting Technician?
| Aspect | Full Time Lighting Artist | Lighting Technician |
|---|---|---|
| Credentials | Portfolio, relevant education, possibly certifications in lighting or art | Technical certifications, hands-on experience with lighting equipment |
| Work Environment | Creative studios, post-production, film, gaming, animation | On-set, live events, studio setups, film sets |
| Industry Usage | Film, video games, animation, visual effects | Film, television, live events, theater |
The Full Time Lighting Artist focuses on creating and designing lighting for digital media, emphasizing artistic vision and technical skills. In contrast, a Lighting Technician handles the setup, operation, and maintenance of lighting equipment on set or stage. While both roles require technical knowledge, the Lighting Technician is more hands-on with equipment, whereas the Lighting Artist emphasizes creative lighting design in digital environments.
What cities are hiring for Full Time Lighting Artist jobs?
Cities with the most Full Time Lighting Artist job openings:
What are the most commonly searched types of Lighting Artist jobs?
The most popular types of Lighting Artist jobs are:
What job categories do people searching Full Time Lighting Artist jobs look for?
The top searched job categories for Full Time Lighting Artist jobs are:

Full-time
Posted 24 days ago
Job description
Lead 3D Tracking / Matchmove Artist
Location: New Orleans, LA - Onsite
Studio: Swaybox Studios
Department: VFX
Reports To: VFX Supervisor and CG Supervisor
Employment Type: Full Time
Why join Swaybox Studios?
Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th & Idaho on a revolutionary new project, you'll play a key role in supporting the artistry and coordination that bring bold visions to life. This is your chance to help guide a production that's equal parts innovative and unforgettable.
Job Summary:
Swaybox Studios is seeking an experienced Lead 3D Tracking / Matchmove Artist to guide the artistic and technical execution of our Tracking department while remaining hands-on throughout production. In addition to solving complex tracking challenges, you'll mentor artists, establish departmental best practices, review work for quality and consistency, and collaborate closely with the VFX Supervisor, Production, and Technical Directors to ensure successful delivery.
This role will also provide leadership for distributed teams, helping coordinate work across both in-house artists and external vendors when applicable. You'll ensure consistent quality, clear communication, and adherence to production standards regardless of where the work is being completed.
You'll help bridge the gap between live-action footage and CG integration by extracting precise camera, object, and performance data from filmed plates, ensuring that environments, puppets, and digital elements align seamlessly within our hybrid production pipeline.
The ideal candidate combines exceptional tracking expertise with strong leadership, communication, and problem-solving skills, thriving in an environment where collaboration, innovation, and creative excellence go hand in hand.
This is a studio-based role working onsite in New Orleans, Louisiana.
Key Responsibilities- Lead the Tracking / Matchmove department by providing artistic and technical direction, mentoring artists, reviewing work, and maintaining the department's quality standards.
- Provide leadership, guidance, and constructive feedback to both in-house artists and remote or outsourced vendor teams, ensuring consistent artistic quality, technical accuracy, and adherence to production expectations.
- Coordinate external vendor work when applicable by reviewing deliveries, communicating actionable feedback, and partnering with Production to ensure milestones and deadlines are met.
- Perform complex 3D camera, object, and facial tracking using live-action plates with or without lidar scans, witness cameras, or on-set measurements.
- Establish and maintain tracking best practices, ensuring consistency, accuracy, and efficiency across the department.
- Solve highly challenging shots through a combination of automated and hand-keyed techniques when standard solutions are insufficient.
- Deliver production-ready camera solves, object tracks, rotomation, STMaps, and other tracking deliverables for Layout, Animation, Lighting, and Compositing.
- Create accurate rotomation of CG character rigs to match puppet and performer movement when required.
- Review artist work, identify opportunities for improvement, and help troubleshoot difficult technical or creative challenges.
- Partner closely with the VFX Supervisor, Technical Directors, and Production to prioritize work, identify risks, and keep the department aligned with production schedules.
- Collaborate with Pipeline and Technical Directors to improve tracking workflows, develop new tools, and identify opportunities for greater efficiency.
- Create and maintain departmental documentation, workflow standards, and onboarding materials that support consistent quality across the team.
- Champion a culture of collaboration, accountability, and continuous improvement by encouraging knowledge sharing, mentoring teammates, and leading by example.
- Maintain momentum in a fast-paced production environment while balancing quality, efficiency, and evolving production priorities.
- 5+ years of experience as a Matchmove, Tracking, or Layout Artist in feature film, episodic, or high-end VFX productions.
- Previous experience leading artists, supervising sequences, or serving as a departmental lead on a production.
- Demonstrated experience coordinating work across in-house teams and remote or outsourced artists while maintaining consistent quality, communication, and production standards.
- Expert understanding of matchmoving principles, including camera solving, lens distortion, focal lengths, rolling shutter, parallax, film back calculations, and real-world camera behavior.
- Expert proficiency with 3DEqualizer and Autodesk Maya.
- Strong experience tracking environments, props, and facial performances using KeenTools or comparable technologies.
- Experience producing high-quality rotomation for character animation pipelines.
- Working knowledge of Nuke to create slap comps and validate tracking solutions prior to downstream handoff.
- Strong understanding of cinematic language, layout principles, camera operation, and on-set data acquisition workflows.
- Exceptional troubleshooting skills with a proven ability to solve technically challenging shots under tight production deadlines.
- Excellent communication and leadership skills with the ability to mentor artists, provide clear feedback, and collaborate effectively across multiple disciplines.
- Strong organizational skills with the ability to balance hands-on production work alongside leadership responsibilities.
- Ability to remain calm and solutions-focused while navigating shifting priorities and helping the team successfully manage the dynamic pace of feature production.
- Experience with PFTrack, Syntheyes, MMSolver, or other industry-standard tracking software.
- Familiarity with performance capture, photogrammetry, lidar processing, and witness camera workflows.
- Working knowledge of animation, rigging, and stylized character performance pipelines.
- Experience collaborating with Technical Directors to improve tracking tools and production workflows.
- Scripting experience using Python, PySide, PyQT, or MEL for workflow automation and internal tool development.
- Experience with ShotGrid (Flow Production Tracking) or similar production management software.
- Experience supporting hybrid productions that combine live-action, puppetry, CG animation, and visual effects.
At Swaybox Studios, we believe that great storytelling comes from diverse voices, perspectives, and experiences. We are proud to be an Equal Opportunity Employer and are committed to building a team that represents a variety of backgrounds, talents, and identities.
We do not discriminate in employment opportunities or practices on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other characteristic protected by federal, state, or local law.
Swaybox Studios also complies with applicable Louisiana laws governing non-discrimination in employment. We are dedicated to fostering a creative, inclusive, and respectful environment for all.