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Full Time Game Simulation Programming Jobs (NOW HIRING)

Solid fundamentals: rigid body dynamics, linear algebra, spatial math, programming * Coursework or ... Internship or research experience in robotics, gaming, or graphics EDUCATION and/or EXPERIENCE * BS ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Strong programming skills in C, C++, or CUDA * Experience developing simulations in a high ... full-time onsite presence (five days a week), with very limited exceptions. What We Offer: * We ...

Senior Simulation Engineer

Louisville, CO · On-site

$150K - $200K/yr

Autonomous Systems Employment Type: Full Time Location: Boulder County Compensation: $150,000 - $200,000 / year Description As a Simulation Engineer , you will be responsible for developing and ...

Strong programming skills in C, C++, or CUDA * Experience developing simulations in a high ... full-time onsite presence (five days a week), with very limited exceptions. What We Offer: * We ...

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Full Time Game Simulation Programming information

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$11K

$67.6K

$121.5K

How much do full time game simulation programming jobs pay per year?

As of Jun 25, 2026, the average yearly pay for full time game simulation programming in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Game Simulation Programming vs Game Software Developer?

AspectFull Time Game Simulation ProgrammingGame Software Developer
Primary FocusDeveloping realistic simulation models and physics for gamesCreating overall game software, including gameplay, UI, and mechanics
Required SkillsPhysics, mathematics, simulation algorithms, programmingProgramming, game design, software engineering, UI/UX
Work EnvironmentGame studios, simulation labs, research environmentsGame studios, tech companies, independent developers
Common CertificationsComputer science, software engineering, specialized physics or simulation coursesComputer science, software development certifications, game design courses

While both roles involve programming and software development within the gaming industry, Full Time Game Simulation Programming specializes in creating realistic physics and simulation models, whereas Game Software Developers focus on overall game creation, including gameplay mechanics and user interfaces. Understanding these differences helps professionals choose the right career path or job focus within the gaming industry.

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What cities are hiring for Full Time Game Simulation Programming jobs? Cities with the most Full Time Game Simulation Programming job openings:
What are the most commonly searched types of Game Simulation Programming jobs? The most popular types of Game Simulation Programming jobs are:
What states have the most Full Time Game Simulation Programming jobs? States with the most job openings for Full Time Game Simulation Programming jobs include:
What job categories do people searching Full Time Game Simulation Programming jobs look for? The top searched job categories for Full Time Game Simulation Programming jobs are:
Simulation Engineer

Simulation Engineer

Apptronik

Austin, TX • On-site

Full-time

Posted 5 days ago


Job description

Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond.
We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.
JOB SUMMARY
Few teams get to shape how a humanoid robot learns to perceive, plan, and act - and even fewer let an early-career engineer touch every layer of that stack. As a Simulation Engineer on the Sim team, you'll contribute across dexterity, design simulation, robot description, and platform tooling, applying strong Python skills, a robotics-fundamentals foundation, and a builder's curiosity to make our simulation infrastructure faster, cleaner, and more useful every week.
ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES
  • Author evaluation scenes in Isaac Lab / Isaac Sim from specifications, shortening the loop from "we want to test X" to "X is being tested."
  • Run sim-to-real comparison experiments and produce comparison reports that highlight where simulation diverges from hardware.
  • Contribute to the CAD-to-simulation pipeline - kinematic graphs, collision geometry, mass and inertia properties - so the design org can iterate against simulation faster.
  • Maintain canonical robot models and the validation tooling that protects them from regressions across releases.
  • Improve developer experience on the simulation platform through examples, onboarding documentation, CI infrastructure, and user-issue triage.
  • Bring a fresh-eyes perspective to onboarding documentation so the next engineer joining the team gets productive in days, not weeks.

SKILLS AND REQUIREMENTS
Must-Have
  • 0-2 years of professional software engineering experience (strong internship or research project experience qualifies)
  • Strong Python skills
  • Solid fundamentals: rigid body dynamics, linear algebra, spatial math, programming
  • Coursework or project experience with robotics simulation, computational geometry, or computer graphics
  • Demonstrated curiosity and willingness to work across multiple domains rather than specializing immediately
Nice-to-Have
  • Hands-on experience with Isaac Sim, MuJoCo, Gazebo, or equivalent simulator (coursework or projects count)
  • Familiarity with USD, URDF, MJCF, or other robot/scene description formats
  • Exposure to mechanical engineering, robot hardware, or sim-to-real workflows
  • Some C++ exposure
  • Internship or research experience in robotics, gaming, or graphics

EDUCATION and/or EXPERIENCE
  • BS in Computer Science, Robotics, Mechanical Engineering, or related field. MS welcome but not

PHYSICAL REQUIREMENTS
  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate

*This is a direct hire. Please, no outside Agency solicitations.
Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.