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Freelance Game Simulation Programming Jobs (NOW HIRING)

Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree. * Proficiency in programming languages such ...

We are looking for candidates with diverse backgrounds, including game development, CGI artistry ... Proficiency in programming languages such as Python, C++, or similar. * Deep understanding of ...

Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree. * Proficiency in programming languages such ...

Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree. * Proficiency in programming languages such ...

Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree. * Proficiency in programming languages such ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree. * Proficiency in programming languages such ...

Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree. * Proficiency in programming languages such ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree. * Proficiency in programming languages such ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree. * Proficiency in programming languages such ...

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Freelance Game Simulation Programming information

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How much do freelance game simulation programming jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for freelance game simulation programming in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is freelance game simulation programming?

Freelance game simulation programming involves designing, developing, and implementing simulation systems for video games on a contract or project basis. Freelancers in this field may work on aspects like physics, AI behaviors, environmental interactions, or economic systems within games. They collaborate remotely with game studios or indie developers to build realistic and engaging virtual worlds. This role requires strong programming skills, typically in languages like C++ or C#, and a good understanding of both game design and simulation algorithms.

What are the key skills and qualifications needed to thrive as a Freelance Game Simulation Programmer, and why are they important?

To thrive as a Freelance Game Simulation Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of mathematics and physics, and experience with game development frameworks. Familiarity with engines such as Unity or Unreal Engine, and version control systems like Git, is typically required, while certifications in game development or computer science can be advantageous. Creative problem-solving, effective communication, and the ability to work independently are essential soft skills for managing client projects and collaborating remotely. These competencies ensure you can deliver high-quality, realistic simulations that meet client expectations and adapt to the dynamic demands of the gaming industry.

What are some common challenges freelance game simulation programmers face when working with remote teams?

Freelance game simulation programmers often encounter challenges related to communication and project alignment when collaborating with remote teams. Since simulation work is highly technical and often interdependent with other development areas, clearly understanding requirements and frequent updates are essential. Miscommunication can lead to integration issues or delays, so establishing regular check-ins and using collaboration tools like version control and task trackers is crucial. Proactively seeking clarification and documenting work also help ensure smooth progress and successful project delivery.
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What are the most commonly searched types of Game Simulation Programming jobs? The most popular types of Game Simulation Programming jobs are:
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What job categories do people searching Freelance Game Simulation Programming jobs look for? The top searched job categories for Freelance Game Simulation Programming jobs are:
Infographic showing various Freelance Game Simulation Programming job openings in the United States as of July 2026, with employment types broken down into 1% Locum Tenens, 59% Full Time, 13% Part Time, 2% Temporary, 23% Contract, and 2% Nights. Highlights an 60% Physical, 2% Hybrid, and 38% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.
Software Engineer, Agentic Modeling & Simulation

Software Engineer, Agentic Modeling & Simulation

Anduril Industries

Costa Mesa, CA

Other

Posted 17 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 74,403 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Anduril's Lattice software platform integrates together many sensors into a single cohesive view of the world, providing needed context for our users. Anduril's Frontier AI team builds edge-compatible, generative AI systems into the Lattice software platform to provide features and products that improve autonomy and reduce cognitive burden on the warfighter. Specific applications include but are not limited to automating mission planning, battle-space understanding, voice-control of assets, and enabling higher-levels of autonomy. 

ABOUT THE JOB

Anduril is looking for a full-stack software engineer to build agentic modeling and simulation systems for operational planning. This role sits at the intersection of applied AI, backend systems, model and simulation, wargaming, and mission software. You will build the systems that let humans and AI agents author scenarios, task simulated entities, inspect simulation state, reason about human and adversary behavior, and evaluate courses of action in near real time. The goal is to shorten military planning cycles from days to minutes by putting physics-backed simulation and AI-assisted planning directly in the hands of operators.

WHAT YOU'LL DO
  • Build agentic workflows that make modeling and simulation capabilities accessible through natural language, structured tools, APIs, and operator-facing product experiences.
  • Design multi-agent architectures that model human decision-making, adversary responses, operational constraints, and plan tradeoffs across complex military operations.
  • Integrate LLM tool use, function calling, retrieval, planning loops, evaluation hooks, and guardrails with simulation engines, physics/modeling backends, and mission planning systems.
  • Build backend services and interfaces for scenario creation, entity tasking, simulation state retrieval, course-of-action generation, plan comparison, and real-time analysis.
  • Partner with warfighters, model/sim experts, autonomy engineers, game/simulation engineers, and mission software teams to translate ambiguous planning workflows into reliable software.
  • Improve observability, reproducibility, and evaluation for agent behavior so generated scenarios and recommendations are inspectable, explainable, and operationally useful.
  • Learn and apply relevant DoD modeling and simulation tools and concepts, including campaign-level simulation, mission-level simulation, wargaming workflows, and systems such as AFSIM and STORM.
REQUIRED QUALIFICATIONS
  • Strong production software engineering experience building backend services, APIs, platforms, or integrations around complex stateful systems.
  • Hands-on experience building AI/ML or LLM-powered software, ideally including tool/function calling, RAG, structured outputs, agent orchestration, MCP-style interfaces, or model evaluation.
  • Proficiency in Python, Go, or a similar backend language, with the ability to work across service boundaries and integrate with external systems.
  • A degree in Computer Science, Software Engineering, Mathematics, Physics, or a related technical field.
  • Ability to work directly with operators, warfighters, and technical SMEs to turn ambiguous operational planning needs into concrete product and engineering requirements.
  • Strong judgment around reliability, safety, observability, and debugging for AI systems deployed in high-stakes environments.
  • Eligible to obtain and maintain an active U.S. Top Secret security clearance.
PREFERRED QUALIFICATIONS
  • Experience with modeling and simulation, physics engines, wargaming tools, autonomy simulation, operations research, planning systems, or human/adversary behavior modeling.
  • Experience with DoD modeling and simulation tools or concepts such as AFSIM, STORM, campaign-level simulation, mission-level simulation, or course-of-action analysis.
  • Experience shipping production agentic systems, not only prototypes.
  • Familiarity with gRPC/protobuf, Kubernetes, containerized deployments, distributed systems, observability, and secure or air-gapped environments.
  • Experience in defense, aerospace, autonomy, robotics, gaming/simulation, command-and-control, or operational planning domains.

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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