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Freelance Game Simulation Programming Jobs in Texas

Solid fundamentals: rigid body dynamics, linear algebra, spatial math, programming * Coursework or ... Internship or research experience in robotics, gaming, or graphics EDUCATION and/or EXPERIENCE * BS ...

Solid fundamentals: rigid body dynamics, linear algebra, spatial math, programming * Coursework or ... Internship or research experience in robotics, gaming, or graphics EDUCATION and/or EXPERIENCE * BS ...

... the game. As our next Product Manager, you will be driving the vision, prioritization, and ... This role sits at the intersection of engineering, UX, QA, sales, and customer experience ...

Operate driving simulators using joysticks or gaming-style controllers in real-time testing ... Monitor and log system behavior, reporting issues or anomalies to engineering teams * Assist with ...

Unity Developer

San Antonio, TX · On-site +1

$55.30K - $126K/yr

Experience with C# and object-oriented programming principles * Experience building interactive 3D ... Experience with project work in simulation, serious games, or training and learning application ...

... gaming, virtual reality, and autonomous vehicles? Come join the CPU performance architecture team ... Support CPU architects and performance engineers in their use of functional models, performance ...

Build interactive 3D models, environments, and simulations for AR/Unity based applications ... Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is ...

... up the simulators and upcoming game modes * Train and Share Knowledge. Youll help train team ... You dont have to be an engineer, but you should be comfortable around technology - understanding ...

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Freelance Game Simulation Programming information

What are the key skills and qualifications needed to thrive as a Freelance Game Simulation Programmer, and why are they important?

To thrive as a Freelance Game Simulation Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of mathematics and physics, and experience with game development frameworks. Familiarity with engines such as Unity or Unreal Engine, and version control systems like Git, is typically required, while certifications in game development or computer science can be advantageous. Creative problem-solving, effective communication, and the ability to work independently are essential soft skills for managing client projects and collaborating remotely. These competencies ensure you can deliver high-quality, realistic simulations that meet client expectations and adapt to the dynamic demands of the gaming industry.

What are some common challenges freelance game simulation programmers face when working with remote teams?

Freelance game simulation programmers often encounter challenges related to communication and project alignment when collaborating with remote teams. Since simulation work is highly technical and often interdependent with other development areas, clearly understanding requirements and frequent updates are essential. Miscommunication can lead to integration issues or delays, so establishing regular check-ins and using collaboration tools like version control and task trackers is crucial. Proactively seeking clarification and documenting work also help ensure smooth progress and successful project delivery.

What is freelance game simulation programming?

Freelance game simulation programming involves designing, developing, and implementing simulation systems for video games on a contract or project basis. Freelancers in this field may work on aspects like physics, AI behaviors, environmental interactions, or economic systems within games. They collaborate remotely with game studios or indie developers to build realistic and engaging virtual worlds. This role requires strong programming skills, typically in languages like C++ or C#, and a good understanding of both game design and simulation algorithms.
What are the most commonly searched types of Game Simulation Programming jobs in Texas? The most popular types of Game Simulation Programming jobs in Texas are:
What are popular job titles related to Freelance Game Simulation Programming jobs in Texas? For Freelance Game Simulation Programming jobs in Texas, the most frequently searched job titles are:
What job categories do people searching Freelance Game Simulation Programming jobs in Texas look for? The top searched job categories for Freelance Game Simulation Programming jobs in Texas are:
What cities in Texas are hiring for Freelance Game Simulation Programming jobs? Cities in Texas with the most Freelance Game Simulation Programming job openings:
Infographic showing various Freelance Game Simulation Programming job openings in Texas as of May 2026, with employment types broken down into 90% Full Time, 8% Part Time, 1% Contract, and 1% Nights. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution.
Simulation Engineer

Simulation Engineer

Apptronik

Austin, TX • On-site

Other

Posted 10 days ago


Job description

JOB SUMMARY

Few teams get to shape how a humanoid robot learns to perceive, plan, and act - and even fewer let an early-career engineer touch every layer of that stack. As a Simulation Engineer on the Sim team, you'll contribute across dexterity, design simulation, robot description, and platform tooling, applying strong Python skills, a robotics-fundamentals foundation, and a builder's curiosity to make our simulation infrastructure faster, cleaner, and more useful every week.

ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES

  • Author evaluation scenes in Isaac Lab / Isaac Sim from specifications, shortening the loop from "we want to test X" to "X is being tested."
  • Run sim-to-real comparison experiments and produce comparison reports that highlight where simulation diverges from hardware.
  • Contribute to the CAD-to-simulation pipeline - kinematic graphs, collision geometry, mass and inertia properties - so the design org can iterate against simulation faster.
  • Maintain canonical robot models and the validation tooling that protects them from regressions across releases.
  • Improve developer experience on the simulation platform through examples, onboarding documentation, CI infrastructure, and user-issue triage.
  • Bring a fresh-eyes perspective to onboarding documentation so the next engineer joining the team gets productive in days, not weeks.

SKILLS AND REQUIREMENTS

Must-Have
  • 0-2 years of professional software engineering experience (strong internship or research project experience qualifies)
  • Strong Python skills
  • Solid fundamentals: rigid body dynamics, linear algebra, spatial math, programming
  • Coursework or project experience with robotics simulation, computational geometry, or computer graphics
  • Demonstrated curiosity and willingness to work across multiple domains rather than specializing immediately
Nice-to-Have
  • Hands-on experience with Isaac Sim, MuJoCo, Gazebo, or equivalent simulator (coursework or projects count)
  • Familiarity with USD, URDF, MJCF, or other robot/scene description formats
  • Exposure to mechanical engineering, robot hardware, or sim-to-real workflows
  • Some C++ exposure
  • Internship or research experience in robotics, gaming, or graphics

EDUCATION and/or EXPERIENCE

  • BS in Computer Science, Robotics, Mechanical Engineering, or related field. MS welcome but not

PHYSICAL REQUIREMENTS 

  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate