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Full Time 3D Rigging Artist Jobs (NOW HIRING)

Technical Artist III- UI/UX (REMOTE)

OR ยท Remote

$89K - $170K/yr

General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ... rigging/skinning, VFX nodes, UI Design, creating and modifying shaders. Advanced knowledge of ...

Principal 3D Generalist

San Francisco, CA ยท On-site

$75K - $120K/yr

Only applies to full-time positions. We are looking for a Principal 3D Generalist to work on a ... You are an artist with a strong technical background. Problem solving is your passion. You are able ...

Principal 3D Generalist

San Francisco, CA ยท On-site

$75K - $120K/yr

Only applies to full-time positions. We are looking for a Principal 3D Generalist to work on a ... You are an artist with a strong technical background. Problem solving is your passion. You are able ...

Only applies to full-time positions. We are looking for a Principal 3D Generalist to work on a ... You are an artist with a strong technical background. Problem solving is your passion. You are able ...

Midvale, Utah (onsite) Full-Time | On-site | Department: Creative/Marketing About Us At ZAGG Brands, we're at the forefront of innovation, empowering mobile lifestyles in an ever-evolving world. As ...

Midvale, Utah (onsite) Full-Time | On-site | Department: Creative/Marketing About Us At ZAGG Brands, we're at the forefront of innovation, empowering mobile lifestyles in an ever-evolving world. As ...

Technical Artist

Chicago, IL ยท On-site

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

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Full Time 3d Rigging Artist information

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How much do full time 3d rigging artist jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for full time 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a full time 3D rigging artist?

A Full Time 3D Rigging Artist is a professional who creates the digital skeletons and control systems needed to animate 3D characters and objects in films, video games, or other digital media. They work closely with modelers and animators to ensure characters can move realistically and expressively. This role requires a strong understanding of anatomy, movement, and specialized software like Maya or Blender. Being full time means the artist is typically employed on a permanent basis, contributing to multiple projects within a studio or company.

What are the key skills and qualifications needed to thrive as a full time 3D rigging artist?

To thrive as a Full Time 3D Rigging Artist, you need strong knowledge of anatomy, animation principles, and advanced rigging techniques, often supported by a degree in animation or related fields. Expertise in industry-standard software like Autodesk Maya, Blender, and familiarity with scripting languages such as Python or MEL is typically expected. Creativity, problem-solving, and effective communication are crucial soft skills for collaborating with animators and technical teams. These skills ensure the creation of flexible, efficient rigs that enable high-quality animation and smooth production workflows.

What are some common challenges a full time 3D rigging artist faces when collaborating with animators and modelers?

A Full Time 3D Rigging Artist often encounters challenges related to ensuring rigs are both technically robust and artistically flexible for animators. Communication is key, as rigging artists need to interpret the needs of animators for smooth, natural movement, while also addressing any technical limitations set by modelers or the software pipeline. Balancing efficiency with the complexity of rigs and responding to feedback from multiple departments can require strong problem-solving skills and adaptability. Regular meetings and iterative feedback help align team goals and maintain workflow efficiency.
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Infographic showing various Full Time 3D Rigging Artist job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 89% Full Time, 7% Part Time, and 2% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Senior 3D Visualization and Animation Technical Artist

Culver City, CA โ€ข On-site

Sony Corporation
Appliances and Electrical and Electronics Wholesalersย โ€ขย 10K+ employees

$140K - $155K/yr

Full-time

Medical, Dental, Vision, Life, PTO

Re-posted 6 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.
This is a fixed-term role for one year.
Position Summary
Sony Corporation of America is looking for a skilled and experienced Senior 3D Visualization Animation Technical Artist to join our team in Culver City, CA. The will lead 3D photography and 4D video capturing of talents by ensuring efficient communication with talents as well as technical crew members in all aspects of 3D content production.
Responsibilities:
  • Self-motivated to efficiently and effectively collaborate with R&D and artist teams, to identify detailed requirements of challenging 3D animation projects, and to achieve the best visualization prototypes of state-of-the-art 3D/4D content creation.

  • Develop and maintain comprehensive technical documentation, meticulously recording each step of the R&D process.

  • Share best practices and technical insights with both art and research teams, promoting efficiency and innovation.

  • Facilitate and lead creative discussions, addressing production challenges and identifying opportunities for quality improvement.

Required Qualifications:
  • Bachelor's degree in art, Film, Communications, or a related field.

  • Solid experience with photo-real CG content creation workflow in games, film or other entertainment industries.

  • 5+ years of hands-on experience in 3D computer graphics (3D animation).

  • Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair, garment).

  • Familiarity with 3DCG platforms like Maya, Unreal Engine, and/or Blender.

  • Familiarity with shader development, material creation and rendering.

  • Excellent analytic and communication skills.

  • Authorization to work in the USA.

Preferred Qualifications:
  • M.S. degree in computer science, electrical engineering, or related fields.

  • Research and development skills, including the ability to stay updated on emerging technologies and techniques in computer graphics.

  • Hands-on experience in 3D human modeling of geometry & texture.

  • Familiarity with Unity and/or Marmoset

  • Familiarity with scripting languages such as Python or MEL scripting.

Benefits
SCA offers benefits-eligible fixed-term employees (who are scheduled to work 30 or more hours a week) certain benefits under the Sony Corporation of America Health and Welfare Benefits Plan. The following options are available to you and your eligible dependents.
What we offer you:
  • Medical, dental, and vision coverage with coverage for spouses/domestic partners and child dependents
  • Long Term Care: A voluntary Long-Term Care (LTC) benefit with a life insurance component is offered during a separate new hire LTC enrollment window. This window occurs once a year for all new employees.

Other Programs:
  • Flexible Work Arrangements, including remote and hybrid work schedules
  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)
  • A wide variety of employee business resource groups (EBRGs)

The anticipated annual base salary for this position is $140,000 to $155,000. This range does not include any other compensation components or other benefits that an individual may be eligible for. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.
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All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.
Disability Accommodation for Applicants to Sony Corporation of America
Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.
We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: www.sonyjobs.com. Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.
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