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Full Time 3D Rigging Artist Jobs (NOW HIRING)

Technical Artist III

Las Vegas, NV ยท On-site

$85K - $110K/yr

Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

VFX Artist

Herndon, VA ยท On-site

... full time basis in Herndon, VA. This role requires a skilled artist with experience realizing ... The ideal candidate has a strong understanding of the physics and 3D model preparation that goes ...

VFX Artist

Herndon, VA ยท On-site

... full time basis in Herndon, VA. This role requires a skilled artist with experience realizing ... The ideal candidate has a strong understanding of the physics and 3D model preparation that goes ...

Artist: Environment

Andover, MA ยท On-site

$68K - $85K/yr

This is a full-time, in-office position based out of Rockstar's development studio in Andover, MA ... Build and map a wide range of realistic 3D art that is used to enrich in-game environments.

Senior Lighting Artist

Herndon, VA ยท On-site

$130K - $156K/yr

Job Summary Scattermesh is expanding its team and we are looking to hire Senior 3D Lighting artists to work across client projects on a full time basis on-site in Herndon, VA. The role requires a ...

Senior Lighting Artist

Herndon, VA ยท On-site

$130K - $156K/yr

Job Summary Scattermesh is expanding its team and we are looking to hire Senior 3D Lighting artists to work across client projects on a full time basis on-site in Herndon, VA. The role requires a ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

Stay current on emerging hardware, software and workflows in 3D, animation, and digital content ... rigging, animation, simulation, real-time, or CAD Primary artistic capability in pen-and-tablet or ...

New

CGI Artist

San Francisco, CA ยท On-site

$3.0K/wk

We're open to both full-time and contract opportunities. Thuma's Headquarters is based in the ... Produce high-fidelity 3D materials and models of complex forms - including soft goods * Produce ...

CGI Artist

San Francisco, CA ยท On-site

$80K - $120K/yr

We're open to both full-time and contract opportunities. Thuma's Headquarters is based in the ... Produce high-fidelity 3D materials and models of complex forms -- including soft goods * Produce ...

CGI Artist

San Francisco, CA ยท On-site

$3.0K/wk

We're open to both full-time and contract opportunities. Thuma's Headquarters is based in the ... Produce high-fidelity 3D materials and models of complex forms - including soft goods * Produce ...

Senior CG Lighting Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

Understanding of CG modelling and rigging workflows. * Basic knowledge of texture mapping ... Experience with ZBrush and other 3D software is advantageous. * Familiarity with scripting or tool ...

... 3D modeling and animation, immersive media (augmented reality, virtual reality, audio-visual ... This is a full time, 1.0 FTE, exempt non-tenured faculty position, 12 months a year. Compensation ...

Technical Artist (Mid - Senior)

Seattle, WA ยท On-site +1

$144K - $173K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental ...

New

Technical Artist (Mid - Senior)

Seattle, WA ยท Remote

$130K - $155K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental ...

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Full Time 3D Rigging Artist information

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How much do full time 3d rigging artist jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for full time 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Full Time 3D Rigging Artist, and why are they important?

To thrive as a Full Time 3D Rigging Artist, you need strong knowledge of anatomy, animation principles, and advanced rigging techniques, often supported by a degree in animation or related fields. Expertise in industry-standard software like Autodesk Maya, Blender, and familiarity with scripting languages such as Python or MEL is typically expected. Creativity, problem-solving, and effective communication are crucial soft skills for collaborating with animators and technical teams. These skills ensure the creation of flexible, efficient rigs that enable high-quality animation and smooth production workflows.

What is a Full Time 3D Rigging Artist?

A Full Time 3D Rigging Artist is a professional who creates the digital skeletons and control systems needed to animate 3D characters and objects in films, video games, or other digital media. They work closely with modelers and animators to ensure characters can move realistically and expressively. This role requires a strong understanding of anatomy, movement, and specialized software like Maya or Blender. Being full time means the artist is typically employed on a permanent basis, contributing to multiple projects within a studio or company.

What are some common challenges a Full Time 3D Rigging Artist faces when collaborating with animators and modelers?

A Full Time 3D Rigging Artist often encounters challenges related to ensuring rigs are both technically robust and artistically flexible for animators. Communication is key, as rigging artists need to interpret the needs of animators for smooth, natural movement, while also addressing any technical limitations set by modelers or the software pipeline. Balancing efficiency with the complexity of rigs and responding to feedback from multiple departments can require strong problem-solving skills and adaptability. Regular meetings and iterative feedback help align team goals and maintain workflow efficiency.
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What cities are hiring for Full Time 3D Rigging Artist jobs? Cities with the most Full Time 3D Rigging Artist job openings:
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What job categories do people searching Full Time 3D Rigging Artist jobs look for? The top searched job categories for Full Time 3D Rigging Artist jobs are:
Infographic showing various Full Time 3D Rigging Artist job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Technical Artist III

Technical Artist III

Konami Gaming, Inc

Las Vegas, NV โ€ข On-site

$85K - $110K/yr

Full-time

Medical, Retirement, PTO

Re-posted 13 days ago


Job description

Konami Gaming is looking for a Technical Artist III to join our team!
This in-office position is responsible for assisting artists and developers in their daily duties creating visually stunning, performant games in a Unity platform environment. Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling the highest quality of artwork to be implemented into our games while ensuring technical requirements including overall memory footprint and smooth performance are met. The role works directly and collaboratively with game teams (art and software developers in particular) with direction and guidance from Art Design Management.
What you'll be doing:
  • Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform.
  • Collaborate with artists and engineers to implement assets and presentations effectively.
  • Align each game's asset creation with the functional specification/graphic proposal. Create graphic data focusing on visual reinforcement of game rule and game flow. Applies cost effective, effort-maximizing techniques and tools.
  • Scopes project requirements and timelines with the project team, ensuring the quality and time commitments are kept.
  • Iterates and applies feedback with quick turnaround.
  • Follows company art direction and production pipeline.
  • Supports art production workflow/pipeline by writing scripts/tools to aid artists to create visually stunning work more effectively.
  • Produces particles, shaders, and other VFX for Unity applications.
  • Identifies and applies new techniques and plug-ins/tools to improve efficiency and quality.
  • Identifies, proposes, and implements process improvements.
  • Efficiently solves problems, communicates, and educates other team members as needed.
  • Proactively self-trains to remain at the forefront of Unity engine technology.
  • Analyzes Konami and competitor products and field performance from a player's perspective to find industry trends, consider players in art design, and discern which art approaches are most effective to appeal to gamblers. This includes:
    o Attending field research trips to casinos monthly or as required. Researching via online methods (e.g., YouTube) to build familiarity with the industry. Attends and provides input on follow-up team analysis discussions.
    o Attending G2E and other tradeshows or conferences as required.
    โ€ข Performs other duties as assigned.
  • Konami Offers
    Competitive Wages
    Great 401(k) plan with company match
    Comprehensive health benefits package
    Generous Company paid Holidays and Paid Time Off (PTO)
    Tuition reimbursement program
    About Konami Gaming, Inc.:
    For Players. For Operators. For Each Other.
    Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.
    A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.

What we'll want you to have:
  • Bachelor's degree in Graphic Design, Game Development, or related field; or equivalent experience.
  • 6+ years of related experience and/or training. Slot gaming experience preferred.
  • 3+ years of experience working with cross functional development teams creating multimedia-rich games.
  • 2+ years experience in Unity game development.
  • Ability to communicate professionally and efficiently, both verbal and written with all levels of the business.
  • Must be able to obtain and maintain Gaming licensure(s).
  • Supports development, maintenance, and improvements to art production workflow/pipeline.
  • Profiling and performance optimization of applications will be required.
  • Strong ability to solve problems.
  • Understanding of interactive game art standards (UI/UX design and appeal).
  • Photoshop, Unity engine, and C# experience required. Spine, Illustrator, and Maya experience desirable.
  • Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.
  • Significant experience using the MS Office suite including Excel is required.

Additional Requirements:
  • Minimal travel necessary. 0-10%, or as business requires. Employee must be flexible to the travel needs of the business. Must possess a valid driver's license.

Work Environment:
  • Full-time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required.
  • Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time. Extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business-related purpose.
  • Ability to work effectively and efficiently in a high-stress, fast-paced, and high-pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co-workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.
  • Position shall work primarily in a smoke free office environment. The noise level is low to moderate. Position shall maintain a cubicle or office in close proximity to other cubicles and offices.
  • Position must attend monthly Field Research trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.

Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.
If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702-616-1400 and let us know the nature of your request and your contact information.