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Full Time 3D Rigging Artist Jobs (NOW HIRING)

$117.50K - $140.70K/yr

Build and support tools and scripts (e.g., Python, MEL, Unreal tooling) that speed up rigging ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

CAD/Lift Planner

Houston, TX · On-site

$25.75 - $35.50/hr

Southway Crane & Rigging, Inc. Position: CAD Designer/Engineer Tech Location: Houston, TX Reports ... Engineering Manager Southway is looking to add a full-time CAD Designer to our growing Branch.

CAD/Lift Planner

Houston, TX · On-site

$25.75 - $35.50/hr

Southway Crane & Rigging, Inc. Position: CAD Designer/Engineer Tech Location: Houston, TX Reports ... Engineering Manager Southway is looking to add a full-time CAD Designer to our growing Branch.

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

Work closely with rigging, animation, and technical art teams to ensure characters are ready for ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

Unreal Engine Technical Artist

Melbourne, FL · On-site

$117.70K - $140.90K/yr

Required Qualifications • 7+ years of experience in real-time 3D production, with a strong focus ... rigging, physics, or animation systems. • Exposure to scripting (Python, HLSL, or similar) is a ...

Technical Artist III

Las Vegas, NV

$116.30K - $139.10K/yr

Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

... full time basis in Herndon, VA. This role requires a skilled artist with experience realizing ... The ideal candidate has a strong understanding of the physics and 3D model preparation that goes ...

... full time basis in Herndon, VA. This role requires a skilled artist with experience realizing ... The ideal candidate has a strong understanding of the physics and 3D model preparation that goes ...

Senior Lighting Artist

Herndon, VA · On-site

$130.60K - $156.30K/yr

Job Summary Scattermesh is expanding its team and we are looking to hire Senior 3D Lighting artists to work across client projects on a full time basis on-site in Herndon, VA. The role requires a ...

Artist: Environment

Andover, MA · On-site

$68K - $85K/yr

This is a full-time, in-office position based out of Rockstar's development studio in Andover, MA ... Build and map a wide range of realistic 3D art that is used to enrich in-game environments.

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Experience building Control Rigs or basic rigging for in-engine use. Familiarity with procedural ...

Senior Lighting Artist

Herndon, VA · On-site

$130.60K - $156.30K/yr

Job Summary Scattermesh is expanding its team and we are looking to hire Senior 3D Lighting artists to work across client projects on a full time basis on-site in Herndon, VA. The role requires a ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

3D Printer Technician 3.1

Bastrop, TX · On-site

$45K - $65K/yr

Bastrop,TX Schedule: Full-Time | 6:30a.m.-5:00p.m. Mon- Thurs. with some occasional work needed ... We are pioneers in monumental 3D printing, collaborating with renowned artists to bring ...

We're open to both full-time and contract opportunities. Thuma's Headquarters is based in the ... Produce high-fidelity 3D materials and models of complex forms - including soft goods * Produce ...

We're open to both full-time and contract opportunities. Thuma's Headquarters is based in the ... Produce high-fidelity 3D materials and models of complex forms -- including soft goods * Produce ...

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Full Time 3D Rigging Artist information

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How much do full time 3d rigging artist jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for full time 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Full Time 3D Rigging Artist, and why are they important?

To thrive as a Full Time 3D Rigging Artist, you need strong knowledge of anatomy, animation principles, and advanced rigging techniques, often supported by a degree in animation or related fields. Expertise in industry-standard software like Autodesk Maya, Blender, and familiarity with scripting languages such as Python or MEL is typically expected. Creativity, problem-solving, and effective communication are crucial soft skills for collaborating with animators and technical teams. These skills ensure the creation of flexible, efficient rigs that enable high-quality animation and smooth production workflows.

What are some common challenges a Full Time 3D Rigging Artist faces when collaborating with animators and modelers?

A Full Time 3D Rigging Artist often encounters challenges related to ensuring rigs are both technically robust and artistically flexible for animators. Communication is key, as rigging artists need to interpret the needs of animators for smooth, natural movement, while also addressing any technical limitations set by modelers or the software pipeline. Balancing efficiency with the complexity of rigs and responding to feedback from multiple departments can require strong problem-solving skills and adaptability. Regular meetings and iterative feedback help align team goals and maintain workflow efficiency.

What is a Full Time 3D Rigging Artist?

A Full Time 3D Rigging Artist is a professional who creates the digital skeletons and control systems needed to animate 3D characters and objects in films, video games, or other digital media. They work closely with modelers and animators to ensure characters can move realistically and expressively. This role requires a strong understanding of anatomy, movement, and specialized software like Maya or Blender. Being full time means the artist is typically employed on a permanent basis, contributing to multiple projects within a studio or company.
More about Full Time 3D Rigging Artist jobs
What cities are hiring for Full Time 3D Rigging Artist jobs? Cities with the most Full Time 3D Rigging Artist job openings:
What are the most commonly searched types of 3D Rigging Artist jobs? The most popular types of 3D Rigging Artist jobs are:
What states have the most Full Time 3D Rigging Artist jobs? States with the most job openings for Full Time 3D Rigging Artist jobs include:
Sr. Technical Artist, Character and Animation Pipeline - Games

Sr. Technical Artist, Character and Animation Pipeline - Games

Netflix

On-site, Remote

$117.50K - $140.70K/yr

Full-time

Medical, Life, Retirement, PTO

Posted 6 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

57th of 64 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.
We are looking for a versatile and highly skilled Sr. Technical Artist, specializing in Characters and Character Animation Pipeline, to join a build-focused team creating a high-impact, character-driven experience for a global IP audience.
In this role, you will be the centralized tech art bridge between the Animation, Art, and Tech teams, turning visual targets into practical and repeatable processes and tools. From prototype to live operations, you will work closely with internal and external departments to own the end-to-end Character and Animation Pipeline in Unreal Engine 5.
Your work will define, service, and maintain our pipeline, including rigging, tooling, runtime setups, body and facial mocap, and animation handoff. You will advocate for clear communication, lightweight workflows, game performance, and solutions that balance proven approaches while remaining outcome driven.
You will help shape how the team operates, developing trust-based relationships within our remote, cross-discipline group and with external collaborators. You value clear communication, rapid learning, and action-led planning, and you're motivated by the opportunity to help build and scale something great from the ground up.
THE TEAM
We're a small, scrappy team with big ambitions and an obsession to deliver memorable, innovative gameplay combined with beloved IPs, served seamlessly within the Netflix streaming ecosystem. We're looking for new teammates who care deeply about the experiences they create and the people they make them with, who are biased towards action, and are energized by the learning that comes with bold experimentation at an agile pace. As part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.
RESPONSIBILITIES
Character & Animation Pipeline

  • Own and improve the character and animation pipeline from DCC (Maya) into Unreal Engine 5, ensuring rigs and assets are ready for animation and runtime use.
  • Create and maintain body and facial rigs for characters, costumes, and hair in Maya, with clean deformation and predictable behavior in UE5.
  • Understand, maintain, and evolve the animation pipeline as project needs, tools, and content types change.
  • Define and uphold naming, structure, and performance standards (bones, polycounts, LODs, materials) for character content.
Tools, Workflow & Optimization
  • Build and support tools and scripts (e.g., Python, MEL, Unreal tooling) that speed up rigging, export, validation, and integration.
  • Author or source animation-focused tools and plug-ins as needed, and stay up-to-date on new Maya and UE5 animation and rigging features and trends.
  • Diagnose and address pipeline and performance issues related to characters and animation, balancing visual quality, stability, and efficiency.
Collaboration & Support
  • Partner with the Lead Character Artist, Animation Lead, Art Director, and engineers to define concrete constraints (rig features, deformation limits, performance budgets) that push stylization while keeping rigs stable, performant, and compatible with the pipeline.
  • Assist with animation tests and in-engine validation, iterating on rigs, tools, and workflows based on real production use.
  • Provide clear guidance and feedback to internal teams and external vendors on how to prepare and deliver pipeline-ready character and animation assets.
  • Research, implement and/or improve the state of art, graphics techniques and tools for use in current and upcoming projects
THE IDEAL CANDIDATE
  • 7+ years of experience as a Technical Artist, with a strong focus on character and animation pipelines.
  • Expert-level experience with at least one major DCC (Maya, Blender); Maya strongly preferred for rigging.
  • Deep knowledge of character rigging, facial rigs, animation workflows, and motion capture.
  • Strong Unreal Engine 5 experience, including runtime character systems, editor tools, and character setup.
  • Proficiency in Python or similar scripting languages (MEL, etc.) for pipeline and tool development.
  • Experience converting high-fidelity assets into optimized, real-time game assets.
  • Strong understanding of performance constraints, LODs, materials, and textures for games.
  • Ability to work cross-functionally with Art, Animation, Engineering, Design and external partners.
  • Excellent documentation and communication skills, including remote collaboration.
  • Has played a variety of both AAA and indie games, and cares deeply about player experience and craft.
  • Is an insatiable learner, curious inside and outside their specialization.
  • 2D and/or 3D animation experience, especially in stylized or non-human proportion work.
REQUIRED APPLICATION MATERIALS
  • Resume
  • Link to Portfolio / Reel
LOCATION
  • Los Angeles preferred; Remote OK.

Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $170,000.00 - $260,000.00. This compensation range will vary based on location.
Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.
Netflix is a unique culture and environment. Learn more here.
Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997