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Full Time 3D Mapping Jobs (NOW HIRING)

Senior 3D Character Artist

Herndon, VA ยท On-site

$124K - $130K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Deep understanding of FACS, facial blendshapes, facial performance animation, and wrinkle-map ...

Senior / Staff Software Engineer, Mapping

OR ยท On-site +1

$141K - $242K/yr

... 3D geometry and spatial data structures. - Prove ability to work across various programming ... full-time employees only). - Unlimited Vacation. - Flexible hours and Work from Home support ...

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Full Time 3D Mapping information

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How much do full time 3d mapping jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for full time 3d mapping in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Full Time 3D Mapping vs 3D Mapping Technician?

AspectFull Time 3D Mapping3D Mapping Technician
CredentialsRelevant degrees or certifications in GIS, surveying, or geospatial technologySimilar credentials, often entry-level or technical certifications
Work EnvironmentOffice-based with fieldwork for data collectionPrimarily fieldwork with some office analysis
Industry UsageUsed across urban planning, GIS firms, and mapping companiesCommonly employed in surveying, construction, and geospatial services

Full Time 3D Mapping roles typically involve a combination of office-based data processing and field data collection, often requiring advanced certifications. 3D Mapping Technicians focus more on fieldwork and data collection, with similar but often more technical certifications. Both roles are integral to geospatial projects but differ mainly in scope and responsibilities.

More about Full Time 3D Mapping jobs
What are the most commonly searched types of 3D Mapping jobs? The most popular types of 3D Mapping jobs are:
Infographic showing various Full Time 3D Mapping job openings in the United States as of May 2026, with employment types broken down into 2% Full Time, 93% Part Time, and 5% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Senior 3D Character Artist

Scattermesh

Herndon, VA โ€ข On-site

$124K - $130K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted yesterday


Job description

Scattermesh is a fast-paced small company looking to disrupt, transform, and innovate on behalf of our clients. We are inventors, technologists, artisans, problem solvers, and collaborators seeking to redefine the content experience by changing how content is managed and delivered to clients. We have an amazing team and we want to add a few talented revolutionaries who want to make a difference solving hard problems. Create your story and start making an indelible impact today.

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Job Summary

Scattermesh is expanding its team and we are looking to hire experienced 3D Character Artists to work across client projects on a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong foundation in anatomy, sculpting, and character design. The ideal candidate will have experience creating photorealistic human characters of various demographic backgrounds, xgen hair/groom, and painting detailed realistic texture maps.

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Responsibilities and Duties

  • Surpassing Uncanny Valley - Create believable and detailed 3D characters applying your strong understanding of anatomy, modeling, sculpting and texturing expertise from scratch or scan data based on concept art.
  • Pass on Your Knowledge - As an expert in your field, help your peers grow by giving advice and critiques of their work.
  • Deliver Results - Conceptualize, present, and execute ideas within a schedule, while leading the way in technical and artistic problem solving.
  • Collaborate - Work with artists, leads, and supervisors to understand day to day production needs and push pipeline solutions.
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Qualifications and Skills

  • 10+ yearsโ€™ experience as a 3D artist or relevant portfolio
  • Mastery of artistic fundamentals - scale, composition, perspective, proportion, mass and volume, light and color, and surface properties
  • Expert understanding of human facial anatomy, including eyes, skin and hair
  • Mastery of realistic character creation, including sculpting, texturing, hair grooming, shading and rendering, including likeness
  • Deep understanding of FACS, facial blendshapes, facial performance animation, and wrinkle-map systems in the context of photorealistic human characters
  • Mastery of standard art packages such as Maya, Substance / Adobe Painter, Zbrush etc.
  • Experience with Metahuman to Maya tools a plus
  • Experience working within an established studio pipeline and file structure
  • Is self-motivated and self-reliant
  • Must have a learning mind-set
  • Excellent organizational, communication, and interpersonal skills
  • US citizenship required

Benefits and Perks

Scattermesh is as obsessed about our employees as our customers. We want to provide great benefits and perks so you can focus on making an impact. We recognize that industry is moving away from better benefits so we have decided to do our part to start reversing the trend. Join us in our quest to disrupt, transform and innovate.

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Benefits

  • Competitive Market Leading Payย 
  • 25-30 days - Paid Time Off (PTO) / Holiday
  • 100% Company paid medical/dental/vision/plans
  • Health Savings Account (HSA)
  • Dependent Care Flexible Spending Account (FSA)
  • 401(k) Matching with no cliff vest

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