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Full Flight Simulator Jobs (NOW HIRING)

FlightSafety operates the world's largest fleet of advanced full-flight simulators and award-winning maintenance training at Learning Centers and training locations in the United States, Canada ...

FlightSafety operates the world's largest fleet of advanced full-flight simulators and award-winning maintenance training at Learning Centers and training locations in the United States, Canada ...

Showing results 21-40

Full Flight Simulator information

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$11K

$121.7K

$193K

How much do full flight simulator jobs pay per year?

As of Sep 13, 2026, the average yearly pay for full flight simulator in the United States is $121,652.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,000.00 and $175,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Flight Simulator vs Flight Instructor?

AspectFull Flight SimulatorFlight Instructor
Required CredentialsType-rated pilot license, simulator certificationCommercial pilot license, instructor certification
Work EnvironmentSimulated cockpit environment, training centersAircraft, flight schools, training aircraft
Employer & Industry UsageAirlines, training centers, aviation academiesFlight schools, aviation training organizations

While both roles involve aviation training, a Full Flight Simulator is a high-tech device used for pilot training and certification, requiring specialized certifications. A Flight Instructor teaches students in actual aircraft or simulators, focusing on developing flying skills. The main difference lies in the environment and certification requirements, with Full Flight Simulators serving as advanced training tools for licensed pilots.

More about Full Flight Simulator jobs

What cities are hiring for Full Flight Simulator jobs?

Cities with the most Full Flight Simulator job openings:

What states have the most Full Flight Simulator jobs?

States with the most job openings for Full Flight Simulator jobs include:

Infographic showing various Full Flight Simulator job openings in the United States as of September 2026, with employment types broken down into 33% Full Time, and 67% Contract. Highlights an 100% In-person job distribution, with an average salary of $121,652 per year, or $58.5 per hour.

Engineering - Hardware Engineer

Orlando, FL โ€ข On-site

Indotronix International Corporation
Recruiting and Staffing Servicesย โ€ขย 1 - 5K employees

$115K - $152K/yr

Full-time

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

Flight Simulator Hardware Engineer - Air & Commercial Solutions (ACS) Program
About the Role
Join a dynamic engineering team in Orlando, FL, and play a pivotal role in delivering FAA Level D Full Flight Simulators for leading aviation customers. As a Flight Simulator Hardware Engineer, you will lead the design, integration, and deployment of advanced hardware systems that power immersive flight training experiences. This position offers the opportunity to collaborate with cross-functional experts, drive innovative solutions, and mentor engineering talent in a fast-paced, technology-driven environment.
Responsibilities
- Lead end-to-end hardware design and development for flight simulator power, control, motion platform, visual display, and avionics systems.
- Oversee seamless integration of simulator hardware with building infrastructure, including HVAC, electrical, grounding, and fire/smoke monitoring.
- Guide and synchronize cross-functional hardware engineering teams to meet aggressive project schedules and milestones.
- Develop and approve detailed engineering drawings, layouts, and bills of materials using industry-standard tools (CREO, Windchill).
- Generate hardware architectures and system interface designs, ensuring alignment with customer requirements and system flow-downs.
- Conduct rigorous design reviews and issue formal design approvals or non-conformance reports via PLM tools.
- Apply hardware engineering processes in an Agile environment, supporting key technical reviews throughout the acquisition lifecycle (SRR, PDR, CDR, TRR).
- Drive innovative solutions to complex technical challenges, ensuring compliance with program objectives and industry standards.
Required Skills and Experience
- Bachelor's degree in Mechanical Engineering, Electrical/Electronic Engineering, or related discipline.
- 15 years of experience in flight simulation hardware development.
- Demonstrated expertise in mechanical design engineering principles and industry practices.
- Proficiency in generating detailed drawings, ICDs, and hardware architectures using CREO.
- Experience building BOMs and creating comprehensive design documentation.
- Proven track record supporting cross-functional teams and major technical reviews.
- Hands-on experience applying hardware engineering in Agile development settings.
Preferred Skills
- Proficiency with Windchill, Catia, Zuken, Cameo.
- Strong knowledge of Geometric Dimensioning and Tolerancing (ASME Y14.5) and system-level tolerance analysis.
- Experience with modular open systems architectures and full motion simulators.
- Background in adapting hardware to climate control systems and fire/suppression infrastructure.
- Prior experience with rotary or fixed wing aircraft.
- Expertise in the integration and deployment of flight training systems.
Benefits
- Competitive compensation package
- Opportunities for career advancement and technical leadership
- Collaborative, innovation-focused work environment
- Access to advanced simulation technologies and industry-leading tools
How to Apply
Ready to elevate your engineering career? Submit your resume and cover letter through our online application portal, referencing Flight Simulator Hardware Engineer - ACS Program.

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About Indotronix

Sourced by ZipRecruiter

In 1986, Indotronix established itself in the staffing space. 22 years later, Avani entered the scene, offering consulting and technology development. Finally, in 2016, the two joined forces to begin delivering talent across all areas, from Staffing to Consulting to unique platform development.

Industry

Recruiting and staffing services

Company size

1,001 - 5,000 Employees

Headquarters location

Rochester, NY, US