1

Freelance Simulation Software Engineer Jobs in California

Toyon is seeking a highly motivated software engineer to develop and maintain an internal space systems modeling and simulation application written in C++. The candidate will also deploy scripted ...

The software engineer will be responsible for the full-product lifecycle of the simulation tools from design/coding/testing to bug fixing and critical new technology integrations. The candidate ...

The chip simulation team plays a key role in hardware-software co-design, enabling early development of the full software stack. As an engineer on this team, you will design, develop, and test ...

The chip simulation team plays a key role in hardware-software co-design, enabling early development of the full software stack. As an engineer on this team, you will design, develop, and test ...

next page

Showing results 1-20

Freelance Simulation Software Engineer information

What are the key skills and qualifications needed to thrive as a Freelance Simulation Software Engineer, and why are they important?

To excel as a Freelance Simulation Software Engineer, you need strong programming skills (such as C++, Python, or MATLAB), a solid understanding of simulation methodologies, and a relevant degree in engineering, computer science, or a related field. Familiarity with industry-standard simulation tools like Simulink, ANSYS, or Arena, and experience with version control systems are often required. Outstanding problem-solving abilities, self-motivation, and effective client communication distinguish top performers in this freelance role. These competencies enable the engineer to deliver accurate, efficient simulations and manage projects independently, ensuring client satisfaction and professional growth.

What are some common challenges faced by Freelance Simulation Software Engineers when managing multiple client projects?

Freelance Simulation Software Engineers often juggle several projects at once, each with unique technical requirements and deadlines. Balancing these projects can be challenging, especially when clients have shifting priorities or last-minute requests. Effective communication, clear project scoping, and robust time management are crucial to ensure client expectations are met while maintaining high-quality work. Additionally, freelancers must stay updated with the latest simulation tools and standards, which can require continuous self-directed learning.

What is the difference between Freelance Simulation Software Engineer vs Simulation Software Developer?

AspectFreelance Simulation Software EngineerSimulation Software Developer
CredentialsTypically requires a degree in computer science, engineering, or related fields; certifications are a plusSimilar educational background; certifications may enhance prospects
Work EnvironmentIndependent, project-based work often remotely or freelance platformsEmployed by companies or organizations, working in office or remote teams
Employer & Industry UsageClients across various industries like aerospace, automotive, defense; freelance platformsCompanies developing simulation software or using simulation tools internally
Search & Comparison IntentLooking for freelance opportunities or project-based work in simulation softwareSeeking full-time or contract roles within organizations

The main difference is that a Freelance Simulation Software Engineer works independently on diverse projects, often remotely, while a Simulation Software Developer is typically employed by a company to develop and maintain simulation software as part of a team.

What does a Freelance Simulation Software Engineer do?

A Freelance Simulation Software Engineer designs, develops, and tests simulation software for various industries, such as aerospace, automotive, healthcare, or manufacturing. They work independently or on contract to model real-world systems, create virtual environments, and run simulations to analyze system behaviors. Responsibilities often include coding, debugging, optimizing algorithms, and collaborating with clients to meet project requirements. Freelancers typically manage their own schedules and work with multiple clients, offering flexibility and a diverse range of project experiences.
What are the most commonly searched types of Simulation Software Engineer jobs in California? The most popular types of Simulation Software Engineer jobs in California are:
What are popular job titles related to Freelance Simulation Software Engineer jobs in California? For Freelance Simulation Software Engineer jobs in California, the most frequently searched job titles are:
What job categories do people searching Freelance Simulation Software Engineer jobs in California look for? The top searched job categories for Freelance Simulation Software Engineer jobs in California are:
What cities in California are hiring for Freelance Simulation Software Engineer jobs? Cities in California with the most Freelance Simulation Software Engineer job openings:

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 19 days ago


Job description

About Science and Technology Corporation (STC): STC is a science and engineering research and services support company with proven expertise and experience spanning research, development, test, and evaluation in areas including aerospace engineering, earth and atmospheric sciences, chemical and biological defense, military systems and technology, and software development. Employment Category: Full Time / Exempt Location: NASA Armstrong Flight Research Center (AFRC), Edwards AFB, CA Work performed in office, control room, and field environments. Schedule: 7:00 AM - 4:30 PM, 9/80 compressed schedule.

Work Environment: Work is conducted in office, simulation laboratory, and control-room environments supporting real-time simulation, ground test, and flight operations. Occasional extended hours may be required to support ground test or flight activities. Security Clearance: Must be able to obtain and maintain a DoD Secret security clearance Citizenship: Must be a U.S

Citizen The Simulation Software Engineer provides software engineering support to the Simulation Engineering Branch (Code 580) at NASA Armstrong Flight Research Center under the Engineering and Technical Support Services (ETSS) contract. This position supports the design and implementation of software used in real-time simulations and simulation of research aircraft, including aerodynamics, flight controls, and flight systems. The work focuses on the development and testing of six-degree-of-freedom (6-DOF) simulations of research aircraft, encompassing both software-in-the-loop (SIL) and hardware-in-the-loop (HIL) simulation environments.

The engineer will participate in ground test and flight support as required by the project, prepare design documentation and interface control documents, and integrate automated tools developed for simulation. The engineer will also assist in the development and review of test plans, procedures, and related documentation, and perform verification and validation (V&V) activities. Primary Responsibilities Design and implement software used in real-time simulations of research aircraft, including aerodynamics, flight controls, and flight systems models.

Develop and test six-degree-of-freedom (6-DOF) simulations of research aircraft, including both software-in-the-loop and hardware-in-the-loop configurations. Prepare design documentation, interface control documents (ICDs), and related engineering artifacts. Integrate automated tools developed for simulation into the simulation environment.

Assist in the development and review of test plans, test procedures, and related documentation. Perform verification and validation (V&V) activities on simulation software and integrated systems. Participate in ground test and flight support activities as required by the project.

Collaborate with simulation, flight controls, and flight systems engineers across multidisciplinary project teams. Benefits 401K with up to 4% employer matching contribution 4 weeks (160 hrs/year) Paid Time Off (PTO), Federal holidays, and Sick Leave Comprehensive Medical, Dental, Vision Insurance, Short Term/Long Term Disability Bachelor's degree or greater in Engineering or Physical Science with at least 15 years of relevant experience (per ETSS Principal Engineer labor category; a Master's degree in a relevant field may substitute for 2 years of related experience, a Doctorate for 5 years). Proficiency in C++, C, FORTRAN, Java, and Python.

Experience with Unix/Linux operating systems. Experience developing API and/or application software for real-time operating systems (RTOS). Experience developing multi-threaded applications and parallel processing software.

Proficiency with scripting languages. Experience with Java GUI and code development. U.S

Citizenship required (NASA facility access). Preferred Qualifications Embedded systems development experience. Simulink programming experience.

Experience supporting NASA or DoD flight simulation, ground test, or flight test programs. Familiarity with simulation of piloted and unmanned research aircraft. Key Benefits and Impact Directly support NASA Armstrong's real-time simulation capability for current and next-generation research aircraft.

Develop simulation software that underpins flight controls research, pilot-in-the-loop evaluations, and flight test readiness. Collaborate with NASA engineers, test pilots, and researchers on high-visibility flight research programs. Apply senior-level software expertise across the full simulation lifecycle-from design and implementation through verification, validation, and flight support.Bachelor's degree or greater in Engineering or Physical Science with at least 15 years of relevant experience (per ETSS Principal Engineer labor category; a Master's degree in a relevant field may substitute for 2 years of related experience, a Doctorate for 5 years)

Proficiency in C++, C, FORTRAN, Java, and Python. Experience with Unix/Linux operating systems. Experience developing API and/or application software for real-time operating systems (RTOS).

Experience developing multi-threaded applications and parallel processing software. Proficiency with scripting languages. Experience with Java GUI and code development.

U.S. Citizenship required (NASA facility access). Preferred Qualifications Embedded systems development experience

Simulink programming experience. Experience supporting NASA or DoD flight simulation, ground test, or flight test programs. Familiarity with simulation of piloted and unmanned research aircraft.Bachelor's degree or greater in Engineering or Physical Science with at least 15 years of relevant experience (per ETSS Principal Engineer labor category; a Master's degree in a relevant field may substitute for 2 years of related experience, a Doctorate for 5 years)

Proficiency in C++, C, FORTRAN, Java, and Python. Experience with Unix/Linux operating systems. Experience developing API and/or application software for real-time operating systems (RTOS).

Experience developing multi-threaded applications and parallel processing software. Proficiency with scripting languages. Experience with Java GUI and code development.

U.S. Citizenship required (NASA facility access). Preferred Qualifications Embedded systems development experience

Simulink programming experience. Experience supporting NASA or DoD flight simulation, ground test, or flight test programs. Familiarity with simulation of piloted and unmanned research aircraft.