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Exempt Simulation Software Engineer Jobs in California

Simulation Software Engineer We are seeking a Simulation Software Engineer to design and build high-fidelity simulators to perform critical physics and hardware system modeling. You will work closely ...

Toyon is seeking a highly motivated software engineer to develop and maintain an internal space systems modeling and simulation application written in C++. The candidate will also deploy scripted ...

The software engineer will be responsible for the full-product lifecycle of the simulation tools from design/coding/testing to bug fixing and critical new technology integrations. The candidate ...

The chip simulation team plays a key role in hardware-software co-design, enabling early development of the full software stack. As an engineer on this team, you will design, develop, and test ...

The chip simulation team plays a key role in hardware-software co-design, enabling early development of the full software stack. As an engineer on this team, you will design, develop, and test ...

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Exempt Simulation Software Engineer information

What is the difference between Exempt Simulation Software Engineer vs Simulation Software Engineer?

AspectExempt Simulation Software EngineerSimulation Software Engineer
CredentialsBachelor's or higher in Computer Science or Engineering; often requires experience with simulation toolsSimilar educational background; may include additional certifications in specific simulation software
Work EnvironmentTypically in corporate or R&D settings, working on exempt-level projectsSimilar environments, often in tech or engineering firms
Employer & Industry UsageUsed across aerospace, automotive, defense, and engineering firmsCommonly found in similar industries, focusing on simulation development and testing

The main difference is that an Exempt Simulation Software Engineer often holds a salaried, exempt status with additional responsibilities or project leadership, while a Simulation Software Engineer may be non-exempt or in a more junior role. Both roles require similar skills and work environments, but the exempt role typically involves more seniority or project oversight.

What are the most commonly searched types of Simulation Software Engineer jobs in California? The most popular types of Simulation Software Engineer jobs in California are:
What are popular job titles related to Exempt Simulation Software Engineer jobs in California? For Exempt Simulation Software Engineer jobs in California, the most frequently searched job titles are:
What cities in California are hiring for Exempt Simulation Software Engineer jobs? Cities in California with the most Exempt Simulation Software Engineer job openings:
Simulation Software Engineer

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 8 days ago


Job description

About Science and Technology Corporation (STC): STC is a science and engineering research and services support company with proven expertise and experience spanning research, development, test, and evaluation in areas including aerospace engineering, earth and atmospheric sciences, chemical and biological defense, military systems and technology, and software development. Employment Category: Full Time / Exempt Location: NASA Armstrong Flight Research Center (AFRC), Edwards AFB, CA Work performed in office, control room, and field environments. Schedule: 7:00 AM - 4:30 PM, 9/80 compressed schedule.

Work Environment: Work is conducted in office, simulation laboratory, and control-room environments supporting real-time simulation, ground test, and flight operations. Occasional extended hours may be required to support ground test or flight activities. Security Clearance: Must be able to obtain and maintain a DoD Secret security clearance Citizenship: Must be a U.S

Citizen The Simulation Software Engineer provides software engineering support to the Simulation Engineering Branch (Code 580) at NASA Armstrong Flight Research Center under the Engineering and Technical Support Services (ETSS) contract. This position supports the design and implementation of software used in real-time simulations and simulation of research aircraft, including aerodynamics, flight controls, and flight systems. The work focuses on the development and testing of six-degree-of-freedom (6-DOF) simulations of research aircraft, encompassing both software-in-the-loop (SIL) and hardware-in-the-loop (HIL) simulation environments.

The engineer will participate in ground test and flight support as required by the project, prepare design documentation and interface control documents, and integrate automated tools developed for simulation. The engineer will also assist in the development and review of test plans, procedures, and related documentation, and perform verification and validation (V&V) activities. Primary Responsibilities Design and implement software used in real-time simulations of research aircraft, including aerodynamics, flight controls, and flight systems models.

Develop and test six-degree-of-freedom (6-DOF) simulations of research aircraft, including both software-in-the-loop and hardware-in-the-loop configurations. Prepare design documentation, interface control documents (ICDs), and related engineering artifacts. Integrate automated tools developed for simulation into the simulation environment.

Assist in the development and review of test plans, test procedures, and related documentation. Perform verification and validation (V&V) activities on simulation software and integrated systems. Participate in ground test and flight support activities as required by the project.

Collaborate with simulation, flight controls, and flight systems engineers across multidisciplinary project teams. Benefits 401K with up to 4% employer matching contribution 4 weeks (160 hrs/year) Paid Time Off (PTO), Federal holidays, and Sick Leave Comprehensive Medical, Dental, Vision Insurance, Short Term/Long Term Disability Bachelor's degree or greater in Engineering or Physical Science with at least 15 years of relevant experience (per ETSS Principal Engineer labor category; a Master's degree in a relevant field may substitute for 2 years of related experience, a Doctorate for 5 years). Proficiency in C++, C, FORTRAN, Java, and Python.

Experience with Unix/Linux operating systems. Experience developing API and/or application software for real-time operating systems (RTOS). Experience developing multi-threaded applications and parallel processing software.

Proficiency with scripting languages. Experience with Java GUI and code development. U.S

Citizenship required (NASA facility access). Preferred Qualifications Embedded systems development experience. Simulink programming experience.

Experience supporting NASA or DoD flight simulation, ground test, or flight test programs. Familiarity with simulation of piloted and unmanned research aircraft. Key Benefits and Impact Directly support NASA Armstrong's real-time simulation capability for current and next-generation research aircraft.

Develop simulation software that underpins flight controls research, pilot-in-the-loop evaluations, and flight test readiness. Collaborate with NASA engineers, test pilots, and researchers on high-visibility flight research programs. Apply senior-level software expertise across the full simulation lifecycle-from design and implementation through verification, validation, and flight support.Bachelor's degree or greater in Engineering or Physical Science with at least 15 years of relevant experience (per ETSS Principal Engineer labor category; a Master's degree in a relevant field may substitute for 2 years of related experience, a Doctorate for 5 years)

Proficiency in C++, C, FORTRAN, Java, and Python. Experience with Unix/Linux operating systems. Experience developing API and/or application software for real-time operating systems (RTOS).

Experience developing multi-threaded applications and parallel processing software. Proficiency with scripting languages. Experience with Java GUI and code development.

U.S. Citizenship required (NASA facility access). Preferred Qualifications Embedded systems development experience

Simulink programming experience. Experience supporting NASA or DoD flight simulation, ground test, or flight test programs. Familiarity with simulation of piloted and unmanned research aircraft.Bachelor's degree or greater in Engineering or Physical Science with at least 15 years of relevant experience (per ETSS Principal Engineer labor category; a Master's degree in a relevant field may substitute for 2 years of related experience, a Doctorate for 5 years)

Proficiency in C++, C, FORTRAN, Java, and Python. Experience with Unix/Linux operating systems. Experience developing API and/or application software for real-time operating systems (RTOS).

Experience developing multi-threaded applications and parallel processing software. Proficiency with scripting languages. Experience with Java GUI and code development.

U.S. Citizenship required (NASA facility access). Preferred Qualifications Embedded systems development experience

Simulink programming experience. Experience supporting NASA or DoD flight simulation, ground test, or flight test programs. Familiarity with simulation of piloted and unmanned research aircraft.