1

Fantasy Artist Jobs (NOW HIRING)

Art Director-Collectibility

Renton, WA · On-site

$136K - $142K/yr

... fantasy illustration, graphic-forward design, and emerging visual trends. You're excited by ... Commission Artwork | Source and manage a global network of freelance artists, providing clear ...

It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of ... You'll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a ...

It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of ... You'll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a ...

next page

Showing results 1-20

Fantasy Artist information

See salary details

$10

$30

$50

How much do fantasy artist jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for fantasy artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

What are some common challenges faced by Fantasy Artists in their daily work?

Fantasy Artists often navigate tight deadlines while maintaining high standards of creativity and detail in their artwork. They may face challenges in interpreting broad or abstract creative briefs and translating imaginative concepts into visually coherent images that align with a project’s vision. Additionally, balancing client feedback with personal artistic style can require flexibility and strong communication skills. Despite these challenges, many Fantasy Artists find the work rewarding as it allows for significant creative expression and the opportunity to collaborate with other creative professionals in gaming, publishing, or entertainment industries.

What is a Fantasy Artist job?

A Fantasy Artist is a creative professional who specializes in designing imaginative and otherworldly visuals, often for books, games, films, or digital media. They use traditional and digital techniques to create characters, environments, and creatures that align with fantasy themes. Their work involves collaborating with authors, game developers, and directors to bring fictional worlds to life. Many Fantasy Artists work as freelancers, while others are employed by gaming studios, book publishers, or film production companies.

What are the key skills and qualifications needed to thrive in the Fantasy Artist position, and why are they important?

To thrive as a Fantasy Artist, you need strong drawing and painting skills, a vivid imagination, and a proven portfolio showcasing your ability to create compelling fantasy imagery. Mastery of digital art software such as Adobe Photoshop, Corel Painter, or Procreate is typically required—while formal art education or specialized workshops can be beneficial. Creativity, attention to detail, and effective communication are key soft skills for collaborating with writers, art directors, and clients. These competencies are essential for producing high-quality artwork that captivates audiences and meets project specifications on time.

More about Fantasy Artist jobs
What cities are hiring for Fantasy Artist jobs? Cities with the most Fantasy Artist job openings:
What are the most commonly searched types of Fantasy Artist jobs? The most popular types of Fantasy Artist jobs are:
What states have the most Fantasy Artist jobs? States with the most job openings for Fantasy Artist jobs include:
Unreal Engine Level Designer

Unreal Engine Level Designer

Epoch Games

Winston Salem, NC

$93K/yr

Other

Posted 14 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be asked to create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine. We are still building a long list of assets; we expect our Level Designers to be resourceful with the assets they use. We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but not required. Blueprint Scripting and Quixel Megascans experience is also recommended.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members. Don't be afraid to ask questions. We are an English-speaking team, so English fluency is a must. All of this is especially important for Level Designers as we expect them to communicate with 3D Artists letting them know assets that are still needed.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate).

Qualifications

Minimum Requirements:

  • Ability to create detailed landscapes and building interiors in Unreal Engine 4
  • Ability to optimize with use of LODs (Level of Detail)

Recommended Requirements:

  • Houdini experience, used for creating Procedural Development tools to be used in Unreal Engine
  • Unreal Engine 4 Blueprint Scripting experience
  • Quixel Megascans Asset Library usage
  • Heightmap development experience

Required Software:

  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register

Optional Software:

  • SideFX's Houdini: https://www.sidefx.com/products/houdini/ - we can provide Level Designer with a copy if needed
  • Heightmapping Software (such as QuadSpinner Gaea: https://quadspinner.com/)

Minimum Hardware Requirements:

  • The ability to run Unreal Engine 4
  • The disk space and Internet Speeds to download (Git Pull) at least 25 GB of game files