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Entry Level Xr Software Engineer Jobs in Florida

Tampa, FL (Hybrid for 3 day a week) Pay - 25-30/HR About the Opportunity This role is designed for students and entry level candidates who are excited to start their software engineering career with ...

Revature helps motivated individuals kick start a career in tech. With our Entry Level Software Developer role, there is no prior professional experience required. Our employees are well-prepared ...

This role is designed for students and entry level candidates who are excited to start their software engineering career with hands-on, real-world experience. You ll work on live engineering projects ...

... entry-level software engineers as directed by department management, ensuring they are knowledgeable in critical aspects of their roles. • Demonstrate a strong information security mindset in all ...

Train entry-level software engineers as directed by department management, ensuring they are knowledgeable in critical aspects of their roles. Demonstrate a strong information security mindset in all ...

... entry-level software engineers as directed by department management, ensuring they are knowledgeable in critical aspects of their roles. • Demonstrate a strong information security mindset in all ...

They are seeking an Entry Level Software Developer who is passionate about learning and interested in Software Development, with responsibilities including programming experience and a willingness to ...

This role is designed for students and entry level candidates who are excited to start their software engineering career with hands-on, real-world experience * You ll work on live engineering ...

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Entry Level Xr Software Engineer information

What are some common challenges faced by entry level XR software engineers when transitioning from academic projects to professional development environments?

Entry-level XR software engineers often find the shift from academic or personal projects to professional environments challenging due to differences in codebase complexity, collaboration tools, and development workflows. In a workplace setting, engineers typically work within larger teams, follow structured version control practices, and must adhere to established coding standards. Additionally, they may encounter more advanced optimization and debugging requirements, and need to communicate clearly with designers, artists, and other stakeholders to integrate feedback and deliver polished products.

What is an entry level XR software engineer?

An Entry Level XR Software Engineer is a developer who creates or assists in building applications for extended reality (XR), which includes virtual reality (VR), augmented reality (AR), and mixed reality (MR). They typically work with programming languages like C#, C++, or JavaScript and use game engines such as Unity or Unreal Engine to develop immersive experiences. Entry level engineers often focus on basic coding, bug fixing, and learning the XR development workflow under the guidance of more experienced engineers. This role is a starting point for a career in designing interactive and innovative technology solutions that blend the digital and physical worlds.

What are the key skills and qualifications needed to thrive as an entry level XR software engineer, and why are they important?

To thrive as an Entry Level XR Software Engineer, you need a solid understanding of computer science fundamentals, programming languages like C# or C++, and a bachelor's degree in computer science or a related field. Familiarity with XR development platforms such as Unity or Unreal Engine, and version control systems like Git, is typically required. Creative problem-solving, strong communication, and the ability to work collaboratively are valuable soft skills in this role. These skills and qualities are essential for building immersive XR experiences and contributing effectively to multidisciplinary development teams.
What are the most commonly searched types of Xr Software Engineer jobs in Florida? The most popular types of Xr Software Engineer jobs in Florida are:
What are popular job titles related to Entry Level Xr Software Engineer jobs in Florida? For Entry Level Xr Software Engineer jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Entry Level Xr Software Engineer jobs in Florida look for? The top searched job categories for Entry Level Xr Software Engineer jobs in Florida are:
What cities in Florida are hiring for Entry Level Xr Software Engineer jobs? Cities in Florida with the most Entry Level Xr Software Engineer job openings:
Infographic showing various Entry Level Xr Software Engineer job openings in Florida as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL • On-site

Internship

Re-posted 7 days ago


Job description

Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.

What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.

Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)