Entry Level Video Game Artist information
See Oregon salary details
$13.22 - $14.23
2% of jobs
$14.23 - $15.25
4% of jobs
$15.25 - $16.27
6% of jobs
$16.27 - $17.28
7% of jobs
$17.89 is the 25th percentile. Wages below this are outliers.
$17.28 - $18.30
8% of jobs
$18.30 - $19.32
12% of jobs
The median wage is $19.85 / hr.
$19.32 - $20.33
19% of jobs
$21.15 is the 75th percentile. Wages above this are outliers.
$20.33 - $21.35
20% of jobs
$21.35 - $22.37
9% of jobs
$22.37 - $23.38
6% of jobs
$23.38 - $24.40
5% of jobs
How much do entry level video game artist jobs pay per hour?
As of Aug 21, 2026, the average hourly pay for entry level video game artist in Oregon is $19.62, according to ZipRecruiter salary data. Most workers in this role earn between $17.79 and $21.35 per hour, depending on experience, location, and employer.
An Entry Level Video Game Artist typically assists in creating visual elements such as characters, environments, textures, and props for video games. They work under the guidance of senior artists and art directors, often using digital illustration and 3D modeling tools. Their tasks may include designing assets, making revisions based on feedback, and ensuring that artwork fits the overall style and technical requirements of the game. Entry level artists also collaborate with other team members like animators and programmers to bring the game's visuals to life.
To thrive as an Entry Level Video Game Artist, you need a solid understanding of art fundamentals, such as color theory, composition, and digital illustration, typically supported by a relevant degree or portfolio. Familiarity with industry-standard tools like Adobe Creative Suite, Autodesk Maya, or Blender is crucial, and knowledge of game engines like Unity or Unreal Engine is often beneficial. Creativity, strong communication, and the ability to take feedback are standout soft skills in this role. These abilities ensure that you can effectively contribute to the visual quality of games and collaborate successfully within a development team.
As an Entry Level Video Game Artist, you will typically begin by assisting senior artists with asset creation, such as designing textures, props, or simple character models. You may also be tasked with implementing feedback, optimizing art assets for performance, and learning studio pipelines and tools. Collaboration is key, as you'll regularly communicate with designers, animators, and programmers to ensure that visual elements integrate smoothly into the game. Over time, you'll gain more responsibility and may contribute to larger features or unique visual concepts as you demonstrate your skills and reliability.
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