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Digital Artist Game Jobs in Oregon (NOW HIRING)

... the arts. Must have skills: * Strong copy writer, a very online adept person, adding the brand ... Also open to candidates with cultural knowledge of Music, gaming, fashion, art, design, etc

... Arts & Entertainment, Business, Design & Style, Sports & Gaming, Writing and more. Step into Nas ... Familiarity with content production, digital marketing, or go-to-market workflows in a media ...

Digital Artist Game information

See Oregon salary details

$17

$53

$107

How much do digital artist game jobs pay per hour?

As of Sep 1, 2026, the average hourly pay for digital artist game in Oregon is $53.51, according to ZipRecruiter salary data. Most workers in this role earn between $27.98 and $93.51 per hour, depending on experience, location, and employer.

What does a digital artist do in the gaming industry?

A Digital Artist in the gaming industry creates visual elements such as characters, environments, textures, and effects for video games. They use specialized software to design and render digital artwork that brings the game's world to life. Digital Artists often collaborate with game designers, animators, and programmers to ensure that the visual style aligns with the game's vision and functionality. Their work is crucial for making games visually appealing and immersive for players.

What skills and qualifications are needed to thrive as a digital artist in the gaming industry?

To thrive as a Digital Artist in the gaming industry, you need strong artistic skills, a solid grasp of color theory, composition, and anatomy, often supported by a degree in art or design. Proficiency in digital art software such as Adobe Photoshop, Illustrator, and 3D modeling tools like Blender or Maya is typically required. Creativity, attention to detail, and effective collaboration set outstanding digital artists apart. These skills are crucial for creating visually compelling game assets that enhance player experience and support the game's vision.

How does a digital artist typically collaborate with other team members during game development?

As a Digital Artist in the gaming industry, you’ll work closely with game designers, developers, and animators to bring visual concepts to life. Collaboration often involves attending regular team meetings, sharing feedback, and integrating art assets seamlessly with the game engine. You may also work under the guidance of an Art Director, ensuring your creations align with the overall style and narrative of the game. Effective communication and adaptability are key, as priorities and project requirements can shift quickly during development.

What is the difference between Digital Artist Game vs 3D Modeler?

AspectDigital Artist Game3D Modeler
CredentialsPortfolio, possibly a degree in art or designPortfolio, degree in 3D modeling, animation, or related field
Work EnvironmentGame studios, entertainment companies, freelanceGame studios, animation houses, freelance
Industry UsageUsed for creating 2D concept art, textures, and visual assetsFocuses on creating 3D models for characters, environments, and objects

While both roles involve digital art creation within the gaming industry, Digital Artist Game primarily focuses on 2D artwork, concept art, and textures, whereas a 3D Modeler specializes in building three-dimensional assets. Both roles often collaborate but serve different stages of the game development process.

What are popular job titles related to Digital Artist Game jobs in Oregon?

For Digital Artist Game jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Digital Artist Game jobs in Oregon look for?

The top searched job categories for Digital Artist Game jobs in Oregon are:

Marketing - Digital Marketing Manager 2

Beaverton, OR • On-site

BrickRed Systems
IT Services • 51 - 200 employees

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Description: NExT Supplier Notes
General Information:
Location and/or time zone: PHK, 41 schedule
Reason for opening: Special Project
Expected contract length: End of FYE, 5/31/27 - hard end date
Team details & who they will work with: NSW Flagship, Managing social media landscape with consumers, keeping up with football in daily social settings
Desired Candidate Profile for Headcount #1:
Minimum required years of experience: 3+ YOE in Social Media Management experience, copy writing, and is a Global football expert
Education requirements: bachelors or equivalent experience
Must have skills:
Passionate about global football, they have to know ball, "the fans will eat them alive if they do not know global football culture"
Strong creative copy writing skills
Managing comments on social media posts, working closely with community managers
Nice to have skills:
Sharp eyes for content
Portfolio: examples and visualization of work
Proactive and creative thinker
Software/technical requirements:
Previous Nike/industry experience preference: Yes, if recent
Desired Candidate Profile for Headcount #2:
Minimum required years of experience: 3+ YOE in community management on Social Management
Ideal backgrounds: competitor brands, fashion brands, sports brands, music brands, film marketing companies, the arts.
Education requirements:
Must have skills:
Strong copy writer, a very online adept person, adding the brand's voice to niche spaces and cultural centers, experience with flagship deals
A guardian of the brand, experience representing brands, keeping branding and tone consistent
Has expert knowledge of Sneaker culture or Sub cultures, Nike impacted culture
Also open to candidates with cultural knowledge of Music, gaming, fashion, art, design, etc
Holistic passion for sports, sportswear, fashion, Sneaker head
Nice to have skills:
Sharp eyes for content for Instarageam, TikTok, youtube, and X (twitter)
Comfortable with stakeholder management, managing up, getting things through approval process, building trust
Portfolio: examples and visualization of work
Software/technical requirements:
Previous Nike/industry experience preference: Yes, if recent
Additional Sills: Skills:
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