OR · On-site
Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth?
OR · On-site
Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth?
OR · On-site
... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... character and timing, and their impact on game readability and balance Proven ability to build ...
... game design tools to unlock player expression, content variety, and execution speed Strong understanding of character motion and animation; momentum, timing, and their impact on player communication ...
OR · On-site +1
$145K - $165K/yr
... character progression, and creator workflows. Our ideal candidate is a self-motivated and ... animation, game design, and narrative design). * Understanding of various Unreal Engine ...
OR · On-site +1
$145K - $165K/yr
... character progression, and creator workflows. Our ideal candidate is a self-motivated and ... animation, game design, and narrative design). * Understanding of various Unreal Engine ...
La Grande, OR · On-site
$15K - $18K/wk
... character development through respect, responsibility, integrity, sportsmanship, and servant ... Training Assist the Head Coach to design, conduct and monitor all athletically related activities ...
La Grande, OR · On-site
$15K - $18K/wk
... character development through respect, responsibility, integrity, sportsmanship, and servant ... Training Assist the Head Coach to design, conduct and monitor all athletically related activities ...
$84.1K - $95.3K
6% of jobs
$95.3K - $106.4K
9% of jobs
$110.9K is the 25th percentile. Wages below this are outliers.
$106.4K - $117.6K
23% of jobs
The median wage is $126.7K / yr.
$117.6K - $128.8K
14% of jobs
$128.8K - $140K
8% of jobs
$140K - $151.2K
4% of jobs
$156.4K is the 75th percentile. Wages above this are outliers.
$151.2K - $162.4K
21% of jobs
$162.4K - $173.6K
7% of jobs
$173.6K - $184.8K
4% of jobs
$184.8K - $196K
1% of jobs
$196K - $207.2K
1% of jobs
$84.1K
$138.3K
$207.2K
A Game Character Design job involves creating the visual appearance, personality, and style of characters in video games. Designers develop concept art, refine designs based on feedback, and collaborate with animators and 3D modelers to bring characters to life. They ensure that characters fit the game's world, story, and mechanics. Strong artistic skills, creativity, and knowledge of anatomy, color theory, and game engines are essential for this role.
To excel in Game Character Design, you need strong artistic skills in illustration and 3D modeling, typically supported by a degree in art, animation, or a related field. Proficiency with industry-standard tools such as Adobe Creative Suite, ZBrush, Maya, or Blender is essential, and a professional portfolio is often required. Creativity, collaboration, and effective communication are important soft skills, as you’ll regularly work with developers, animators, and other artists. These abilities ensure you can create visually compelling and technically sound characters that fit within the overall game vision and development pipeline.
A Game Character Designer typically spends their day brainstorming and sketching new character concepts, collaborating closely with creative directors and narrative teams to ensure characters support the game's story and style. They create detailed character models, textures, and sometimes rigging, using both traditional art techniques and digital tools. Regular feedback sessions and revisions are a normal part of the process, requiring open communication with animators and programmers to address technical constraints. This collaborative environment helps ensure that character designs are both artistic and functional within the game's mechanics.

Other
Re-posted 3 days ago
Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!
As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!
Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.
As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.
We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.
Responsibilities:
Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design
Mentor and inspire a talented team of artists through all phases of production
Foster a safe culture for growth, feedback and coaching to encourage strong creative debate
Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios
Inspire and motivate the team with craft and process advisement
Embrace "we" culture in addition to being an outstanding collaborator and communicator
Develop internal and external style guides and workflows, and manage teams through creation of game assets
Be accountable to the art director visual goals and directions
Required Skills:
Deep understanding of the character art decisions that matter to competitive players in action or fighting games
Proven experience in early AAA game development leadership role(s)
Experience in leading art teams that include but not limited to 3D character art, character customization, NPC
Demonstrated skills and deep understanding of stylized art and style adaptability
Expert knowledge in Maya, Blender or Max, Substance
Expert knowledge in Unreal Engine
Strong organizational, analytical and problem-solving capability with high attention to detail
Strategic and critical thinking skills with a proactive, investigative mindset
Help created or established character customization in Unreal and scaled content with outsourcing companies
Nice-to-have Skills:
Platformer genre development experience
Experience working on a game with a high angle isometric camera perspective
Experience leading multiple teams on a live game ("game as a service")