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Game Character Design Jobs in Oregon (NOW HIRING)

OR · On-site

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth?

OR · On-site

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... character and timing, and their impact on game readability and balance Proven ability to build ...

... game design tools to unlock player expression, content variety, and execution speed Strong understanding of character motion and animation; momentum, timing, and their impact on player communication ...

Lead Gameplay Systems Engineer

OR · On-site +1

$145K - $165K/yr

... character progression, and creator workflows. Our ideal candidate is a self-motivated and ... animation, game design, and narrative design). * Understanding of various Unreal Engine ...

Game Character Design information

See Oregon salary details

$84.1K

$138.3K

$207.2K

How much do game character design jobs pay per year?

As of Aug 2, 2026, the average yearly pay for game character design in Oregon is $138,252.00, according to ZipRecruiter salary data. Most workers in this role earn between $113,100.00 and $158,600.00 per year, depending on experience, location, and employer.

Is character design a good career?

Character design is a viable career in the gaming and entertainment industries, requiring skills in illustration, 3D modeling, and software such as Photoshop or Blender. Success often depends on a strong portfolio, creativity, and industry experience, with opportunities in game studios, animation, and freelance work.

How to become a game character designer?

To become a game character designer, develop strong skills in drawing, 3D modeling, and animation using tools like Photoshop, Blender, or Maya. Obtain a relevant degree in game design, art, or a related field, build a portfolio showcasing character concepts, and gain experience through internships or freelance projects in the gaming industry.

What is a Game Character Design job?

A Game Character Design job involves creating the visual appearance, personality, and style of characters in video games. Designers develop concept art, refine designs based on feedback, and collaborate with animators and 3D modelers to bring characters to life. They ensure that characters fit the game's world, story, and mechanics. Strong artistic skills, creativity, and knowledge of anatomy, color theory, and game engines are essential for this role.

How do I get a job as a game designer?

To become a game designer, develop a strong portfolio showcasing your design skills, gain experience through internships or entry-level positions, and learn industry-standard tools like Unity or Unreal Engine. A background in game development, art, or programming can also be beneficial, along with a good understanding of game mechanics and storytelling.

What are the key skills and qualifications needed to thrive in the Game Character Design position, and why are they important?

To excel in Game Character Design, you need strong artistic skills in illustration and 3D modeling, typically supported by a degree in art, animation, or a related field. Proficiency with industry-standard tools such as Adobe Creative Suite, ZBrush, Maya, or Blender is essential, and a professional portfolio is often required. Creativity, collaboration, and effective communication are important soft skills, as you’ll regularly work with developers, animators, and other artists. These abilities ensure you can create visually compelling and technically sound characters that fit within the overall game vision and development pipeline.

How to get hired as a character designer?

To get hired as a game character designer, build a strong portfolio showcasing your concept art and character designs, and gain proficiency in industry-standard tools like Adobe Photoshop and Blender. Relevant experience, a good understanding of anatomy, storytelling, and game development processes, along with networking within the industry, can improve your chances of employment.

What are the typical daily responsibilities of a Game Character Designer in a game development studio?

A Game Character Designer typically spends their day brainstorming and sketching new character concepts, collaborating closely with creative directors and narrative teams to ensure characters support the game's story and style. They create detailed character models, textures, and sometimes rigging, using both traditional art techniques and digital tools. Regular feedback sessions and revisions are a normal part of the process, requiring open communication with animators and programmers to address technical constraints. This collaborative environment helps ensure that character designs are both artistic and functional within the game's mechanics.

What are the most commonly searched types of Game Character Design jobs in Oregon? The most popular types of Game Character Design jobs in Oregon are:
What are popular job titles related to Game Character Design jobs in Oregon? For Game Character Design jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Game Character Design jobs in Oregon look for? The top searched job categories for Game Character Design jobs in Oregon are:
Infographic showing various Game Character Design job openings in Oregon as of July 2026, with employment types broken down into 74% Full Time, and 26% Part Time. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $138,252 per year, or $66.5 per hour.

3D Character Art Lead

teamLFG

OR • On-site

Other

Re-posted 3 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")