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Entry Level Principal Software Architect Jobs (NOW HIRING)

Principal Software Engineer

$138K - $185K/yr

The Principal Software Engineer role involves shaping product decisions, setting technical ... Choosing the right tools, architecture, and tradeoffs for the stage, instead of inheriting someone ...

Principal Software Engineer

$138K - $185K/yr

The Principal Software Engineer will shape products from the ground up, make technical decisions ... Choosing the right tools, architecture, and tradeoffs for the stage, instead of inheriting someone ...

Principal Software Engineer

Los Angeles, CA · On-site

$145K - $195K/yr

As a Principal Software Engineer, you will contribute to the Flawless platform, enhancing its ... architecture: Bring an engineering point of view to how the platform grows -- what we build, in ...

Principal Software Engineer

Austin, TX

$133K - $179K/yr

Provides input to the Supv, Software Architecture in designing system architecture for large, complex enterprise-wide applications and technical solutions. * Develops standards for application ...

Principal Software Engineer

Santa Clara, CA

$159K - $213K/yr

Create software architecture as part of system conception design. * Assess software-related risks with necessary mitigations. * Develop software and coding based on software architecture. * Test new ...

Principal Software Engineer

Santa Clara, CA · On-site

$159K - $213K/yr

Create software architecture as part of system conception design. * Assess software-related risks with necessary mitigations. * Develop software and coding based on software architecture. * Test new ...

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Entry Level Principal Software Architect information

See salary details

$117K

$191.8K

$274K

How much do entry level principal software architect jobs pay per year?

As of Jul 20, 2026, the average yearly pay for entry level principal software architect in the United States is $191,750.00, according to ZipRecruiter salary data. Most workers in this role earn between $147,500.00 and $233,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Principal Software Architect vs Senior Software Engineer?

AspectEntry Level Principal Software ArchitectSenior Software Engineer
CredentialsBachelor's or Master's in CS or related field; certifications like TOGAF or cloud certificationsBachelor's or Master's in CS or related field; relevant certifications optional
Work EnvironmentDesigning architecture, high-level planning, collaborating with stakeholdersImplementing features, coding, debugging, and testing
Employer & Industry UsageUsed in enterprise, tech, and consulting firms for strategic rolesCommon across tech companies, startups, and software firms for development roles

The Entry Level Principal Software Architect focuses on high-level system design and strategic planning, often requiring certifications and experience in architecture frameworks. In contrast, a Senior Software Engineer primarily handles coding, implementation, and technical problem-solving. While both roles require strong technical skills, the architect role emphasizes design and stakeholder collaboration, whereas the senior engineer role is more hands-on with development tasks.

More about Entry Level Principal Software Architect jobs
What are the most commonly searched types of Principal Software Architect jobs? The most popular types of Principal Software Architect jobs are:
What job categories do people searching Entry Level Principal Software Architect jobs look for? The top searched job categories for Entry Level Principal Software Architect jobs are:
Infographic showing various Entry Level Principal Software Architect job openings in the United States as of July 2026, with employment types broken down into 5% Locum Tenens, 91% Full Time, 1% Part Time, and 3% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $191,750 per year, or $92.2 per hour.

Principal Software Engineer

19days

Remote

$138K - $185K/yr

Full-time

Posted 26 days ago


Job description

Job Summary:
Gitwit is an AI-first venture studio focused on launching multiple companies through systematic exploration and validation. The Principal Software Engineer role involves shaping product decisions, setting technical direction, and building AI-native software products from the ground up.
Responsibilities:
• Shaping products from the beginning. Helping define what should be built, what should wait, and what should be cut before time gets wasted.
• Building from zero and shipping fast. Taking ideas from early concept to prototype to real product in users’ hands, often in days, not months.
• Seeing your work in the wild immediately. You won’t work on tiny pieces of a giant system that may never reach production. What you build here ships, gets used, and teaches us something right away.
• Making foundational technical decisions. Choosing the right tools, architecture, and tradeoffs for the stage, instead of inheriting someone else’s stack by default.
• Working close to the truth. Learning directly from users, pressure-testing assumptions, and adjusting quickly when the signal changes.
• Building across the full product reality. Thinking not just about whether something works technically, but whether it is useful, usable, differentiated, and economically sound.
• Operating at a pace that keeps things fun. Small teams, minimal process, and the expectation that meaningful progress happens daily. If you love moving quickly, you’ll thrive here. If you prefer long cycles and layers of review, this will feel uncomfortable.
• Helping shape ventures, not just software. Contributing to the decisions that determine whether something becomes a feature, a product, or a company.
Qualifications:
Required:
• Experience leading major technical initiatives and shaping engineering strategy.
• Demonstrated exceptional judgment in ambiguous zero-to-one environments.
• Experience building modern web products, specifically full-stack applications using modern frameworks.
• Experience with TypeScript across the stack, React-based frontends, and Node.js services on the backend.
• Experience building AI-native product experiences and working with foundation model APIs.
• Ability to make sound architectural and tooling decisions without over-engineering.
• Strong technical judgment and ability to balance speed, maintainability, and product quality.
• Ability to communicate clearly and collaborate well within a venture team.
• Experience in creating clarity while building in ambiguous situations.
• A strong understanding of user experience, business models, and technical tradeoffs.
• A desire for real ownership and authorship over what gets built.
Company:
19Days funds promising companies and finds incredible founders, working in quarterly cycles to launch MVP products. Founded in 2021, the company is headquartered in Tulsa, USA, with a team of 11-50 employees. The company is currently Early Stage.