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Entry Level Medical Imaging Software Engineer Jobs

X-Ray Imaging Engineer

New York, NY · On-site

$80K - $135K/yr

Key Responsibilities Install, service, and maintain medical imaging equipment within your assigned ... Here's why engineers choose us: Specialized opportunities - We focus exclusively on medical imaging ...

X-Ray Imaging Engineer

Saint Louis, MO · On-site

$70K - $90K/yr

Key Responsibilities Install, service, and maintain medical imaging equipment within your assigned ... Here's why engineers choose us: Specialized opportunities - We focus exclusively on medical imaging ...

This role involves the installation, maintenance, troubleshooting, and calibration of medical ... We specialize in medical imaging engineering recruitment, offering a diverse range of roles ...

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Entry Level Medical Imaging Software Engineer information

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$24K

$104.9K

$189K

How much do entry level medical imaging software engineer jobs pay per year?

As of Jul 16, 2026, the average yearly pay for entry level medical imaging software engineer in the United States is $104,863.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $120,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry-level medical imaging software engineers, and how can they overcome them?

Entry-level medical imaging software engineers often encounter challenges such as understanding complex medical data formats (like DICOM), adhering to strict regulatory standards, and bridging the gap between clinical requirements and technical solutions. Collaborating with multidisciplinary teams—radiologists, clinicians, and senior engineers—can help clarify project goals and requirements. Proactively seeking mentorship, participating in code reviews, and staying updated with industry-specific best practices are effective ways to accelerate learning and adapt to the demands of the field.

What does an Entry Level Medical Imaging Software Engineer do?

An Entry Level Medical Imaging Software Engineer helps design, develop, and maintain software used to process and analyze medical images, such as X-rays, CT scans, and MRIs. They typically work alongside senior engineers, radiologists, and other healthcare professionals to create applications that improve the accuracy and efficiency of medical diagnoses. Their tasks often include coding, debugging, testing software, and collaborating on research projects to advance imaging technology.

What are the key skills and qualifications needed to thrive as an Entry Level Medical Imaging Software Engineer, and why are they important?

To thrive as an Entry Level Medical Imaging Software Engineer, you need a solid background in computer science, proficiency in programming languages like Python or C++, and a bachelor's degree in a related field. Familiarity with medical imaging standards such as DICOM, experience with image processing libraries, and knowledge of relevant frameworks or tools (e.g., ITK, VTK) are typically required. Strong problem-solving abilities, attention to detail, and effective teamwork and communication skills distinguish top performers in this role. These skills are vital for developing accurate, reliable imaging software that supports healthcare professionals and improves patient outcomes.
More about Entry Level Medical Imaging Software Engineer jobs
What are the most commonly searched types of Medical Imaging Software Engineer jobs? The most popular types of Medical Imaging Software Engineer jobs are:
What job categories do people searching Entry Level Medical Imaging Software Engineer jobs look for? The top searched job categories for Entry Level Medical Imaging Software Engineer jobs are:
Infographic showing various Entry Level Medical Imaging Software Engineer job openings in the United States as of July 2026, with employment types broken down into 1% Locum Tenens, 94% Full Time, 2% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $104,863 per year, or $50.4 per hour.
Photos Imaging Software Engineer, Camera & Photos

Photos Imaging Software Engineer, Camera & Photos

Apple

Cupertino, CA

$150K - $277K/yr

Full-time

Medical, Dental, Retirement

Re-posted 28 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

iPhone is the most popular camera in the world, and the Photos team builds a set of best-in-class features to highlight the amazing images that it can produce. The flawless integration of software and hardware has led to magical experiences in features like Memories, Cinematic HDR video, Portrait Mode and CleanUp.
The Photos team focuses on building new user experiences that leverage multiple technologies such as computer vision and machine learning-based image processing and much more.
Our team works hard on products that ship to millions of people-we are looking for people who want to do the same!
Description
Apple’s Photos Imaging team is looking for a talented, enthusiastic and growth-centered software engineer to join an expanding team focused on the next generation of image and video editing features in the Photos ecosystem.
The ideal candidate will have exposure to current Apple imaging technologies as well as a proven track record that demonstrates innovation, strong collaboration, excellent communication skills and a passion for designing high-quality software.
Preferred Qualifications
Knowledge of Image and video processing applications, methodologies, and best practices
Exposure to Metal, OpenCL, OpenGL, or other GPU programming languages
Interest in Visual Media, Graphics, and/or Photography
Exposure to ML techniques and paradigms
Creative mindset
Minimum Qualifications
Object-Oriented analysis and design experience
C / C++ / Objective-C experience
Exposure to performance analysis and optimization techniques
Exposure to image processing technologies
Desire to grow and develop in a fast-paced development team
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976