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Entry Level Game Engineer Jobs (NOW HIRING)

... engineer. Since 2010, SynergisticIT has helped candidates land full-time roles with many major ... That's why guided mock interviews and structured interview coaching can be a game-changer. Ideal ...

ELDP I

Endicott, NY · On-site

$59K - $100K/yr

As an Engineering Entry Level Program participant, you will gain: * Experience: Our Entry Level ... Electronic Systems (ES) is the global innovator behind BAE Systems' game-changing defense and ...

Electrical Engineer I

Liverpool, NY · On-site

$76K - $82K/yr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... Overview Perform an entry level engineering role in the design or construction aspects of ...

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Entry Level Game Engineer information

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$30K

$69.4K

$118K

How much do entry level game engineer jobs pay per year?

As of Jul 9, 2026, the average yearly pay for entry level game engineer in the United States is $69,362.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,500.00 and $78,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Engineer vs Junior Game Developer?

AspectEntry Level Game EngineerJunior Game Developer
Required CredentialsBachelor's in Computer Science, Programming skillsBachelor's in Computer Science or related, basic programming knowledge
Work EnvironmentGame studios, tech companies, independent projectsGame studios, software companies, indie teams
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably, but slightly more development-focused
Search & Comparison IntentUnderstanding entry-level roles in game developmentComparing entry-level positions in game development

Both roles typically require a bachelor's degree in computer science or related fields and programming skills. Entry Level Game Engineers often focus on technical aspects like engine development and systems, while Junior Game Developers may work more on gameplay programming and scripting. Both are common entry points into the gaming industry, with overlapping responsibilities and work environments.

More about Entry Level Game Engineer jobs
What cities are hiring for Entry Level Game Engineer jobs? Cities with the most Entry Level Game Engineer job openings:
What are the most commonly searched types of Game Engineer jobs? The most popular types of Game Engineer jobs are:
What states have the most Entry Level Game Engineer jobs? States with the most job openings for Entry Level Game Engineer jobs include:
Software Engineer

Other

Re-posted 20 days ago


Job description

Software Engineer
Location: Broken Arrow | Pay: Negotiable | Shift: Monday-Friday, 8:00 AM-5:00 PM (hours may vary based on company needs) | Duration: 9-Month Contract

Purpose of Position:
We are seeking an entry-level Software Engineer responsible for developing software for a visual simulation system. This role involves contributing to real-time image generation, visual environment creation tools, display system design and alignment, and computer systems with information security considerations. The position applies fundamental engineering principles, progressing to more complex activities as knowledge and experience grow. Work is performed under the close supervision and guidance of senior team members.

Tasks and Responsibilities:
The Software Engineer will develop, support, and maintain software components, interfaces, and subsystems throughout the software development lifecycle. Responsibilities include identifying and analyzing requirements, software design and construction, testing and verification, problem resolution, and ongoing maintenance. The role involves collaborating within multidisciplinary teams, consulting with engineers across departments, and providing regular reports to management.

Additional duties include designing prototypes, conducting research and development, and supporting computer system requirements and hardware integration. The engineer will employ disciplined software development methods, including configuration management, testing techniques, and proper documentation. Staying current with advancements in technology through technical papers, conferences, and periodicals is essential.

The role requires a professional, cooperative demeanor when interacting with internal teams and external customers, demonstrating commitment to common goals and effective communication. The position is also accountable for adherence to export control restrictions, the security of company materials, and the accuracy and completeness of assigned tasks.

Minimum Education and Experience:

  • Bachelor's degree in Computer Science or a related technical field, or an equivalent combination of education and experience.

Knowledge, Skills, and Abilities:

  • Experience as an Unreal Engine Developer.
  • Proficiency in C++ programming.
  • Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL).
  • Strong understanding of object-oriented design, data structures, and algorithms.

Preferred Technical Experience:

  • Strong mathematics capability, including matrix algebra, projective geometry, and vector math.
  • Experience in game development.
  • Knowledge of STL and/or Boost libraries and data structures.
  • Familiarity with design patterns and multi-threading.
  • Experience with MS Visual Studio.
  • Scripting experience in Python or similar languages.
  • Ability to read and interpret technical specifications.
  • Exposure to Lean/Agile software development practices.
  • Understanding of multispectral sensors, night vision, radar systems, or geographic information systems (GIS).

This position requires a candidate with a strong foundation in programming and software engineering, a proactive attitude, and the ability to work effectively under supervision while adhering to project schedules and quality standards.

Job Order #119448

Stand-By Personnel | Skilled Division

**Application Time: 7:00 A.M. to 3:30P.M. Monday-Friday** **Tulsa Office Location:** 4305 S Mingo Road, Suite F, Tulsa, Oklahoma 74146 Walk-ins always welcome!

$50 advance available after your first day of work

Alternatively: You may submit your resume to: Resume@standbypersonnel.com

Referral Bonus: $125 for referring a Skilled Division employee and $200 for referring a Welder or CNC Machinist after 80 hours of work.

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