2

Entry Level 3D Modeling Animation Jobs in California

... animation or graphic design techniques to enhance client presentations. Requirements * Proven experience with BIM tools such as Revit, ArchiCAD, MicroStation, or similar CAD software for 3D modeling ...

... modeling, sculpting, texturing, look development, lighting, shading, rigging, animation, simulation, real-time, or CAD Primary artistic capability in pen-and-tablet or pen-and-touch workflows Track ...

Showing results 21-40

Entry Level 3D Modeling Animation information

What is an entry level 3D modeling animation job?

Entry level 3D modeling and animation jobs are positions for individuals who are new to the field of 3D art and animation, typically requiring basic proficiency in software like Blender, Maya, or 3ds Max. These roles often involve creating and refining digital models, textures, and simple animations for video games, movies, advertisements, or virtual reality projects. Entry level artists usually work under the guidance of senior artists to learn industry standards and workflows while building their portfolios and technical skills.

What are the key skills and qualifications needed to thrive as an entry level 3D modeling animation professional?

To thrive as an Entry Level 3D Modeling Animation professional, you need a solid understanding of 3D modeling principles, animation basics, and a portfolio demonstrating your skills, often supported by a degree or coursework in animation or a related field. Familiarity with industry-standard software such as Blender, Autodesk Maya, or 3ds Max is typically required. Creativity, attention to detail, and the ability to collaborate effectively with team members distinguish outstanding candidates. These skills enable the creation of compelling, technically-sound animations that meet project goals and client expectations.

What are some common challenges faced by entry level 3D modeling animation professionals, and how can they overcome them?

Entry-level 3D modeling and animation professionals often encounter challenges such as learning to use complex software, interpreting feedback from senior artists, and managing tight deadlines. Adapting to different animation styles and collaborating effectively with team members can also be demanding at first. To overcome these challenges, new hires should actively seek mentorship, participate in team meetings, and regularly practice using industry-standard tools. Keeping an open mind to feedback and dedicating time to personal projects can also help accelerate skill development and confidence in the role.

What is the difference between Entry Level 3D Modeling Animation vs Entry Level 3D Character Artist?

AspectEntry Level 3D Modeling AnimationEntry Level 3D Character Artist
Required SkillsBasic modeling, rigging, animation principlesModeling, texturing, character design
Work EnvironmentAnimation studios, game development, VFXGame studios, film production, character design firms
Common CertificationsPortfolio, basic 3D software proficiencyPortfolio, 3D software proficiency, art background

While both roles involve 3D software skills, Entry Level 3D Modeling Animation focuses on creating animated sequences and rigging characters, whereas Entry Level 3D Character Artist emphasizes designing and modeling detailed characters. Both roles are essential in entertainment industries but differ in their core tasks and skill sets.

How to start a career in 3D modeling animation?

To start a career in 3D modeling animation, develop skills in industry-standard software such as Blender, Maya, or 3ds Max, and build a portfolio showcasing your work. Gaining a foundational understanding of design principles, anatomy, and motion, along with completing relevant courses or certifications, can improve job prospects. Entry-level roles often require a strong demo reel and familiarity with workflows in animation and modeling environments.

Is there a demand for entry level 3D modeling animation?

Entry level 3D modeling animation roles are in demand across industries such as gaming, film, and advertising, especially for candidates skilled in software like Blender, Maya, or 3ds Max. Employers seek individuals with a strong portfolio, basic understanding of animation principles, and proficiency in industry-standard tools, making it a viable entry point into the creative tech field.

What are the most commonly searched types of 3D Modeling Animation jobs in California?

The most popular types of 3D Modeling Animation jobs in California are:

What are popular job titles related to Entry Level 3D Modeling Animation jobs in California?

For Entry Level 3D Modeling Animation jobs in California, the most frequently searched job titles are:

What job categories do people searching Entry Level 3D Modeling Animation jobs in California look for?

The top searched job categories for Entry Level 3D Modeling Animation jobs in California are:

What cities in California are hiring for Entry Level 3D Modeling Animation jobs?

Cities in California with the most Entry Level 3D Modeling Animation job openings:

Staff Applied Scientist - 3D Synthetic Data

Adobe

San Jose, CA • On-site, Remote

Full-time

Re-posted 15 days ago


Adobe rating

8.9

Company rating: 8.9 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

38th of 247 rated software companies


Job description

Adobe's Applied Science & Machine Learning (ASML) organization is looking forapplied research scientiststo helpusbuild the next generation of multimodal foundation models. We are seeking candidates with strong technicalexpertisein 3D/4D content generation, simulation and game engine workflows, agentic systems, and scalable data pipelines. We are particularly interested in candidates who enjoy working across traditional research and engineering boundaries and are excited about building novel systems for future foundation model training.

As an appliedresearchscientistat ASML, you will join a world-class team ofappliedresearchers and engineers developing the future of creative intelligence. You will have the opportunity to work on large-scale 3D/4D data generation, simulation-driven content creation, and agentic workflows that will power next-generation multimodal AI systems.

What you willbe responsible for:

  • Develop large-scale pipelines for generating, curating, and validating 3D and 4D assets for foundation model training.

  • Develop simulation-based data generation systems using game engines and digital environments.

  • Build agentic workflows that use AI systems to create, manipulate, repair, annotate, evaluate, and refine 3D and 4D content.

  • Design and implement asset integration pipelines formeshes,materials, textures, rigs, skeletal animation,blendshapes, motion clips, scene graphs, lighting, cameras, and physics metadata.

  • Design tools and infrastructure for procedural asset creation, animation generation, motion synthesis, and interactive content generation.

  • Advocate and set patterns for software development to scale up synthetic data generation.

  • Collaborate with researchers and engineers across foundation models, multimodal learning, graphics, and data systems.

Whatyou'llneed to succeed:

  • BS, MS, or PhD in Computer Science, AI/ML, Computer Graphics, Robotics, Game Development, or related fields.

  • Strong programming skills in Python and C++, with experience building reliable production quality software.

  • Experience with game engines or 3D engines such as Unreal Engine, Unity, Blender, CARLA, Isaac Sim, Omniverse, or similar systems.

  • Experience building scalable 3D data pipelines, including ingestion, transformation, validation, export, and quality control for assets, scenes, animation, and generated content.

  • Strong working knowledge of 3D content systems, including meshes, materials, textures, scene structure, cameras, lighting, coordinate systems, skeletal animation, and motion workflows.

  • Experience with procedural generation for assets, scenes, environments, characters, or simulation scenarios.

  • Strong problem-solving skills and the ability to learnnew technologiesquickly.

  • Excellent communication skills and the ability to collaborate across research and engineering teams.

Nice-to-have qualifications:

  • Experience building agentic systems or LLM based workflows for automation.

  • Background in animation, simulation, robotics, video games, or interactive environments.

  • Experience with video generation, multi modal foundation models, diffusion models, world models, or generative models for 3D, 4D, motion, animation, or scene synthesis.

  • Experience withreal timerendering, offline rendering, physics-based rendering, ray tracing, shader development, material systems, or rendering optimization.

  • Experience with large scale data generation systems, including distributed rendering, simulation orchestration, dataset versioning, automated quality checks, and human review tooling.

  • Research publications in computer graphics, computer vision, machine learning, robotics, or related fields.

  • Interestin creative tools, games, virtual worlds, digital content creation, simulation, and emerging AI technologies.

About Adobe

Adobe empowers everyone to create through innovative platforms and tools that unleash creativity, productivity and personalized customer experiences. Adobe's industry-leading offerings including Adobe Acrobat Studio, Adobe Express, Adobe Firefly, Creative Cloud, Adobe Experience Platform, Adobe Experience Manager, and GenStudio enable people and businesses to turn ideas into impact, powered by AI and driven by human ingenuity.

Our 30,000+ employees worldwide are creating the future and raising the bar as we drive the next decade of growth. We're on a mission to hire the very best and believe in creating a company culture where all employees are empowered to make an impact. At Adobe, we believe that great ideas can come from anywhere in the organization. The next big idea could be yours.


Let's Adobe together

At Adobe, we believe in creating a company culture where all employees are empowered to make an impact. Learn more about Adobe life, including our values and culture, focus on people, purpose and community, Adobe for All, comprehensive benefits programs, the stories we tell, the customers we serve, and how you can help us advance our mission of empowering everyone to create.

Adobe is proud to be an Equal Employment Opportunity employer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other protected characteristic. Learn more.

Adobe aims to make our Careers website and recruiting process accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email accommodations@adobe.com or call +1 408-536-3015.

AI Use Guidelines for Interviews:
Our interviews are designed to reflect your own skills and thinking. The use of AI or recording tools during live interviews is not permitted unless explicitly invited by the interviewer or approved in advance as part of a reasonable accommodation. If these tools are used inappropriately or in a way that misrepresents your work, your application may not move forward in the process.

At Adobe, we empower employees to innovate with AI - and we look for candidates eager to do the same. As part of the hiring experience, we provide clear guidance on where AI is encouraged during the process and where it's restricted during live interviews. See how we think about AI in the hiring experience.

Expected Pay Range:

Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this positionis $164,000 -- $313,300 annually. Paywithin this range varies by work locationand may also depend on job-related knowledge, skills,and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process. In California, the pay range for this position is $216,400 - $313,300

At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.

State-Specific Notices:

California:

Fair Chance Ordinances

Adobe will consider qualified applicants with arrest or conviction records for employment in accordance with state and local laws and "fair chance" ordinances.

Colorado:

Application Window Notice

If this role is open to hiring in Colorado (as listed on the job posting), the application window will remain open until at least the date and time stated above in Pacific Time, in compliance with Colorado pay transparency regulations. If this role does not have Colorado listed as a hiring location, no specific application window applies, and the posting may close at any time based on hiring needs.

Massachusetts:

Massachusetts Legal Notice

It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.


What Adobe employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Adobe logo

About Adobe

Sourced by ZipRecruiter

Adobe for All is our vision to advance diversity, equity, and inclusion (DEI) across our company and in our communities. We’re focused on creating a more diverse and inclusive workforce; unleashing the full potential of every employee; and driving meaningful impact for Adobe, our industry, and society at large. Creativity has the power to unite us and inspire us to change the world. Through a vision we call Creativity for All, we’re empowering millions of people of all ages and backgrounds to express themselves, reach their full potential, and share their diverse perspectives with the world. We’re committed to advancing the responsible use of technology and driving a positive environmental impact through sustainability and climate action. Our innovations are making a significant impact across AI ethics, security, privacy, trust and safety, accessibility, and sustainability.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

San Jose, CA, US

Year founded

1982