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Entertainment Research Jobs (NOW HIRING)

Entertainment Attorney About the Opportunity We are partnering with a well-regarded, full-service ... Excellent legal writing, research, and analytical skills * Strong client communication skills ...

FOX Entertainment consists of three core business units. The FOX Television Network, which ... The Research Analyst has full ownership of and serves as the point of contact for audience insights ...

Ensure all entertainment and audio/visual objectives are achieved while maintaining focus on the ... Attend performances for evaluation and research of demographics for possible future local, regional ...

FOX Entertainment consists of three core business units. The FOX Television Network, which ... The Research Analyst has full ownership of and serves as the point of contact for audience insights ...

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Entertainment Research information

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$9

$33

$70

How much do entertainment research jobs pay per hour?

As of Jul 23, 2026, the average hourly pay for entertainment research in the United States is $33.86, according to ZipRecruiter salary data. Most workers in this role earn between $20.43 and $41.35 per hour, depending on experience, location, and employer.

What are some typical projects or daily tasks for someone working in Entertainment Research?

Entertainment Research professionals typically spend their days gathering and analyzing audience data, monitoring trends across TV, film, digital platforms, or social media, and preparing reports or presentations for content creators and executives. You may be involved in designing surveys, focus groups, or analyzing ratings and box office performance to inform creative or business decisions. Collaboration is common, as researchers work closely with marketing, programming, and production teams to provide insights that shape strategies. These tasks offer a dynamic work environment, where adaptability and curiosity are valued for keeping up with the fast-paced evolution of the entertainment industry.

What does an Entertainment Research job involve?

An Entertainment Research job involves analyzing audience trends, market data, and content performance to help media companies make informed decisions. Researchers gather insights through surveys, focus groups, and data analytics to understand viewer preferences and industry shifts. They work closely with marketing, content development, and strategy teams to optimize programming, advertising, and distribution strategies.

What are the key skills and qualifications needed to thrive in the Entertainment Research position, and why are they important?

To thrive in Entertainment Research, you need strong analytical abilities, media industry knowledge, and experience with quantitative and qualitative research methodologies, often supported by a relevant bachelor's degree. Familiarity with data analysis tools such as SPSS, Nielsen ratings, or media monitoring platforms is commonly required. Excellent communication, attention to detail, and a collaborative mindset help researchers present findings and work effectively with creative teams or executives. These skills are vital for generating actionable insights that guide content creation, marketing strategies, and audience engagement in the rapidly changing entertainment landscape.

More about Entertainment Research jobs
What cities are hiring for Entertainment Research jobs? Cities with the most Entertainment Research job openings:
What are the most commonly searched types of Entertainment Research jobs? The most popular types of Entertainment Research jobs are:
What states have the most Entertainment Research jobs? States with the most job openings for Entertainment Research jobs include:
Infographic showing various Entertainment Research job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 33% In-person, and 67% Hybrid job distribution, with an average salary of $70,429 per year, or $33.9 per hour.
Graphic Designer I - Marketing Content Creator

Graphic Designer I - Marketing Content Creator

FOCO

Piscataway, NJ โ€ข On-site

Other

Posted 22 days ago


Job description

๐Ÿข About FOCO

Team Beans/Forever Collectibles (FOCO) is a global leader in officially licensed sports and entertainment merchandise. FOCO proudly holds licenses across all major professional sports leagues, including the NFL, MLB, NBA, NHL, MLS, and NCAA, along with a growing portfolio of entertainment and character-based brands.


Our diverse product portfolio spans apparel, accessories, footwear, home goods, collectibles, and novelty itemsโ€”designed and manufactured through a robust global supply chain. We create products that connect fans to the teams, players, and moments they love.


๐ŸŽฏ The Opportunity

FOCO is seeking a Junior Graphic Designer to join our fast-paced, high-volume creative team. This role is ideal for an early-career designer who is passionate about sports, pop culture, and licensed consumer products.


You will support the creation of compelling, brand-right graphics across multiple platformsโ€”working from concept through execution. This role requires strong creative instincts, attention to detail, and the ability to manage multiple projects while meeting deadlines.


Youโ€™ll collaborate closely with cross-functional teams including Product Development, Marketing, and Licensing to bring fan-focused products and campaigns to life.


๐Ÿ–Œ๏ธ What Youโ€™ll Do

๐ŸŽจ Graphic Design & Concept Development

  • Create compelling graphics and layouts across digital, print, and product applications
  • Develop creative concepts aligned with FOCO and licensed brand guidelines
  • Execute design projects from brief through final production


๐Ÿ“ฆ Brand & Licensed Product Support

  • Design within strict brand and licensing guidelines for sports and entertainment properties
  • Support product graphics, marketing assets, and campaign materials
  • Contribute to building brand equity through strong visual storytelling


๐Ÿ”ฅ Trend & Creative Research

  • Stay current on trends across sports, pop culture, fashion, music, and entertainment
  • Research and share visual inspiration to inform design direction
  • Contribute ideas that push creative boundaries while staying on-brand


๐Ÿค Collaboration & Execution

  • Work cross-functionally with internal teams to deliver high-quality creative
  • Manage multiple projects in a fast-paced environment with tight deadlines
  • Present and communicate design concepts and decisions clearly


โœ… What Youโ€™ll Bring

Required

  • Bachelorโ€™s degree in Graphic Design, Fine Arts, or related field (or equivalent experience)
  • 1โ€“3+ years of graphic design experience (internship or professional)
  • Strong portfolio showcasing a range of creative work (required)
  • Proficiency in Adobe Creative Suite (Illustrator, Photoshop, InDesign)
  • Experience with tools such as Figma, PowerPoint, or Keynote
  • Strong understanding of layout, typography, and composition
  • Ability to manage multiple projects in a fast-paced environment

Preferred

  • Experience in sports, licensing, retail, or consumer products
  • Exposure to motion graphics or interactive design
  • Experience working with professional or collegiate sports brands
  • Interest in sports, pop culture, and fan-driven products


๐Ÿง  Key Competencies

  • Creative thinking and concept development
  • Graphic design fundamentals
  • Typography and layout
  • Trend awareness (sports & pop culture)
  • Time management and organization
  • Collaboration and communication


๐ŸŒŸ Why FOCO?

  • Design products for the biggest sports leagues in the world
  • Work in a fast-growing, creative, and collaborative environment
  • Build your portfolio with real, market-facing work
  • Gain exposure across design, licensing, and product development
  • Competitive benefits and employee merchandise discounts


๐ŸŽ‰ Tryouts are open at FOCO!

If you're passionate about design, sports, and creating products fans love, weโ€™d love to see your work. Apply now.


๐Ÿ“Œ Important: A portfolio (URL or PDF) is required for consideration.