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Director Motion Capture Artist Jobs in Raleigh, NC

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and ... reads clearly in motion * Subject matter expert in complementary VFX and compositing tools

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and ... reads clearly in motion * Subject matter expert in complementary VFX and compositing tools

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and ... reads clearly in motion * Subject matter expert in complementary VFX and compositing tools

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and ... reads clearly in motion * Subject matter expert in complementary VFX and compositing tools

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... What You'll Do Epic Games is looking for a Character Animation Director to join our Special ...

Senior Video Producer

Durham, NC · On-site

$73K - $95K/yr

Be the primary editor and motion graphics artist using Premiere Pro and After Effects. * Direct on-location shoots (studio and field), handle advanced audio mixing, and make real-time creative ...

Senior Video Producer

Durham, NC · Hybrid

$73K - $95K/yr

Be the primary editor and motion graphics artist using Premiere Pro and After Effects. * Direct on-location shoots (studio and field), handle advanced audio mixing, and make real-time creative ...

Senior Video Producer

Durham, NC · On-site

$73K - $95K/yr

Be the primary editor and motion graphics artist using Premiere Pro and After Effects. * Direct on-location shoots (studio and field), handle advanced audio mixing, and make real-time creative ...

Senior Video Producer

Durham, NC · Hybrid

$73K - $95K/yr

Be the primary editor and motion graphics artist using Premiere Pro and After Effects. * Direct on-location shoots (studio and field), handle advanced audio mixing, and make real-time creative ...

Senior Video Producer

Durham, NC · On-site

$73K - $95K/yr

Be the primary editor and motion graphics artist using Premiere Pro and After Effects. * Direct on-location shoots (studio and field), handle advanced audio mixing, and make real‑time creative ...

Physical Therapist

Raleigh, NC · On-site

$75K - $95K/yr

Our Raleigh clinic is led by a Clinic Director with 15+ years of outpatient orthopedic experience ... arts scene, and easy access to the rest of the Triangle. Benefits * $75,000-$95,000 base salary

New

Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We ... Direct US homebuilding experience, or a proven ability to get fluent in a complex new industry fast.

Director Motion Capture Artist information

What does a director motion capture artist do?

A Director Motion Capture Artist oversees the creative and technical aspects of capturing actors' movements for use in films, video games, and other digital media. They work closely with performers, directors, and technical teams to ensure that the captured motion accurately conveys the desired emotion and action. Their responsibilities include directing performers on set, troubleshooting technical issues, and collaborating with animators and visual effects teams to integrate motion data into digital environments. This role requires a strong understanding of both performance and technology.

What are some common challenges faced by a director motion capture artist when coordinating with animators and technical teams?

A Director Motion Capture Artist often encounters the challenge of translating live motion data into usable digital assets while ensuring clear communication between performers, animators, and technical teams. Balancing creative vision with technical constraints, such as data cleanup and rig compatibility, requires strong problem-solving and collaboration skills. Additionally, managing a fast-paced production schedule and adapting to evolving project needs are common aspects of the role. Successful directors foster open communication, set clear expectations, and bridge the gap between creative and technical departments to deliver high-quality results.

What are the key skills and qualifications needed to thrive as a director motion capture artist, and why are they important?

To thrive as a Director Motion Capture Artist, you need expertise in animation, film production, and motion capture processes, typically supported by a degree in animation, visual effects, or a related field. Proficiency in industry-standard software such as MotionBuilder, Maya, and motion capture hardware and systems is crucial. Strong leadership, creative vision, and effective communication skills set you apart when directing actors and collaborating with technical teams. These skills ensure seamless integration of motion capture data into high-quality visual productions and foster a productive creative environment.

What is the difference between Director Motion Capture Artist vs Motion Capture Technician?

AspectDirector Motion Capture ArtistMotion Capture Technician
CredentialsRelevant degrees in animation, film, or related fields; industry experienceTechnical training or certifications in motion capture systems
Work EnvironmentCreative teams, film studios, game development companiesMotion capture studios, post-production facilities
Industry UsageLeads creative direction, oversees motion capture processesOperates and maintains motion capture equipment, captures data

The main difference is that the Director Motion Capture Artist focuses on creative oversight and directing motion capture projects, while the Motion Capture Technician handles the technical setup and data collection. Both roles are essential in the motion capture industry but serve different functions within the production process.

What are popular job titles related to Director Motion Capture Artist jobs in Raleigh, NC?

For Director Motion Capture Artist jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Director Motion Capture Artist jobs in Raleigh, NC look for?

The top searched job categories for Director Motion Capture Artist jobs in Raleigh, NC are:

Lead VFX Artist

Raleigh, NC • On-site

AGBO
Arts, Entertainment, and Recreation • 11 - 50 employees

Full-time

Posted 11 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
AGBO is looking for a Lead VFX Artist to help establish and execute our visual effects style and system designs across the game. This is a hands-on leadership role. Bringing both strong artistic instincts and a technical, process-driven mindset to this role you'll collaborate closely with art leadership and partner teams to build an approach to effects that's cohesive and built to scale as the game grows. The role will balance hands-on creative work and enjoys the kind of planning and documentation that helps a whole team move faster by codifying processes and best practices.

Key Responsibilities:

  • Drive VFX quality and the visual bar across the game, partnering with art leadership to set and maintain the creative standard
  • Act as the primary point of creative and technical accountability for VFX output; Guide and mentor VFX staff
  • Design and architect reusable, scalable VFX systems across the game features and initiatives built to support fast iteration today and reliable production as the game grows
  • Create high-quality, action-oriented VFX for core gameplay moments as well as localized effects for specific characters and in-world assets
  • Collaborate cross-departmentally with gameplay and art deliver VFX that support each teams' goals without compromising visual consistency
  • Build and document the processes, workflows, and technical standards that guide VFX production
  • Provide creative and technical direction to outsource/ co-dev studios supporting VFX production
  • Advocate for VFX needs in cross-discipline planning, ensuring the discipline is scoped and resourced appropriately
  • Perform all other duties as assigned

Qualifications & Skills:

  • 7 years of professional, hands-on experience with real-time VFX in Unreal Engine
  • 1+ years experience overseeing a team of VFX artists
  • A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of styles
  • Demonstrated experience creating stylized VFX, with an eye for shape, color, and timing that reads clearly in motion
  • Subject matter expert in complementary VFX and compositing tools
  • Demonstrated ability to think in systems designing VFX frameworks and pipelines that scale across a full game, not just individual effects
  • Experience collaborating cross-functionally with gameplay, design, technical art, and production teams
  • Experience defining or contributing to technical standards, workflows, or documentation that other artists rely on
  • Experience managing or directing the work of outsource or co-development studio partners
  • Nice to have: Scripting/ tooling experience (Python, Blueprint, or equivalent) to support VFX pipeline development

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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