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Contract Real Time Vfx Artist Jobs (NOW HIRING)

Lead VFX Artist

Irvine, CA · On-site

$135K - $165K/yr

The Lead VFX Artist will maintain consistency across the department providing direction and ... Create real-time visual effects to enhance environments, characters, and combat * Work with ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Vfx Artist

Tulsa, OK

$85K - $95K/yr

As a VFX Artist, you will play a crucial role in creating visually stunning effects for various ... Ensure all visual effects are delivered on time and within project specifications. * Work closely ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Work with the visual effects team to create impressive real-time particle systems. * Build elegant materials in Unreal Engine 5 for particle systems and world geometry. * Create memory-efficient ...

Work with the visual effects team to create impressive real-time particle systems. * Build elegant materials in Unreal Engine 5 for particle systems and world geometry. * Create memory-efficient ...

Principal Technical VFX Artist

Cary, NC · On-site

$117K - $140K/yr

Real-time FX portfolio required, shipped titles carry more weight than student work * Deep ... artist from a visual one * Strong understanding of GPU performance - draw calls, particle costs ...

Experience with interactive or display technology integration (touchscreens, projection, real-time ... Contract: $35$55/hour, depending on scope and project mix. HOW TO APPLY Submit a resume and a reel ...

New

Experience with interactive or display technology integration (touchscreens, projection, real-time ... Contract: $35-$55/hour, depending on scope and project mix. HOW TO APPLY Submit a resume and a reel ...

About the Role We're looking for a Video Editor / VFX Artist to join our post-production team ... Paid Time Off * Maternity/Paternity leave * Full indoor basketball/volleyball court * Fully ...

New

Showing results 21-40

Contract Real Time Vfx Artist information

See salary details

$42K

$106K

$152K

How much do contract real time vfx artist jobs pay per year?

As of Aug 7, 2026, the average yearly pay for contract real time vfx artist in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is the difference between Contract Real Time Vfx Artist vs Contract Vfx Artist?

AspectContract Real Time Vfx ArtistContract Vfx Artist
CredentialsPortfolio, software proficiency, industry experiencePortfolio, software proficiency, industry experience
Work EnvironmentReal-time engines, live projects, interactive mediaPost-production, film, TV, pre-rendered content
Industry UsageVideo game development, live broadcasts, virtual productionFilm, television, commercials, visual effects

The main difference is that Contract Real Time Vfx Artists focus on creating visual effects that are rendered and displayed in real-time, often for interactive media like games or live broadcasts. In contrast, Contract Vfx Artists typically work on pre-rendered visual effects for film and TV. Both roles require similar skills and credentials but serve different production environments and end-use applications.

More about Contract Real Time Vfx Artist jobs
What cities are hiring for Contract Real Time Vfx Artist jobs? Cities with the most Contract Real Time Vfx Artist job openings:
What are the most commonly searched types of Real Time Vfx Artist jobs? The most popular types of Real Time Vfx Artist jobs are:
What states have the most Contract Real Time Vfx Artist jobs? States with the most job openings for Contract Real Time Vfx Artist jobs include:
What job categories do people searching Contract Real Time Vfx Artist jobs look for? The top searched job categories for Contract Real Time Vfx Artist jobs are:
Infographic showing various Contract Real Time Vfx Artist job openings in the United States as of August 2026, with employment types broken down into 75% Full Time, 21% Part Time, and 4% Contract. Highlights an 77% Physical, 2% Hybrid, and 21% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

$135K - $165K/yr

Full-time

Medical, Dental, Vision, Retirement

Re-posted 6 days ago


Job description

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next hit title.
We are looking for a Lead VFX Artist to be a part of our VFX team. The Lead VFX Artist will maintain consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them. The right candidate will look for opportunities to enhance the player experience, embrace and provide constructive feedback while guiding the creative process; driving VFX process for game effects. This position will report to the Creative Director.
Responsibilities
  • Lead the VFX team: maintain consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them
  • Lead team meetings and relay important studio information when required
  • Work closely with department manager to provide mentorship and coaching for VFX team members including but not limited to: 1:1s, career development, performance evaluations, and goal setting
  • Guide the creative process; drive the concept process for game effects
  • Bring in-progress and prototype effects to completion
  • Work with the Art Directors and art teams to ensure artistic unity across the game
  • Create real-time visual effects to enhance environments, characters, and combat
  • Work with designers, engineers, and other artists in creating strong moment-to-moment gameplay
  • Collaborate with other team members to ensure that assets fall within set parameters in regards to performance, best practices, and art style
  • Playtest with both the studio and the VFX team to review and iterate VFX
Requirements
  • 7+ years game experience in creating effects in game development with one or more shipped titles on multiple platforms
  • Strong portfolio demonstrating expertise in creating real-time effects
  • Self-driven, strong communication skills, and a positive attitude
  • Ability to problem-solve and prioritize issues while working with a team
  • Experience with creating compelling, real-time effects using Photoshop, Maya, and/or in-game effects systems
  • Knowledgeable of 3D graphics, particle systems, physics, etc.
  • Experience in UE5
  • Keen production sensibilities, ability to collaborate on timelines and communicate with Production and team members on task duration and prioritization
  • Ability to maintain high quality and consistent progress
  • Strong leadership, mentoring, and teaching skills
  • Strong ability to interpret and adapt to general and flexible direction. Can thrive in a highly collaborative, team-oriented environment
  • Proficient in Maya, 3ds Max, or Blender
Preferences
  • Shipped one or more major titles on current generation/PC platforms as a Senior VFX artist
  • Experience with AAA First Person action titles
  • Previous leadership experience preferred, or senior/principal role in games environments
  • Experience working with shaders and materials
  • Familiarity with asset tracking and issue tracking tools such as Perforce and JIRA
  • Passion for games
Benefits
Some of the benefits and perks our employees get to enjoy, include:
  • 100% Medical, Dental, Vision Coverage for you and your family
  • Retirement Savings Plan Matching
  • Career Improvement Plan
  • Flexible Work Arrangements - In-House, Hybrid, and Remote
  • Generous Time Off Policy
  • Company Events - In-Person + Virtual Events
  • Fully Stocked Kitchen + Sponsored Food Trucks

The estimated base pay range for this role is: $135,000 - $165,000 USD
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.