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Full Time Real Time Vfx Artist Jobs (NOW HIRING)

About the Role We are seeking a skilled VFX Artist / Reviewer on a freelance basis. In this role ... Review real-time VFX assets (environmental effects, combat FX, character abilities, particle ...

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance ...

The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename ... You will create high-quality, stylized real-time visual effects that enhance gameplay, communicate ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance ...

The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename ... You will create high-quality, stylized real-time visual effects that enhance gameplay, communicate ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Lead VFX Artist

Irvine, CA ยท On-site

$135K - $165K/yr

The Lead VFX Artist will maintain consistency across the department providing direction and ... Create real-time visual effects to enhance environments, characters, and combat * Work with ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Vfx Artist

Tulsa, OK

$85K - $95K/yr

As a VFX Artist, you will play a crucial role in creating visually stunning effects for various ... Ensure all visual effects are delivered on time and within project specifications. * Work closely ...

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Full Time Real Time Vfx Artist information

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$42K

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How much do full time real time vfx artist jobs pay per year?

As of Jul 30, 2026, the average yearly pay for full time real time vfx artist in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Real Time Vfx Artist vs Part Time Real Time Vfx Artist?

AspectFull Time Real Time Vfx ArtistPart Time Real Time Vfx Artist
Work HoursTypically 40+ hours per weekLess than 20 hours per week
Employment StatusFull-time employeeFreelancer or part-time contractor
CredentialsUsually requires a degree in VFX, animation, or related fieldMay have similar credentials but often more flexible
Work EnvironmentStudio or office setting, collaborative projectsRemote or freelance projects, flexible schedule

Full Time Real Time Vfx Artists work full-time in studio environments, focusing on continuous project development, while Part Time Real Time Vfx Artists typically work on a flexible, project-based basis, often remotely. Both roles require similar skills, but employment structure and hours differ significantly.

More about Full Time Real Time Vfx Artist jobs
What cities are hiring for Full Time Real Time Vfx Artist jobs? Cities with the most Full Time Real Time Vfx Artist job openings:
What are the most commonly searched types of Real Time Vfx Artist jobs? The most popular types of Real Time Vfx Artist jobs are:
What states have the most Full Time Real Time Vfx Artist jobs? States with the most job openings for Full Time Real Time Vfx Artist jobs include:
What job categories do people searching Full Time Real Time Vfx Artist jobs look for? The top searched job categories for Full Time Real Time Vfx Artist jobs are:
Infographic showing various Full Time Real Time Vfx Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 17% Part Time, 1% Temporary, 3% Contract, and 1% Summer. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

Senior VFX Artist (Apex Legends)

Electronic Arts Inc.

Los Angeles, CA โ€ข On-site

$127K - $190K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Job Title: Senior VFX Artist - Apex Legends
Location: Vancouver, BC โ€ข Los Angeles, CA โ€ข Madison, WI
Work Model: Hybrid
Respawn Entertainment
Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Warsโ„ข Jedi titles. Join us to help shape the future of one of the world's leading live service franchises.
Respawn Entertainment is seeking a Senior VFX Artist who is as passionate about growing people as they are about making great effects. In this role, you will create and implement high-quality real-time VFX that bring Legends, weapons, and seasonal moments to life - reporting to the Senior VFX Director and collaborating closely with Art, Design, Animation, and Engineering. Beyond your own craft, you will play an active role in mentoring, guiding, and supporting the career development of the VFX team, helping build the kind of environment where artists do their best work.
Responsibilities
โ€ข Create and implement high-quality real-time VFX for legend abilities, weapons, seasonal content, and gameplay moments, with a focus on effects that feel impactful, polished, and competitive.
โ€ข Help define and maintain the visual quality bar for VFX across seasonal updates, weapon releases, character abilities, and gameplay moments.
โ€ข Actively mentor and guide VFX artists on the team - investing in their growth, helping them develop their craft, and supporting their long-term career goals.
โ€ข Lead career development conversations, including goal-setting, performance feedback, and identifying opportunities for artists to stretch and grow.
โ€ข Lead VFX problem-solving for complex content, including visual polish, performance constraints, and technical issues across the content pipeline.
โ€ข Collaborate closely with Art, Design, Animation, and Engineering to develop effects that support gameplay, improve clarity, and strengthen the visual identity of Apex Legends.
โ€ข Contribute to visual direction and help evolve Apex's real-time VFX language, supporting production planning to ensure work is scoped and delivered effectively.
Qualifications
โ€ข 5+ years of professional experience as a real-time VFX artist in the games industry.
โ€ข Strong portfolio of shipped in-game real-time VFX work; portfolio examples that showcase bombastic, gritty combat and VFX-driven player intensity are a strong plus.
โ€ข A genuine passion for mentoring and guiding other artists - someone who finds as much satisfaction in a teammate's breakthrough as in their own shipped work.
โ€ข People management experience, including supporting career growth, providing regular feedback, and leading team members through development goals, is a plus.
โ€ข Proficiency with relevant DCC tools such as Maya, Houdini, Photoshop, or Substance Designer, and experience implementing your own work within a game engine or proprietary toolset.
โ€ข Strong cross-discipline communication and collaboration skills with a proactive approach to feedback and problem-solving.
โ€ข Passion for making and playing games.
โ€ข Experience with first-person games, sci-fi art direction, or live-service seasonal content is a plus.
โ€ข Shipped AAA game credit is a plus.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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