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Full Time Real Time Vfx Artist Jobs (NOW HIRING)

A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of styles ... Employment Type: FULL_TIME

A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of styles ... that other artists rely on * Experience managing or directing the work of outsource or co ...

Vfx Artist

Tulsa, OK

$85K - $95K/yr

As a VFX Artist, you will play a crucial role in creating visually stunning effects for various ... Ensure all visual effects are delivered on time and within project specifications. * Work closely ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Principal Technical VFX Artist

Cary, NC · On-site

$117K - $140K/yr

Real-time FX portfolio required, shipped titles carry more weight than student work * Deep ... artist from a visual one * Strong understanding of GPU performance - draw calls, particle costs ...

THE ROLE Agency 15 is looking for a VFX Generalist to own video editing, 2D/3D animation, and ... Real experience with AI video/image generation tools (Seedance 2.0, Veo, Gemini, Runway, Kling ...

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Full Time Real Time Vfx Artist information

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How much do full time real time vfx artist jobs pay per year?

As of Sep 6, 2026, the average yearly pay for full time real time vfx artist in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Real Time Vfx Artist vs Part Time Real Time Vfx Artist?

AspectFull Time Real Time Vfx ArtistPart Time Real Time Vfx Artist
Work HoursTypically 40+ hours per weekLess than 20 hours per week
Employment StatusFull-time employeeFreelancer or part-time contractor
CredentialsUsually requires a degree in VFX, animation, or related fieldMay have similar credentials but often more flexible
Work EnvironmentStudio or office setting, collaborative projectsRemote or freelance projects, flexible schedule

Full Time Real Time Vfx Artists work full-time in studio environments, focusing on continuous project development, while Part Time Real Time Vfx Artists typically work on a flexible, project-based basis, often remotely. Both roles require similar skills, but employment structure and hours differ significantly.

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What states have the most Full Time Real Time Vfx Artist jobs?

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The top searched job categories for Full Time Real Time Vfx Artist jobs are:

Infographic showing various Full Time Real Time Vfx Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 73% Full Time, 21% Part Time, and 4% Contract. Highlights an 78% Physical, 2% Hybrid, and 20% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

VFX Artist with AVALANCHE STUDIOS

CROSSMARK1

New York, NY • On-site

Full-time

Re-posted 9 days ago


CROSSMARK rating

5.1

Company rating: 5.1 out of 10

Based on 115 frontline employees who took The Breakroom Quiz

48th of 52 rated marketing agency


Job description

Company Description
Avalanche Studios is an independent AAA developer dedicated to creating huge open worlds, full of explosive, emergent game play. You probably know us as the creator of the Just Cause franchise, with Just Cause 3 being our most recent title. We're also the developer of Mad Max, which was released in September of 2015. We created the critically acclaimed XBLA/PSN twin stick shooter Renegade Ops, we manage more than 6 million players in the online world of the Hunter, and are currently hard at work on several future projects. Here's a look into our world.
Job Description

Avalanche Studios is currently looking for a REAL TIME VFX Artist to work on the development of high-profile projects for PS4 and Xbox One. The focus and majority of time will be spent creating, implementing and optimizing particle visual effects. Examples include fire, smoke, explosion trails and sparkle bursts. The ideal candidate feels comfortable in a team environment and is able to deliver compelling special effects for an original IP. You will work with the Art Director and the Lead Artist to create visually stunning effects utilizing the Avalanche engine. This is a huge opportunity for a driven effect artist to be able to help manage, research and evolve the Avalanche effects pipeline and expertise to create amazing visual effects. Avalanche Studios is developing for next gen platforms.

Qualifications

Required qualifications

  • 3+ years minimum experience in the game industry on a AAA game.
  • Expert in creating high-quality particle effects and textures
  • A portfolio showcasing high-quality effects reel and high resolution effect textures
  • The ability to view visual reference of an effect, deconstruct it and subsequently re-create it in a real-time game engine is essential
  • Strong knowledge of environmental effects, cloth simulations, lighting and dynamics
  • High proficiency in technical problem solving
  • Knowledge of Photoshop, Maya, Adobe After Effects and 3D Studio Max

Desired qualifications

  • Experience working with and knowledge of PS4 and Xbox One hardware
  • Experience creating real time effects through proprietary engines
  • Experience in writing scripts/plugins in MEL, C/C++ for Maya
  • Experience in creating real time shaders and post effects

Required experience:

  • AAA Game Development: 3 years
  • Photoshop, Maya, Adobe After Effects or 3D Studio Max: 1 year
  • C++: 1 year
Additional Information

Job Type: Full-time

Job Location:

  • New York City, NY

What CROSSMARK employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


CROSSMARK logo

About CROSSMARK

Sourced by ZipRecruiter

CROSSMARK had completed 55 mergers and acquisitions in its quest to become a national sales agency, managing brands, and performing sales functions for manufacturers and performing in-store merchandising services at retailers nationwide. The same year, we expanded our operations to Canada to broaden our impact in North America. And in 2013 we acquired Chicago-based agencies Marketing Werks and PromoWorks to deliver end-to-end shopper marketing and engagement—both in store and out. The fusion of talents and expertise among these agencies, with CROSSMARK at the core, has empowered us to deliver a leading, all-encompassing, and completely integrated Marketing Services arm to our organization. Company milestones and service expansions have only been possible because of the true beating heart of CROSSMARK: our people. Our dedicated and passionate employees work hard to provide clients with the best opportunities to drive sales, to see brands thrive, and to create lasting connections. We’re excited for what’s next in our ever-evolving company—and we hope you’ll join us for the journey ahead.

Industry

Business management consulting

Company size

10,000+ Employees

Headquarters location

Plano , TX, US