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Console Game Tester Jobs (NOW HIRING)

Design, implement & deploy an AI-assisted test automation framework that incorporates testing of ... Native Console, Web and Cloud based gaming applications (Preferred) Knowledge, Skills, & Abilities

Design, implement & deploy an AI-assisted test automation framework that incorporates testing of ... Native Console, Web and Cloud based gaming applications (Preferred) Knowledge, Skills, & Abilities

Console game development sounds really cool but probably wouldn't transfer over as well. TI-86 ... Testing. The heart of our workflow is a full suite of end-to-end tests that we rely on to rapidly ...

Console game development sounds really cool but probably wouldn't transfer over as well. TI-86 ... Testing. The heart of our workflow is a full suite of end-to-end tests that we rely on to rapidly ...

... Console gaming organizations) * Possess deep customer relationships at mid to executive levels ... testing & support, Software architecture/design & development, Product Validation and ...

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Console Game Tester information

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How much do console game tester jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for console game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

How do I become a game tester?

To become a console game tester, you should have a strong understanding of video games, good attention to detail, and the ability to identify bugs and issues. Many testers have prior experience in gaming or related fields and may need to pass a skills assessment or demonstrate knowledge of testing tools. Entry-level positions often require a high school diploma or equivalent, and some companies may prefer candidates with familiarity with game development or quality assurance processes.

How much does a gaming tester make?

A console game tester typically earns between $10 and $20 per hour, with annual salaries ranging from approximately $20,000 to $40,000 depending on experience and location. Entry-level testers often start at the lower end, while experienced testers or those working for larger companies may earn higher wages. The role may require testing on various gaming consoles and reporting bugs using specialized tools.

How do I become a game tester for PlayStation?

To become a PlayStation game tester, you should have strong attention to detail, good communication skills, and a passion for gaming. Typically, companies look for candidates with prior gaming experience, familiarity with testing procedures, and the ability to identify bugs and issues. Applying through official company careers pages or game development studios' job listings is the standard approach.

What are the key skills and qualifications needed to thrive in the Console Game Tester position, and why are they important?

To thrive as a Console Game Tester, you need strong attention to detail, analytical skills, and familiarity with gaming platforms, often supported by a basic understanding of software testing concepts or related certifications. Experience with bug tracking tools like JIRA, test case management software, and familiarity with various console gaming systems are common technical requirements. Excellent communication, patience, and problem-solving abilities help testers provide clear feedback and work effectively within development teams. These skills are essential for accurately identifying issues, collaborating with developers, and ensuring a high-quality gaming experience for end users.

What is a Console Game Tester job?

A Console Game Tester is responsible for playing video games on gaming consoles (such as PlayStation, Xbox, or Nintendo) to identify bugs, glitches, and other issues before a game's release. They follow test plans, document problems, and report them to the development team for fixing. Testers ensure the game runs smoothly, meets quality standards, and provides a great player experience. This role requires attention to detail, patience, and strong communication skills.

Do game testers actually get paid?

Yes, game testers, including console game testers, are paid employees or contractors who earn wages or salaries for their work testing video games. Compensation varies by company and location but typically includes hourly pay or project-based fees, and testers often need to have specific skills or experience in gaming and quality assurance. Payment is a standard part of the job, which may also involve working flexible hours or overtime during testing phases.

What does a typical day look like for a Console Game Tester?

A typical day for a Console Game Tester involves playing pre-release versions of video games on various consoles, carefully documenting any bugs or issues encountered, and submitting detailed reports through specialized tracking systems. Testers often follow structured test cases but are also encouraged to explore games creatively to discover unexpected errors or glitches. Collaboration with developers, QA leads, and fellow testers is a key part of the workflow, as clear communication is necessary to clarify issues and verify fixes. Deadlines can be tight near release, so adaptability and time management are important. Over time, experienced testers may take on advanced roles such as lead tester or move into other areas of game development or quality assurance.

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Infographic showing various Console Game Tester job openings in the United States as of June 2026, with employment types broken down into 87% Full Time, 3% Part Time, and 10% Contract. Highlights an 83% In-person, 7% Hybrid, and 10% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.
Staff Software Development Engineer in Test

Staff Software Development Engineer in Test

Sony Interactive Entertainment

Aliso Viejo, CA • On-site

Full-time

Posted 3 days ago


Job description

Job Summary:
Sony Interactive Entertainment is a dynamic technology company, delivering cutting-edge hardware and network services as part of the PlayStation brand. They are seeking a highly technical Staff Software Development Engineer in Test (SDET) to lead the design and implementation of scalable test automation frameworks and quality engineering solutions for PlayStation subscription products and streaming experiences across multiple platforms.
Responsibilities:
• Define and drive enterprise-level QE and automation strategy for Subscription platform
• Architect scalable, maintainable, and reusable automation frameworks across web, mobile, console, and connected device ecosystems
• Promote a shift-left quality engineering mindset through early engagement, automation-first strategies, and scalable testing practices
• Drive observability initiatives by building dashboards, metrics, and quality visualization systems that improve visibility into release health, automation coverage, and platform reliability
• Partner across business, product, engineering, and platform teams to align QE strategy with broader organizational and customer experience goals
• Drive adoption of modern quality engineering practices focused on intelligent automation, AI-assisted testing, and continuous improvement
• Contribute reusable tools, frameworks, and best practices that improve engineering efficiency and encourage cross-team collaboration
• Lead automation initiatives for end-to-end subscription and streaming workflows, including authentication, commerce, entitlement validation, lifecycle management, retention journeys, and experiences across multiple platforms
• Design and implement AI-assisted quality engineering solutions and integrate into day-to-day engineering practices
• Develop and enhance automation solutions using Python, JavaScript/TypeScript, XCUITest, Selenium/Appium, and API/backend automation tools
• Lead testing initiatives across cloud gaming experiences, subscription services, gaming console devices, and cross-device ecosystems
• Build automation and validation strategies for native mobile applications, APIs, backend services, and distributed systems
• Partner with globally distributed teams to ensure high-quality releases and continuous delivery
• Build and maintain CI/CD pipelines and automation infrastructure using Jenkins, GitHub Actions, Docker, Kubernetes, and cloud-native tooling
• Establish quality reporting and operational insights that support data-driven engineering and release decisions
• Mentor and coach SDETs and QE engineers across teams on automation best practices, AI adoption, and quality engineering excellence
• Participate in architecture reviews and provide quality-focused technical leadership during feature design and implementation
• Lead defect triage, root cause analysis, production validation, and release readiness activities
Qualifications:
Required:
• Bachelor’s degree or equivalent in Computer Science, Engineering, or related field
• 10+ years of experience in Software Development Engineering in Test, Quality Engineering, or Test Automation
• Proven experience leading large-scale automation architecture and QE strategy initiatives
• Strong hands-on programming experience in Python, JavaScript/TypeScript
• Strong hands-on experience with XCUITest, Appium, Selenium, and API automation frameworks
• Experience developing automation for streaming, media playback, or cloud gaming applications
• Experience testing mobile devices, gaming consoles, connected devices, or multi-device environments
• Hands-on experience integrating AI technologies into QE workflows and day-to-day testing practices
• Strong understanding of CI/CD pipelines, distributed systems, test framework design, and end-to-end automation strategies
• Experience with Jenkins, GitHub Actions, Docker, Kubernetes, and Git-based workflows
• Experience with subscription-based consumer products or digital subscription platforms
• Strong expertise in API, backend, and microservices testing
• Excellent debugging, analytical, and problem-solving skills
• Strong communication and leadership abilities with experience mentoring engineers across organizations
• 1+ years hands on experience building AI-powered QE tooling or internal developer productivity tools
Preferred:
• Experience working on subscription or retention-focused products
• Experience testing commerce/payment systems and entitlement services
• Experience with live streaming platforms or video delivery systems
• Experience with React Native or cross-platform frameworks
• Experience developing or testing, console, or gaming platforms
• Exposure to SDK testing
• Familiarity with observability and monitoring platforms
• Experience with performance, scalability, and reliability testing
• Exposure to accessibility (a11y) and localization (l10n) testing practices
Company:
Sony is a multinational conglomerate producing electronics, entertainment content, and gaming products, including PlayStation. Founded in 1993, the company is headquartered in San Mateo, USA, with a team of 10001+ employees. The company is currently Late Stage.