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Computer Science Game Development Jobs (NOW HIRING)

Master's degree in computer science, Game Development, or a related field. * Experience with implementing Unity based products for production use is a must. 8+ years of experience in XR and Unity ...

Participated both on developing new games and development for live operations. * Must have excellent written and verbal communications skills. * Bachelor's degree (or higher) in Computer Science.

Actively participate in the game development process, engaging the team and resolving issues ... Bachelor's Degree in Math, Statistics, Economy, Engineering, or Computer Science; or demonstrated ...

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Computer Science Game Development information

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$32.5K

$108.5K

$180K

How much do computer science game development jobs pay per year?

As of Jun 18, 2026, the average yearly pay for computer science game development in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a Computer Science Game Development job?

A Computer Science Game Development job involves designing, programming, and optimizing video games using principles of computer science. Professionals in this role work with game engines, graphics programming, artificial intelligence, and software development techniques to create interactive experiences. They collaborate with artists, designers, and other developers to ensure seamless gameplay and technical performance. This field requires expertise in programming languages like C++ and Python, as well as understanding algorithms, physics, and networking.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that approximately 80% of the game's value comes from 20% of its features or content. Developers often focus on the most impactful elements to optimize resources and improve player experience, making prioritization and scope management essential skills in this field.

Is 30 too old to get into game dev?

Computer Science game development is accessible to individuals of any age, and many successful developers start later in life. Skills such as programming, understanding game engines like Unity or Unreal, and building a portfolio are more important than age. Continuous learning and practical experience are key to entering the field at any age.

Will game dev be replaced by AI?

Computer science game development involves creative problem-solving, programming, and design skills that are difficult for AI to fully replicate. While AI tools can assist with tasks like asset generation and testing, human developers are essential for creating engaging, innovative games and overseeing the development process.

What are common challenges faced by professionals in Computer Science Game Development roles?

Professionals in Computer Science Game Development often encounter challenges such as optimizing game performance across multiple platforms, debugging complex systems, and integrating new technologies while meeting tight deadlines. Team members frequently coordinate with designers, artists, and other developers, requiring strong collaboration and adaptability to shifting project requirements. Balancing innovation with technical constraints is another common aspect of the role. Staying up to date with evolving tools and industry standards is essential for long-term success in this fast-paced environment.

What are the key skills and qualifications needed to thrive in the Computer Science Game Development position, and why are they important?

To thrive in Computer Science Game Development, you need a strong grasp of programming languages (such as C++, C#, or Python), computer graphics, algorithms, and software engineering principles, usually demonstrated by a relevant degree or portfolio. Experience with popular game engines like Unity or Unreal, familiarity with version control systems (e.g., Git), and, in some cases, certifications in game development are highly valuable. Creative problem-solving, strong teamwork, and effective communication are essential soft skills for collaborating with artists, designers, and engineers. These skills are critical for building efficient, engaging games and for working effectively within multidisciplinary development teams.

Can you work as a game developer with a computer science degree?

Yes, a computer science degree is a common qualification for game developers, as it provides foundational knowledge in programming, algorithms, and software development. Many game developers use languages like C++ or C# and tools such as Unity or Unreal Engine, and a strong understanding of these skills can enhance employability in the industry.
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What are the most commonly searched types of Computer Science Game Development jobs? The most popular types of Computer Science Game Development jobs are:
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Infographic showing various Computer Science Game Development job openings in the United States as of June 2026, with employment types broken down into 87% Full Time, 11% Part Time, and 2% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Visiting Assistant Professor of Computer Science AF7785

The OSU/A&M System

Stillwater, OK • On-site

Full-time

Posted 6 days ago


Job description

Campus

OSU-Stillwater

Contact Name & Email

Dr. Roger Mailler, roger.mailler@okstate.edu

Work Schedule

TBD

Appointment Length

9 months or less

Hiring Range

Commensurate with education and experience

Priority Application Date

While applications will be accepted until a successful candidate has been hired, interested parties are encouraged to submit their materials by June 30, 2026, to ensure full consideration.

Special Instructions to Applicants

To apply, please submit a letter of application, curriculum vitae, research statement, teaching philosophy, and contact information from a minimum of three professional references. For questions or more information, please contact faculty-search@cs.okstate.edu.

About this Position

The Oklahoma State University Department of Computer Science invites applications for a Visiting Assistant Professor of Computer Science. We seek candidates with teaching interests in game development, game design, and GPU pipeline programming, supported by a strong record of teaching and curriculum development across core Computer Science domains. The position begins August 15, 2026.

Responsibilities: 

The successful candidate will contribute to the department’s educational, research, and outreach mission. Specific expectations include:

  • Teaching undergraduate and graduate courses in game development, game design, GPU pipeline programming, and core CS areas.
  • Developing new courses and contributing to curriculum growth in both online and in-person formats.
  • Supporting OSU’s land-grant mission through excellence in teaching and community outreach.
  • Contributing to the department’s online certificate and degree programs.
  • Developing an introductory online high school concurrent computer science course as part of the Cowboy Concurrent Academy.

About the Department of Computer Science

The OSU Department of Computer Science (https://cs.okstate.edu) is strongly committed to excellence in research, teaching, and outreach.  The Department offers B.S., M.S., and Ph.D. degrees in Computer Science, a B.S. degree in Applied Computer Programming, and two new interdisciplinary M.S. programs in Artificial Intelligence and Data Science. The Department also offers online courses to students at remote sites.  Our recent student enrollment is approximately 420 undergraduate and 100 graduate students across all our majors with expected continued growth over the coming years.

About Oklahoma State University

With a 130-year history, Oklahoma State University is one of the nation's most comprehensive land-grant university systems. The OSU System has over 34,000 students, 7,400 employees, and campuses in Stillwater, Tulsa, Oklahoma City, and Okmulgee. Exceptional strengths in the sciences, social sciences, and arts and humanities in the College of Arts and Sciences as well as institutional strengths in engineering, agriculture, and business are distinguishing features of the University.

Stillwater is a growing community consistently winning awards for best places to live, most recently in Money Magazine. It is about a 1-hour drive from both Oklahoma City and Tulsa.  The addition of commercial air travel, wide availability of gigabit internet, and the McKnight Center for the Performing Arts enhance Stillwater’s vibrant culture. The cost of housing is roughly 80% of the national average.

To apply, please submit a letter of application, curriculum vitae, research statement, teaching philosophy, and contact information from a minimum of three professional references. For full consideration, please submit application materials by June 30, 2026.  For questions or more information, please contact faculty-search@cs.okstate.edu.

Required Qualifications
  • Ph.D. in Computer Science or a closely related discipline.
    (degree must be conferred on or before agreed upon start date)

Skills, Proficiencies, and/or Knowledge:

  • Demonstrated ability to develop new courses and deliver instruction in both online and in-person formats.
  • Effective communication and interpersonal skills, with the ability to effectively mentor students and collaborate with colleagues.
Preferred Qualifications
  • Research experience in game development, game design, or related areas.
  • Record of successful college or university-level teaching and student mentorship.