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Computer Graphics Engineer Jobs in Minnesota (NOW HIRING)

Senior Systems Engineer

New Hope, MN · On-site

$109K - $149K/yr

Visio and CAD experience. * Mechanical engineering degree is beneficial but not necessary ... Advanced experience with BAS software, databases, and UI/graphics * Strong HVAC systems knowledge ...

Senior Systems Engineer

New Hope, MN · On-site

$110K - $145K/yr

Visio and CAD experience. * Mechanical engineering degree is beneficial but not necessary ... Advanced experience with BAS software, databases, and UI/graphics * Strong HVAC systems knowledge ...

... graphics/visual aide creation skills. · Understanding and practical application of FMEA. · ... computer programs at an intermediate level. Preferred languages: VBA or Visual Basic, Python ...

... graphics/visual aide creation skills. • Understanding and practical application of FMEA. • ... computer programs at an intermediate level. Preferred languages: VBA or Visual Basic, Python ...

Controls Engineer (Onsite)

Winona, MN · On-site

$85K - $105K/yr

Support the implementation of new projects by configuring control modules and HMI graphics ... Operates a computer and other office equipment such as a copy machine and printer. Frequently

Software Engineer, Senior

Saint Paul, MN · On-site

$120K - $150K/yr

... degree in Computer/Software Engineering, Computer Science or similar field. * 5-9+ years ... Graphical User Interface application development, including associated design patterns (e.g. MVC ...

Technical Positions Engineering Tool & Die Programming/Computer Operations Graphic Designer/Art Web Design Professional Positions Management Sales & Marketing Customer Service Accounting/Finance ...

Showing results 41-60

Computer Graphics Engineer information

See Minnesota salary details

$135.6K

$158.7K

$170.9K

How much do computer graphics engineer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for computer graphics engineer in Minnesota is $158,726.00, according to ZipRecruiter salary data. Most workers in this role earn between $137,100.00 and $169,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the computer graphics engineer position, and why are they important?

To thrive as a Computer Graphics Engineer, a strong background in computer science, mathematics, and expertise in graphics programming (such as OpenGL, DirectX, or Vulkan) is essential, often supported by a relevant degree. Familiarity with 3D modeling tools, real-time rendering engines, and version control systems is common, and professional certifications or coursework in graphics can be advantageous. Problem-solving abilities, attention to detail, and effective teamwork skills set standout candidates apart in collaborative engineering environments. These skills enable engineers to develop efficient, visually impressive graphics solutions while working seamlessly with interdisciplinary teams.

What is a computer graphics engineer?

A Computer Graphics Engineer designs and develops algorithms, software, and hardware for rendering images, animations, and visual effects. They work with programming languages like C++, OpenGL, and Vulkan to optimize graphics performance for applications such as video games, simulations, and virtual reality. Their role involves problem-solving in areas like shading, rendering pipelines, and real-time graphics.

What are the typical day-to-day responsibilities of a computer graphics engineer?

As a Computer Graphics Engineer, your day-to-day responsibilities typically include designing, developing, and optimizing graphics algorithms for rendering engines, collaborating closely with artists and other engineers to integrate new visual features, and troubleshooting performance issues in real-time applications. You may also be involved in creating or extending tools for content creation, prototyping new visual effects, and staying updated with advancements in graphics technologies. Depending on the company, you might participate in code reviews, sprint planning, and cross-disciplinary meetings to ensure project goals and visual quality standards are met. This role offers a dynamic work environment, where creativity and technical problem-solving are both highly valued.

What are the most commonly searched types of Computer Graphics Engineer jobs in Minnesota? The most popular types of Computer Graphics Engineer jobs in Minnesota are:
What are popular job titles related to Computer Graphics Engineer jobs in Minnesota? For Computer Graphics Engineer jobs in Minnesota, the most frequently searched job titles are:
What job categories do people searching Computer Graphics Engineer jobs in Minnesota look for? The top searched job categories for Computer Graphics Engineer jobs in Minnesota are:
Infographic showing various Computer Graphics Engineer job openings in Minnesota as of August 2026, with employment types broken down into 88% Full Time, 6% Part Time, and 6% Nights. Highlights an 100% In-person job distribution, with an average salary of $158,726 per year, or $76.3 per hour.

Senior Systems Engineer

Horwitz

New Hope, MN • On-site

$109K - $149K/yr

Full-time

Posted 13 days ago


Job description

At Horwitz, we don’t just offer jobs—we build careers. For over 100 years, we’ve been a leader in HVAC, plumbing, electrical services, delivering exceptional service while fostering a supportive and innovative workplace. Joining our team means working with passionate professionals in a culture built on safety, accountability, professionalism, motivation, curiosity, and a can-do attitude.


We’re committed to your growth with training, mentorship, and advancement opportunities. Along with competitive benefits—you’ll be part of a company that values its employees and makes a positive impact in the community. Join Horwitz and become part of a legacy of excellence and opportunity.


POSITION OVERVIEW:

The Senior Systems Engineer is responsible for the design, engineering, and implementation of Building Automation Systems across commercial and institutional projects. This role owns the engineering lifecycle—from submittals and control drawings through software, database architecture, and user interface design. This position requires a highly self-sufficient engineer who can translate construction documents into clean, executable control systems, support field startup and commissioning, and deliver systems that are stable, maintainable, and trusted by operators.

RESPONSIBLITIES/DUTIES:

These responsibilities generally describe the nature of the position and may not be all inclusive:

  • Engineering & Design:
    • Develop complete BAS submittals, including system architecture, sequences of operation, points lists, and network diagrams
    • Produce clear, constructible control drawings and wiring diagrams
    • Interpret construction documents, specifications, and intent into executable control strategies
    • Ensure engineering designs are technically sound, consistent, and field-ready
  • Software & Programming:
    • Design and implement BAS controller and supervisory software
    • Develop and maintain reusable control logic and engineering standards
    • Support system startup, testing, and optimization
    • Diagnose and resolve complex software and sequence issues
  • Database Development:
    • Build structured BAS databases, including points, alarms, trends, histories, and schedules
    • Enforce naming conventions and long-term maintainability
    • Optimize databases for performance, clarity, and serviceability
  • Technical Leadership & Field Support:
    • Serve as a technical resource to technicians, project managers, and commissioning agents
    • Support startup, commissioning, and troubleshooting of complex systems
    • Review field feedback and adjust engineering designs as needed
    • Contribute to standardization, templates, and best-practice documentation
  • Continuous Improvement:
    • Stay updated on emerging technologies and recommend advancements to enhance system capabilities.
    • Identify opportunities for process improvement through automation.

 

SKILLS/ABILITES:

  • Knowledge of plans and specifications
  • Knowledge of mechanical equipment
  • Proficiency in programming languages
  • Knowledge of industrial protocols (e.g., Modbus, BACnet, Ethernet/IP).
  • Working knowledge or Microsoft office tools
  • Strong analytical and problem-solving skills.
  • Excellent communication and teamwork abilities.
  • Ability to manage multiple projects and meet deadlines.

EDUCATION/EXPERIENCE:

  • 6+ years in Building Automation/Controls Industry
  • Visio and CAD experience.
  • Mechanical engineering degree is beneficial but not necessary.
  • Demonstrated expertise in BAS submittals, control drawings, and system design
  • Advanced experience with BAS software, databases, and UI/graphics
  • Strong HVAC systems knowledge and controls sequencing capability
  • Proven ability to work independently and manage multiple projects