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Computer Graphics Engineer Jobs in Minnesota (NOW HIRING)

C++ Developer (QT) - 3 Openings

Saint Paul, MN · On-site

$49.50 - $66.75/hr

S. or M.S (Preferred) in a discipline such as Computer Science. • 6+ years of software ... • Graphics programming • Jira • Jenkins Preferred • GUI development experience: Qt/QML ...

Emphasizes geometric thinking over memorization and connects concepts to architecture, engineering, and computer graphics applications. * Curriculum Awareness & Adaptive Instruction: Familiar with ...

Geometry Tutor

Edina, MN · Remote

$40/hr

Emphasizes geometric thinking over memorization and connects concepts to architecture, engineering, and computer graphics applications. * Curriculum Awareness & Adaptive Instruction: Familiar with ...

Packaging Engineer

Saint Paul, MN · On-site

$70K - $90K/yr

Collaborate with Marketing to design packaging with integrated graphics. * Participate in trade ... Standard office equipment (computer, phone, copier, printer, calculator). * Light industrial ...

Packaging Engineer

Saint Paul, MN · On-site

$70K - $90K/yr

Collaborate with Marketing to design packaging with integrated graphics. * Participate in trade ... Ability to sit for extended periods and perform computer-based work. * Ability to bend, reach ...

Emphasizes geometric thinking over memorization and connects concepts to architecture, engineering, and computer graphics applications. * Curriculum Awareness & Adaptive Instruction: Familiar with ...

... data science, engineering, and advanced mathematics. * Conceptual Teaching & Problem-Solving ... linear algebra to computer graphics, machine learning, and quantum mechanics applications.

... data science, engineering, and advanced mathematics. * Conceptual Teaching & Problem-Solving ... linear algebra to computer graphics, machine learning, and quantum mechanics applications.

... data science, engineering, and advanced mathematics. * Conceptual Teaching & Problem-Solving ... linear algebra to computer graphics, machine learning, and quantum mechanics applications.

PCB Layout

Plymouth, MN

$90K - $120K/hr

For over 50 years, Banner Engineering has been at the forefront of industrial automation. We offer ... Designing and redesigning PCBs from schematics and design requirements within the Mentor Graphics ...

PCB Layout

Plymouth, MN · On-site

$90K - $120K/yr

For over 50 years, Banner Engineering has been at the forefront of industrial automation. We offer ... Designing and redesigning PCBs from schematics and design requirements within the Mentor Graphics ...

Controls Engineer

Fridley, MN

$86K - $111K/yr

Minco is seeking a skilled Controls Engineer to design, develop, and optimize control systems for our manufacturing processes. This role focuses on motion control, test & data acquisition, SCADA, and ...

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Computer Graphics Engineer information

See Minnesota salary details

$135.6K

$158.7K

$170.9K

How much do computer graphics engineer jobs pay per year?

As of Jun 12, 2026, the average yearly pay for computer graphics engineer in Minnesota is $158,726.00, according to ZipRecruiter salary data. Most workers in this role earn between $137,100.00 and $169,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Computer Graphics Engineer position, and why are they important?

To thrive as a Computer Graphics Engineer, a strong background in computer science, mathematics, and expertise in graphics programming (such as OpenGL, DirectX, or Vulkan) is essential, often supported by a relevant degree. Familiarity with 3D modeling tools, real-time rendering engines, and version control systems is common, and professional certifications or coursework in graphics can be advantageous. Problem-solving abilities, attention to detail, and effective teamwork skills set standout candidates apart in collaborative engineering environments. These skills enable engineers to develop efficient, visually impressive graphics solutions while working seamlessly with interdisciplinary teams.

What is a Computer Graphics Engineer job?

A Computer Graphics Engineer designs and develops algorithms, software, and hardware for rendering images, animations, and visual effects. They work with programming languages like C++, OpenGL, and Vulkan to optimize graphics performance for applications such as video games, simulations, and virtual reality. Their role involves problem-solving in areas like shading, rendering pipelines, and real-time graphics.

What are the typical day-to-day responsibilities of a Computer Graphics Engineer?

As a Computer Graphics Engineer, your day-to-day responsibilities typically include designing, developing, and optimizing graphics algorithms for rendering engines, collaborating closely with artists and other engineers to integrate new visual features, and troubleshooting performance issues in real-time applications. You may also be involved in creating or extending tools for content creation, prototyping new visual effects, and staying updated with advancements in graphics technologies. Depending on the company, you might participate in code reviews, sprint planning, and cross-disciplinary meetings to ensure project goals and visual quality standards are met. This role offers a dynamic work environment, where creativity and technical problem-solving are both highly valued.

What are the most commonly searched types of Computer Graphics Engineer jobs in Minnesota? The most popular types of Computer Graphics Engineer jobs in Minnesota are:
What are popular job titles related to Computer Graphics Engineer jobs in Minnesota? For Computer Graphics Engineer jobs in Minnesota, the most frequently searched job titles are:
What job categories do people searching Computer Graphics Engineer jobs in Minnesota look for? The top searched job categories for Computer Graphics Engineer jobs in Minnesota are:
Infographic showing various Computer Graphics Engineer job openings in Minnesota as of June 2026, with employment types broken down into 97% Full Time, 2% Part Time, and 1% Contract. Highlights an 82% Physical, 4% Hybrid, and 14% Remote job distribution, with an average salary of $158,726 per year, or $76.3 per hour.

C++ Developer (QT) - 3 Openings

DivIHN

Saint Paul, MN • On-site

$49.50 - $66.75/hr

Contractor

Posted 19 hours ago


Job description

For further inquiries about this opportunity, please contact our Talent Specialist, Lavanya at (224) 369 0873 or Marshelin at (224) 507-1280 or Hema at (630) 847-0275 or Vijay at (630) 847-1776
Title: C++ Developer (QT) - 3 Openings
Location: Onsite at St. Paul, MN
Duration: 12 Months with possible extension/conversion
Hours: 8 AM - 5 PM
Only W2 candidates are eligible for this position. Third-party or C2C candidates will not be considered
Position Summary
This is a technical role with the candidate expected to be a critical contributor to building compelling products within the client's Electrophysiology Division. The individual will participate in the development and deployment of the system and software architecture to support our development programs. Design, develop, and document software applications embedded in diagnostic and interventional cardiology devices. Participate in all phases of the software lifecycle, including concept development, requirements, design, implementation, and testing.
Primary Duties And Responsibilities
• Apply solid software design skills to develop medical devices to meet specific performance requirements and deliver on goals according to product development quality system. These activities include developing requirements specifications, design, implementation and testing of software and embedded software algorithms or/and general Linux applications and GUIs. These algorithms include real-time 3D location tracking, real-time 3D anatomical model creation and intracardiac signal visualization.
• As a team member, contribute significantly to the completion of various project activities, from definition, identifying software functional requirements, implementation, code reviews, and final release according to medical device development processes.
• Create and implement software/test plans/protocols and generate test reports to ensure software/firmware design meets the specifications and quality system requirements.
• Work closely with cross-functional team, including design reviews with QA, RA, test engineers, and hardware engineers to ensure the firmware design meets the product requirements, including safety, reliability and serviceability. Be creative and innovative in the product development process.
• Make, recommend or justify critical technical decisions in product design. The decision should be based on broad investigation and testing.
• Document and transfer developed solutions to the manufacturing team for mass production and provide technical support and sustaining development in launch phase.
Required Skills
Qualifications (Knowledge, Skills & Abilities):
Minimum

• B.S. or M.S (Preferred) in a discipline such as Computer Science.
• 6+ years of software development or equivalent (e.g., 4+ years of Ph.D. research experience in Computer Science)
• Experience with creating and managing requirements and translating them into effective architectures and software design
• An understanding of requirements for, and experience in, medical device development
• Excellent documentation skills (highly regulated development environment)
• Excellent Object-Oriented Design C++ and Qt Programming Experiences
• Operating Systems: Linux
• Software development through full product life-cycle
• Strong OpenGL Computer Shader Language or CUDA and general stream programming concept experience
• Experience with Nvidia GPU programming
• Solid understanding and experience with OpenGL 2D/3D Texture Mapping technique
• Excellent knowledge and experience in computational geometry algorithms
Top Required Skills
• Strong C++ development
• Application development experience
Nice-to-Have Skills
• OpenGL
• Qt (QT framework)
• CUDA
• Python (algorithms)
• GitHub Copilot
• Graphics programming
• Jira
• Jenkins
Preferred
• GUI development experience: Qt/QML
Daily Responsibilities
• Support ongoing development activities
• Assist the existing team with project work
• Core tasks include:
o Programming
o Debugging
o Testing
o Documentation
• Participate in general team collaboration
Education Requirement
• Bachelor's degree in:
o Computer Science OR
o Computer Engineering OR equivalent
Work Structure
• 75% Individual contribution
• 25% Team collaboration
Interview Process
• 2 rounds
• Includes onsite interview