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Computer Game Development Jobs (NOW HIRING)

Bachelor's degree in Computer Science, Engineering, or equivalent practical experience ... Job Type: R&D/Game Development * Date Posted: 06/11/2026 About Us AGS is a global company focused ...

Play-test games in development and refine math based on simulations, testing, and player feedback ... Bachelor's degree or higher in Mathematics, Statistics, Computer Science, or related field * Strong ...

Play-test games in development and refine math using simulations, testing, and player feedback ... Bachelor's degree or higher in Mathematics, Statistics, Computer Science, or related field * Strong ...

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Computer Game Development information

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$32.5K

$108.5K

$180K

How much do computer game development jobs pay per year?

As of Sep 13, 2026, the average yearly pay for computer game development in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What states have the most Computer Game Development jobs?

States with the most job openings for Computer Game Development jobs include:

Infographic showing various Computer Game Development job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 14% Part Time, and 2% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Software Engineer I, Game Development (NST)

Redmond, WA โ€ข On-site

Socket.dev
Network Securityย โ€ขย 1 - 10 employees

$94K - $141K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 5 hours ago


Key responsibilities

  • Assist in developing, writing, testing, debugging, and implementing game code using relevant programming languages.

  • Collaborate with team members to implement game-specific features to support game development projects.

  • Review, analyze, and test products under development to ensure quality and timeliness.


Job description

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES
  • Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.
  • Works with other team members to implement game specific code and other features to support game development projects.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendoโ€™s high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS
  • Understanding of core technologies, toolsets, and common workflows for video game development.
  • Ability to write clear, maintainable, and portable code.
  • Ability to solve engineering problems by applying entry level specialty.
  • Ability to read and debug other engineers' code.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

Pay Range

$94,495 โ€” $141,743 USD

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