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Character Rigger Jobs (NOW HIRING)

Senior Character Artist

Santa Monica, CA

$135K - $142K/yr

The Character Art team is looking for a highly technical and artistic Senior Character Artist to ... Monitor the needs of rigging, animation, and design to ensure clear characters in game Maintain a ...

New

Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ...

Senior Character Artist

Santa Monica, CA · On-site

$69.09 - $86.35/hr

The Character Art team is looking for a highly technical and artistic Senior Character Artist to ... Monitor the needs of rigging, animation, and design to ensure clear characters in game • Maintain ...

New

Adjunct Faculty DAA

San Jose, CA · On-site

$3.0K - $4.5K/mo

Classes include: * Character Rigging - emphasis on character rigging techniques: joints, surface binding, articulation, forward and inverse kinematics, and hierarchical node structures

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Character Rigger information

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How much do character rigger jobs pay per hour?

As of Aug 5, 2026, the average hourly pay for character rigger in the United States is $26.02, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $29.81 per hour, depending on experience, location, and employer.

What does a character rigger do?

A Character Rigger is responsible for creating digital skeletons and control systems that allow 3D characters to move realistically in animations, films, and games. They build rigs that deform correctly and provide animators with intuitive controls for posing and motion. This role requires strong knowledge of anatomy, technical skills in software like Maya or Blender, and scripting abilities for automation. Riggers work closely with animators and modelers to ensure smooth character motion and realistic deformation.

What are the key skills and qualifications needed to thrive as a character rigger?

To thrive as a Character Rigger, you need strong knowledge of anatomy, animation principles, and technical proficiency in 3D rigging, often supported by a degree in animation, computer graphics, or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Blender, and scripting languages like Python or MEL is highly valued. Attention to detail, problem-solving ability, and effective communication are key soft skills in this role. These skills and qualities enable character riggers to build functional, efficient rigs that meet animators' needs and support seamless production workflows.

What is the salary of character rigger?

The average salary for a character rigger typically ranges from $50,000 to $90,000 per year, depending on experience, location, and the complexity of projects. Skilled riggers with proficiency in tools like Maya or Blender and industry experience can earn higher salaries, especially in major entertainment hubs.

What does a typical day look like for a character rigger working on a production team?

A typical day for a Character Rigger involves creating or refining the skeletal structures and controls that allow 3D characters to move realistically in animation. You’ll often collaborate closely with animators, modelers, and technical directors to troubleshoot issues, implement feedback, and ensure rigs fit the artistic and technical requirements of the project. Daily tasks may include building new rigs, adjusting skin weights, writing scripts to automate repetitive processes, and participating in team meetings. This collaborative and iterative process helps ensure characters animate smoothly and efficiently throughout the production pipeline.

What cities are hiring for Character Rigger jobs? Cities with the most Character Rigger job openings:
What are the most commonly searched types of Character Rigger jobs? The most popular types of Character Rigger jobs are:
Who are the top companies hiring for Character Rigger jobs? The top employers for Character Rigger jobs are:
What states have the most Character Rigger jobs? States with the most job openings for Character Rigger jobs include:
Infographic showing various Character Rigger job openings in the United States as of July 2026, with employment types broken down into 25% Internship, 50% Full Time, and 25% Part Time. Highlights an 100% In-person job distribution, with an average salary of $54,114 per year, or $26 per hour.

Expression of Interest - Character Artist

AGBO

Los Angeles, CA • On-site

$130K - $136K/yr

Temporary

Re-posted 23 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Character Artist to join our Visual Effects (VFX) team. The Character Artist will be responsible for creating highly realistic and expressive character models that push the boundaries of digital art. They will collaborate with a team of artists and developers to conceptualize, design, and execute characters that enhance the narrative and emotional depth of our projects.

This is an Expression of Interest role.


Key Responsibilities:

  • Generate lifelike digi-doubles by capturing the essence and nuances of real-world models.
  • Work closely with the animation and rigging teams to ensure models are optimized for motion.
  • Participate in the creative process, offering insights and solutions to achieve the desired artistic vision.
  • Sculpt high-detail characters and creatures.
  • Create dynamic and realistic clothing for character models.
  • Stay updated with the latest industry trends and technologies to continually refine and enhance your work.
  • Performs other duties as assigned.


Qualifications & Skills:

  • 5+ years of proven experience as a Character Artist in the gaming, film, or similar industry.
  • Strong understanding of character modeling techniques and anatomy.
  • Experience with digi-doubles and creating highly realistic character models.
  • Ability to work collaboratively in a team environment and communicate effectively.
  • Passion for storytelling and a keen eye for detail.
  • Rigging experience is a plus.
  • Experience with ZBrush and Marvelous Designer preferred.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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