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Character Rigger Jobs in Florida (NOW HIRING)

Rigging Support Assist with rigging tasks under close supervision, learning safe practices for ... While previous experience in AVL is not necessary, we do expect the right attitude, character, and ...

Rigging Support Assist with rigging tasks under close supervision, learning safe practices for ... While previous experience in AVL is not necessary, we do expect the right attitude, character, and ...

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Pipefitter Welder

Tallahassee, FL · On-site

$35 - $40/hr

... character, and strive to learn. Pipefitters/welders salary is between $35-$40 per hour with ... Prepare pipe and fittings for hoisting and rigging * Able to work off ladders, man lifts and other ...

Character Rigger information

See Florida salary details

$10

$19

$27

How much do character rigger jobs pay per hour?

As of Jun 24, 2026, the average hourly pay for character rigger in Florida is $19.44, according to ZipRecruiter salary data. Most workers in this role earn between $17.26 and $22.26 per hour, depending on experience, location, and employer.

What does a Character Rigger do?

A Character Rigger is responsible for creating digital skeletons and control systems that allow 3D characters to move realistically in animations, films, and games. They build rigs that deform correctly and provide animators with intuitive controls for posing and motion. This role requires strong knowledge of anatomy, technical skills in software like Maya or Blender, and scripting abilities for automation. Riggers work closely with animators and modelers to ensure smooth character motion and realistic deformation.

How to become a character rigger?

To become a character rigger, you typically need a strong foundation in 3D modeling, animation, and rigging software such as Maya or Blender. Gaining skills in anatomy, weight painting, and scripting, along with a portfolio demonstrating rigging projects, is essential; some professionals also pursue relevant degrees or certifications in animation or computer graphics.

How much do character riggers make?

Character riggers typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Skilled riggers with proficiency in tools like Maya or Blender and a strong portfolio can command higher salaries, especially in larger studios or competitive markets.

What are the key skills and qualifications needed to thrive in the Character Rigger position, and why are they important?

To thrive as a Character Rigger, you need strong knowledge of anatomy, animation principles, and technical proficiency in 3D rigging, often supported by a degree in animation, computer graphics, or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Blender, and scripting languages like Python or MEL is highly valued. Attention to detail, problem-solving ability, and effective communication are key soft skills in this role. These skills and qualities enable character riggers to build functional, efficient rigs that meet animators' needs and support seamless production workflows.

What is the highest paying rigger job?

The highest paying rigger jobs are typically in the film, television, or aerospace industries, where specialized skills in complex rigging, safety standards, and advanced equipment are required. Senior rigging supervisors or lead riggers with extensive experience and certifications can earn six-figure salaries, especially in high-budget productions or large-scale projects.

What does a typical day look like for a Character Rigger working on a production team?

A typical day for a Character Rigger involves creating or refining the skeletal structures and controls that allow 3D characters to move realistically in animation. You’ll often collaborate closely with animators, modelers, and technical directors to troubleshoot issues, implement feedback, and ensure rigs fit the artistic and technical requirements of the project. Daily tasks may include building new rigs, adjusting skin weights, writing scripts to automate repetitive processes, and participating in team meetings. This collaborative and iterative process helps ensure characters animate smoothly and efficiently throughout the production pipeline.

What art-related jobs are about $80,000 a year?

For a Character Rigger, salaries around $80,000 annually are common in experienced roles within the video game and animation industries, especially in larger studios or tech hubs. These positions often require strong skills in 3D modeling, rigging software like Maya or Blender, and a solid portfolio. Salaries can vary based on location, experience, and company size.
What are the most commonly searched types of Character Rigger jobs in Florida? The most popular types of Character Rigger jobs in Florida are:
What are popular job titles related to Character Rigger jobs in Florida? For Character Rigger jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Character Rigger jobs in Florida look for? The top searched job categories for Character Rigger jobs in Florida are:
What cities in Florida are hiring for Character Rigger jobs? Cities in Florida with the most Character Rigger job openings:
3D Character Artist - Talent Pool (N Americas)

3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL • On-site

$115K - $121K/yr

Contractor

Posted 8 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.