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Character Rigger Jobs in California (NOW HIRING)

About the Role We're hiring an experienced Rigging Artist to develop advanced character rigs for human and quadruped characters. You'll work on facial systems, dynamic secondary motion rigs, skinning ...

Update our character rigs to improve deformation and more accurately simulate human anatomy Create math node networks to make new connections for our body and face rigs Implement blendshapes and ...

Update our character rigs to improve deformation and more accurately simulate human anatomy Create math node networks to make new connections for our body and face rigs Implement blendshapes and ...

Adjunct Faculty DAA

San Jose, CA · On-site

$3.0K - $4.5K/mo

Classes include: * Character Rigging - emphasis on character rigging techniques: joints, surface binding, articulation, forward and inverse kinematics, and hierarchical node structures

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Character Rigger information

See California salary details

$13

$25

$36

How much do character rigger jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for character rigger in California is $25.68, according to ZipRecruiter salary data. Most workers in this role earn between $22.79 and $29.42 per hour, depending on experience, location, and employer.

What does a character rigger do?

A Character Rigger is responsible for creating digital skeletons and control systems that allow 3D characters to move realistically in animations, films, and games. They build rigs that deform correctly and provide animators with intuitive controls for posing and motion. This role requires strong knowledge of anatomy, technical skills in software like Maya or Blender, and scripting abilities for automation. Riggers work closely with animators and modelers to ensure smooth character motion and realistic deformation.

What are the key skills and qualifications needed to thrive as a character rigger?

To thrive as a Character Rigger, you need strong knowledge of anatomy, animation principles, and technical proficiency in 3D rigging, often supported by a degree in animation, computer graphics, or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Blender, and scripting languages like Python or MEL is highly valued. Attention to detail, problem-solving ability, and effective communication are key soft skills in this role. These skills and qualities enable character riggers to build functional, efficient rigs that meet animators' needs and support seamless production workflows.

What does a typical day look like for a character rigger working on a production team?

A typical day for a Character Rigger involves creating or refining the skeletal structures and controls that allow 3D characters to move realistically in animation. You’ll often collaborate closely with animators, modelers, and technical directors to troubleshoot issues, implement feedback, and ensure rigs fit the artistic and technical requirements of the project. Daily tasks may include building new rigs, adjusting skin weights, writing scripts to automate repetitive processes, and participating in team meetings. This collaborative and iterative process helps ensure characters animate smoothly and efficiently throughout the production pipeline.

What are the most commonly searched types of Character Rigger jobs in California?

The most popular types of Character Rigger jobs in California are:

What are popular job titles related to Character Rigger jobs in California?

For Character Rigger jobs in California, the most frequently searched job titles are:

What job categories do people searching Character Rigger jobs in California look for?

The top searched job categories for Character Rigger jobs in California are:

What cities in California are hiring for Character Rigger jobs?

Cities in California with the most Character Rigger job openings:

Infographic showing various Character Rigger job openings in California as of August 2026, with employment types broken down into 9% Internship, 54% Full Time, 5% Part Time, 23% Temporary, and 9% Contract. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $53,405 per year, or $25.7 per hour.

Rigging Artist 1

Incessantrain

Rancho Palos Verdes, CA • On-site

$60 - $95/hr

Other

Posted 4 days ago


Job description

About the Role
We're hiring an experienced Rigging Artist to develop advanced character rigs for human and quadruped characters. You'll work on facial systems, dynamic secondary motion rigs, skinning, and deformation — collaborating with animators and modelers to ensure rigs are production-ready.

Main Responsibilities
  • Develop anatomically accurate rigs for human and quadruped characters
  • Create facial rigs and blendshapes for expressions, lip sync, and animation
  • Perform advanced skinning for high-quality deformation and volume preservation
  • Build dynamic rigs for secondary motion (hair, tails, skirts, cloth)
  • Troubleshoot and resolve complex rigging and animation issues
  • Collaborate with animators, modelers, and other departments on rig requirements
  • Mentor junior rigging artists and contribute to team knowledge sharing
Qualifications Requirements
  • 4–5 years of professional experience in character rigging
  • Proficiency in Maya; Blender is a plus
  • Experience with facial rigging, blendshapes, and secondary motion systems
  • Intermediate knowledge of MEL and Python scripting
  • Bachelor's degree in Computer Science, Animation, or related field
  • Portfolio/showreel demonstrating facial rigs, dynamic setups, and skinning quality
Nice to Have
  • Experience with Unreal Engine or Unity rigging integration
  • Ability to build custom rigging tools via scripting
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