Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Quick apply
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Senior Technical Gameplay Animator
$119K - $135K/yr
Please note: This is not a rigging position. We are looking for an animator that is capable of ... systems and character behaviors. What you will do: * Create high quality animation content ...
Senior Technical Gameplay Animator
$119K - $135K/yr
Please note: This is not a rigging position. We are looking for an animator that is capable of ... systems and character behaviors. What you will do: * Create high quality animation content ...
Senior Gameplay Animator
Novato, CA · On-site
$124K - $142K/yr
Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Experience structuring & maintaining animation processes such as rigging or prototyping.
Senior Gameplay Animator
Novato, CA · On-site
$124K - $142K/yr
Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Experience structuring & maintaining animation processes such as rigging or prototyping.
... rigging and animation support. * Experience working with software like Kawaii, Chaos, Havok. * Prior experience supporting MMO or large-scale games with complex character ecosystems. * Experience ...
... rigging and animation support. * Experience working with software like Kawaii, Chaos, Havok. * Prior experience supporting MMO or large-scale games with complex character ecosystems. * Experience ...
Senior Gameplay Animator
$124K - $142K/yr
Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Experience structuring & maintaining animation processes such as rigging or prototyping.
Senior Gameplay Animator
$124K - $142K/yr
Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Experience structuring & maintaining animation processes such as rigging or prototyping.
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
... Maya for rigging and animation support. * Experience working with software likeKawaii, Chaos, Havok. * Prior experience supporting MMO or large-scale games with complex character ecosystems.
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
... Maya for rigging and animation support. * Experience working with software likeKawaii, Chaos, Havok. * Prior experience supporting MMO or large-scale games with complex character ecosystems.
Senior Gameplay Animator
Novato, CA · On-site
$124K - $142K/yr
Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Experience structuring & maintaining animation processes such as rigging or prototyping.
Senior Gameplay Animator
Novato, CA · On-site
$124K - $142K/yr
Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Experience structuring & maintaining animation processes such as rigging or prototyping.
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
... Maya for rigging and animation support. * Experience working with software likeKawaii, Chaos, Havok. * Prior experience supporting MMO or large-scale games with complex character ecosystems.
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
... Maya for rigging and animation support. * Experience working with software likeKawaii, Chaos, Havok. * Prior experience supporting MMO or large-scale games with complex character ecosystems.
Senior Gameplay Animator
$124K - $142K/yr
Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Experience structuring & maintaining animation processes such as rigging or prototyping.
Senior Gameplay Animator
$124K - $142K/yr
Maintain a strong understanding of character performance, form, gestures, and silhouettes for both ... Experience structuring & maintaining animation processes such as rigging or prototyping.
Senior Roblox Developer
Los Angeles, CA · Remote
$35 - $55/hr
Custom Avatar Rigging & Character Controllers: Experience designing unique character systems and animation pipelines. * Interest in Web Development: Familiarity with front-end frameworks, API ...
Senior Roblox Developer
Los Angeles, CA · Remote
$35 - $55/hr
Custom Avatar Rigging & Character Controllers: Experience designing unique character systems and animation pipelines. * Interest in Web Development: Familiarity with front-end frameworks, API ...
Senior Roblox Developer
Los Angeles, CA · On-site +1
$35 - $55/hr
Custom Avatar Rigging & Character Controllers: Experience designing unique character systems and animation pipelines. * Interest in Web Development: Familiarity with front-end frameworks, API ...
Senior Roblox Developer
Los Angeles, CA · On-site +1
$35 - $55/hr
Custom Avatar Rigging & Character Controllers: Experience designing unique character systems and animation pipelines. * Interest in Web Development: Familiarity with front-end frameworks, API ...
Deep understanding of end-to-end animation and VFX production pipelines, including Asset creation and management, Rigging and character workflows, Animation pipelines, Simulation and FX workflows ...
Deep understanding of end-to-end animation and VFX production pipelines, including Asset creation and management, Rigging and character workflows, Animation pipelines, Simulation and FX workflows ...
Deep understanding of end-to-end animation and VFX production pipelines, including Asset creation and management, Rigging and character workflows, Animation pipelines, Simulation and FX workflows ...
Deep understanding of end-to-end animation and VFX production pipelines, including Asset creation and management, Rigging and character workflows, Animation pipelines, Simulation and FX workflows ...
Drive execution across large-scale, multi-discipline character asset pipelines (modeling, rigging, animation, etc.) * Contribute to long-term strategy for champion production and pipeline scalability
Drive execution across large-scale, multi-discipline character asset pipelines (modeling, rigging, animation, etc.) * Contribute to long-term strategy for champion production and pipeline scalability
Drive execution across large-scale, multi-discipline character asset pipelines (modeling, rigging, animation, etc.) * Contribute to long-term strategy for champion production and pipeline scalability
Drive execution across large-scale, multi-discipline character asset pipelines (modeling, rigging, animation, etc.) * Contribute to long-term strategy for champion production and pipeline scalability
Drive execution across large-scale, multi-discipline character asset pipelines (modeling, rigging, animation, etc.) * Contribute to long-term strategy for champion production and pipeline scalability
Drive execution across large-scale, multi-discipline character asset pipelines (modeling, rigging, animation, etc.) * Contribute to long-term strategy for champion production and pipeline scalability
... character performance. * Collaborate with a director, supervisor, lead, and other creative ... Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
... character performance. * Collaborate with a director, supervisor, lead, and other creative ... Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
Senior Previz Artist - Temp (SFD / Cinematics)
Irvine, CA · On-site
$39.54 - $73.16/hr
... character performance. * Collaborate with a director, supervisor, lead, and other creative ... Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
Senior Previz Artist - Temp (SFD / Cinematics)
Irvine, CA · On-site
$39.54 - $73.16/hr
... character performance. * Collaborate with a director, supervisor, lead, and other creative ... Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
Character Rigger information
See California salary details
$14 - $16
1% of jobs
$16 - $18.01
6% of jobs
$18.01 - $20.01
5% of jobs
$20.01 - $22.02
6% of jobs
$22.79 is the 25th percentile. Wages below this are outliers.
$22.02 - $24.03
16% of jobs
The median wage is $25.24 / hr.
$24.03 - $26.03
25% of jobs
$26.03 - $28.04
14% of jobs
$28.46 is the 75th percentile. Wages above this are outliers.
$28.04 - $30.04
6% of jobs
$30.04 - $32.05
16% of jobs
$32.05 - $34.05
3% of jobs
$34.05 - $36.06
1% of jobs
$13
$25
$36
How much do character rigger jobs pay per hour?
What does a Character Rigger do?
A Character Rigger is responsible for creating digital skeletons and control systems that allow 3D characters to move realistically in animations, films, and games. They build rigs that deform correctly and provide animators with intuitive controls for posing and motion. This role requires strong knowledge of anatomy, technical skills in software like Maya or Blender, and scripting abilities for automation. Riggers work closely with animators and modelers to ensure smooth character motion and realistic deformation.
What does a rigger do for a job?
How to become a character rigger?
What are the key skills and qualifications needed to thrive in the Character Rigger position, and why are they important?
To thrive as a Character Rigger, you need strong knowledge of anatomy, animation principles, and technical proficiency in 3D rigging, often supported by a degree in animation, computer graphics, or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Blender, and scripting languages like Python or MEL is highly valued. Attention to detail, problem-solving ability, and effective communication are key soft skills in this role. These skills and qualities enable character riggers to build functional, efficient rigs that meet animators' needs and support seamless production workflows.
What does a typical day look like for a Character Rigger working on a production team?
A typical day for a Character Rigger involves creating or refining the skeletal structures and controls that allow 3D characters to move realistically in animation. You’ll often collaborate closely with animators, modelers, and technical directors to troubleshoot issues, implement feedback, and ensure rigs fit the artistic and technical requirements of the project. Daily tasks may include building new rigs, adjusting skin weights, writing scripts to automate repetitive processes, and participating in team meetings. This collaborative and iterative process helps ensure characters animate smoothly and efficiently throughout the production pipeline.
How much does a character designer get paid?
How much do character riggers get paid?

Other
Posted 21 days ago
Job description
Responsibilities
- Assist with creating 3D animations for digital experiences
- Help with props, vehicles, basic character or environment animation
- Collaborate with designers, artists, and cross-functional teams to bring
- concepts to life
- Revise animations based on feedback and project needs
- Help organize animation assets and files
Requirements
- Currently enrolled student pursuing Animation, Motion Design, Game Design, or a related field
- Familiarity with animation principles (timing, spacing, squash & stretch, etc.)
- Experience or coursework using tools such as Premiere Pro, Blender, Maya, Unity, or similar
- Strong attention to detail and willingness to learn
- Ability to take direction and meet deadlines
- Portfolio or samples of animation work (class projects welcome)
Nice to Have
- Experience with Unity, Unreal Engine, or interactive media
- Basic drawing, 3D modeling, or rigging skills
- Interest in immersive, educational, or interactive experiences
- Previously played vr games content
Benefits
- Real-world animation experience on active projects
- Mentorship and feedback from experienced creatives
- Portfolio-worthy work
- Exposure to a professional creative production pipeline
- Exposure to real world tracking documents like Jira, Confluence and Shotgun
- School credit (as approved by your academic program)
Disclaimer: This internship is an unpaid educational opportunity intended to provide training and experience related to Human Resource Management. It is offered for academic credit only in connection with an accredited educational program. Participation is designed for the benefit of the student and does not create an employment relationship. Interns will not displace regular employees and will work under close supervision to support their learning experience. Completion of this internship does not entitle the intern to a job at Dreamscape Learn (or continued employment) at the conclusion of the program.