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C# Game Developer Jobs (NOW HIRING)

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$388K - $558K/yr

Java, Kotlin, Swift, C/C++, C#) Strong experience building developer-facing SDKs, APIs, and libraries Experience with game engines such as Unity and Unreal, native plugins, and bindings Deep ...

Java, Kotlin, Swift, C/C++, C#) * Strong experience building developer-facing SDKs, APIs, and libraries * Experience with game engines such as Unity and Unreal, native plugins, and bindings * Deep ...

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... code in C++. * Experience in the development of various gameplay systems and technologies.

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... code in C++. * Experience in the development of various gameplay systems and technologies.

Lead Gameplay Engineer

Irvine, CA · On-site +1

$168K - $347K/yr

Work with and lead a gameplay engineering team to craft development of innovative gameplay content ... game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with creative and ...

Lead Gameplay Engineer

Irvine, CA · On-site +1

$168K - $347K/yr

Work with and lead a gameplay engineering team to craft development of innovative gameplay content ... game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with creative and ...

Gameplay Engineer

$105K - $133K/yr

Provide technical insight and ideas regarding game design * Work closely with designers and ... Be fluent in C, C++ or C# and object-oriented programming * Have experience with scripting ...

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

Provide technical insight and ideas regarding game design * Work closely with designers and ... Be fluent in C, C++ or C# and object-oriented programming * Have experience with scripting ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Company Description Games for Love is a 501 (c)(3) non-profit organization that works to ease ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Company Description Games for Love is a 501 (c)(3) non-profit organization that works to ease ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

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C Game Developer information

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How much do c# game developer jobs pay per hour?

As of Jul 7, 2026, the average hourly pay for c# game developer in the United States is $57.79, according to ZipRecruiter salary data. Most workers in this role earn between $47.12 and $63.46 per hour, depending on experience, location, and employer.

What does a typical day look like for a C# Game Developer working on a game project?

A typical day for a C# Game Developer involves writing and refining code for gameplay features, fixing bugs, and collaborating closely with game designers, artists, and testers to implement and improve game mechanics. You might participate in daily stand-up meetings to discuss progress, tackle tasks from a sprint backlog, and review code changes with teammates. Balancing new feature development with optimization and troubleshooting is common, and much of your time is spent problem-solving within the chosen game engine, such as Unity. This environment fosters frequent communication and the opportunity to influence both technical and creative aspects of the game's development.

What are the key skills and qualifications needed to thrive in the C# Game Developer position, and why are they important?

To thrive as a C# Game Developer, you need strong proficiency in C# programming, knowledge of game development principles, and experience with game engines such as Unity. Familiarity with version control systems (like Git), debugging tools, and a bachelor’s degree in computer science or related fields are often expected, alongside any industry-recognized certifications. Effective communication, creative problem-solving, and the ability to work collaboratively in multidisciplinary teams are standout soft skills. These skills ensure you can deliver polished, engaging games while efficiently adapting to project requirements and collaborating with artists, designers, and other developers.

Can I use C# to make games?

C# is a popular programming language for game development, especially with the Unity engine, which is widely used in the industry. As a C# game developer, you can create 2D and 3D games across multiple platforms, and knowledge of C# is essential for working with Unity. Skills in game design, graphics, and debugging complement C# programming in this role.

What is the average salary for C# devs?

The average salary for C# game developers varies depending on experience, location, and company size, but generally ranges from $70,000 to $120,000 annually. Skilled developers with experience in Unity or Unreal Engine and strong programming skills tend to earn higher salaries. Entry-level positions may start lower, while senior roles can exceed this range.

Will game dev be replaced by AI?

As a C# game developer, AI is increasingly used to assist in tasks like procedural content generation and testing, but it is unlikely to fully replace human developers. Creativity, problem-solving, and understanding player experience remain essential skills that AI cannot replicate entirely. Developers will need to adapt by integrating AI tools into their workflows and focusing on complex design and innovation.

Is C# good for game dev?

C# is widely used for game development, especially with the Unity engine, which is popular among indie and professional developers. It offers a user-friendly syntax, strong support for object-oriented programming, and a large community, making it a good choice for creating 2D and 3D games. Proficiency in C# can enhance job prospects in the game industry, particularly for roles involving Unity-based projects.

What is a C# Game Developer job?

A C# Game Developer is a programmer who specializes in using C# to develop video games, primarily with game engines like Unity. They are responsible for writing game logic, implementing mechanics, optimizing performance, and sometimes working on graphics or AI. Their role often involves collaborating with designers, artists, and other developers to bring a game to life.

What cities are hiring for C# Game Developer jobs? Cities with the most C# Game Developer job openings:
What are the most commonly searched types of C# Game Developer jobs? The most popular types of C# Game Developer jobs are:
What states have the most C# Game Developer jobs? States with the most job openings for C# Game Developer jobs include:
Infographic showing various C# Game Developer job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $120,212 per year, or $57.8 per hour.
Unreal Engine/Game Developer with C++

Unreal Engine/Game Developer with C++

Cloud Destinations LLC

Saint Louis, MO • On-site

Other

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Unreal Engine C++ Developer
Number of Positions:1
Location: St. Louis (Hybrid 2-3 days onsite)
Duration: 6 months+
 
 
This role is for a software engineer specializing in Unreal Engine (C++), not a designer or artist. The developer will be responsible for implementing core simulation logic, system integrations, and real-time application functionality to support training, sensor visualization, and mission scenarios.
Key Responsibilities
Unreal Engine Development (C++ Focus)
  • Develop and implement application logic using Unreal Engine with C++ (not Blueprint-only)
  • Load and manage DLC/plugins containing large 3D asset libraries (aircraft, naval systems, civilian models, etc.)
  • Optimize and manage rendering of large-scale environments and dynamic assets
  • Implement level-of-detail logic (e.g., converting MASS entities to full actors based on range/visibility)
Simulation & Systems Integration
  • Implement and integrate simulation protocols including:
    • DIS (Distributed Interactive Simulation)
    • CIGI (Common Image Generator Interface)
    • OMS (Open Mission Systems)
  • Use protocol inputs to drive:
    • Actor positioning
    • Animation triggers
    • Real-time simulation behavior
  • Support proof-of-concepts and production implementations for simulation interoperability
User Interface & Data Visualization
  • Develop UI components to support:
    • Sensor data visualization
    • Lat/Lon grid overlays on 3D globe environments
    • User selections and highlighting
  • Implement multiple camera modes (e.g., cinematic, tracking, cockpit perspectives)
  • Build integrations to:
    • Export simulation data to external data science platforms
    • Consume input from external remote control/configuration systems
Networking & Multiplayer Systems
  • Implement Unreal Engine networking features:
    • Multiplayer replication
    • State synchronization across multiple simulation instances
  • Support real-time, synchronized simulation environments (e.g., multi-cockpit scenarios)
Simulation Features & Enhancements
  • Contribute to development of advanced simulation capabilities including:
    • Photogrammetry-based environments and 3D terrain (Cesium)
    • Building and infrastructure data integration
    • IR (infrared) sensor simulation and dynamic material responses
    • SAR (synthetic aperture radar) simulation
    • Weather systems and synchronized multi-environment conditions
    • Time-of-day and control integrations (e.g., HOTAS via CIGI)
  • Enhance realism and fidelity (lighting, shadows, materials, environmental effects)
Required Qualifications
  • 3+ years of hands-on experience with Unreal Engine development using C++
  • Strong proficiency in C++ programming
  • Experience building interactive, real-time 3D applications
  • Understanding of:
    • Game engine architecture
    • Actor systems and scene management
    • Performance optimization in real-time environments
  • Ability to work as a software engineer (not a 3D artist or designer)
Preferred / Differentiating Experience
  • Experience with simulation standards:
    • DIS, CIGI, OMS (or similar)
  • Background in:
    • Aerospace, defense, or simulation environments
    • Real-time data integration or visualization
  • Familiarity with:
    • Unreal networking and multiplayer systems
    • Sensor simulation or physics-based modeling
    • Large-scale geospatial environments (Cesium, GIS, etc.)
What We Are NOT Looking For
  • Blueprint-only Unreal developers without strong C++ experience
  • Virtual production / film / green-screen backgrounds
  • 3D artists, character modelers, or purely visual designers
Success Profile
The ideal candidate is a true software engineer who:
  • Writes production-grade C++ in Unreal
  • Understands real-time systems and simulation
  • Can integrate external data and protocols into a live environment
  • Is comfortable working in a complex, engineering-driven simulation ecosystem