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Board Game Designer Jobs (NOW HIRING)

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. Demonstrated ability to develop a game from an ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. Demonstrated ability to develop a game from an ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable ... Requirements Professional experience in board game development, game design, product development ...

Tabletop Game Designer

Seattle, WA · On-site

$176K/yr

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable ... Requirements Professional experience in board game development, game design, product development ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable ... Requirements Professional experience in board game development, game design, product development ...

This role will work across the full game experience, from packaging and game boards to cards, components, instructions, and supporting materials. Position Summary The Graphic Designer is responsible ...

Game Development Producer (Temporary)

Roseville, MN · On-site

$125K - $127K/yr

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including ... Work closely with game designers, graphic designers, art directors, and others to ensure each ...

Game Developer

New York, NY · On-site

$38 - $40/hr

As the Game Developer for Hellbreak TCG, you will analyze card designs and manage our external ... board games. * Profound structural understanding of physical trading card game systems and the ...

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Graphic Designer

Londonderry, NH · On-site

$55K - $70K/yr

Graphic Designer By consistently performing their duties to the required level of quality, the ... Company Description Tycoon Games is a board games company with a passion for creativity and a ...

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including ... They are responsible for managing the game designers of the TCG Design + Development team. They ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

... mechanics Ensure math designs meet jurisdictional requirements and industry standards ... We also follow all local pay laws and collective bargaining agreements, so everything's above board.

Build, organize, and monitor in-game assets (Jumbotron, ribbon boards, scoreboards) * Utilize and ... Hire, train, and manage game-day personnel and production crew, including Graphic Designers, DJs ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

... mechanics Ensure math designs meet jurisdictional requirements and industry standards ... We also follow all local pay laws and collective bargaining agreements, so everything's above board.

Position Summary The Graphic Designer is responsible for creating high-quality packaging, product ... Design artwork for game packaging, instruction manuals, game boards, point-of-purchase displays ...

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Board Game Designer information

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$47K

$156K

How much do board game designer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for board game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a board game designer do?

A Board Game Designer creates the rules, mechanics, and theme of tabletop games. They develop concepts, design prototypes, test gameplay, and refine components to ensure balance and fun. Designers often collaborate with artists, developers, and publishers to bring their ideas to market. Some work independently, while others are employed by game companies. The job requires creativity, problem-solving skills, and a deep understanding of game theory and player engagement.

What skills and qualifications are needed to thrive as a board game designer?

To thrive as a Board Game Designer, you need strong abilities in game mechanics, storytelling, prototyping, and playtesting, often supported by a background in graphic design, product development, or a related field. Familiarity with design software such as Adobe Creative Suite, prototyping tools, and knowledge of tabletop simulator systems is highly advantageous. Creativity, collaboration, problem-solving, and keen attention to user experience are essential soft skills in this role. These qualities enable Board Game Designers to craft engaging, balanced games that appeal to diverse audiences and succeed in a competitive market.

What are common challenges board game designers face in their day-to-day work?

Board Game Designers frequently face challenges such as balancing complex game mechanics, ensuring rules are clear and intuitive, and creating prototypes that effectively communicate their vision. They also need to adapt to feedback from playtesters, which can require significant changes to designs or mechanics. Additionally, collaborating with artists, writers, publishers, and marketing teams to bring a game from concept to shelf can be demanding, especially when timelines are tight. Overcoming these challenges requires flexibility, strong communication skills, and a passion for continuous improvement.

More about Board Game Designer jobs

What cities are hiring for Board Game Designer jobs?

Cities with the most Board Game Designer job openings:

What are the most commonly searched types of Board Game Designer jobs?

The most popular types of Board Game Designer jobs are:

What states have the most Board Game Designer jobs?

States with the most job openings for Board Game Designer jobs include:

What job categories do people searching Board Game Designer jobs look for?

The top searched job categories for Board Game Designer jobs are:

Infographic showing various Board Game Designer job openings in the United States as of August 2026, with employment types broken down into 1% Locum Tenens, 2% As Needed, 79% Full Time, 16% Part Time, and 2% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Tabletop Game Designer

Goliath

Seattle, WA

$176K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 15 days ago


Job description

Goliath is an international manufacturer and distributor of toys and games, operating in 15 countries and reaching over 100 countries worldwide. At the heart of our business is a belief in great products and the magic of innovation. Our mission is to bring fun to every household, which we achieve through teamwork and clever collaboration.

Position Summary

We are seeking a highly creative, resourceful, and organized Game Designer to invent and develop innovative tabletop games across a wide range of categories, including preschool, kids, family, party, crime and mystery, light strategy, and licensed games.

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development-creating prototypes, testing gameplay, refining mechanics, writing rules, and collaborating with internal teams and external creative partners.

The ideal candidate combines imaginative thinking with disciplined execution. They can take a loose idea and transform it into a compelling game experience with minimal supervision, while working quickly, managing multiple projects, and responding to changing priorities and stakeholder feedback.

Key Responsibilities

Invent and develop original games across multiple categories using ideas from internal teams, inventors, licensors, external partners, consumer insights, and emerging trends.

Turn early-stage ideas into engaging, accessible, and commercially viable prototypes.

Manage multiple projects from concept through weekly iteration, documentation, final development, and production handoff.

Plan and facilitate playtesting with internal teams and target consumers, translating feedback and observed behavior into actionable improvements.

Write clear, engaging, audience-appropriate instructions and develop instruction-manual layouts informed by consumer testing.

Present concepts, prototypes, playtest findings, and recommendations; incorporate stakeholder feedback while protecting the integrity of the game experience.

Develop gameplay talking points and confidently demonstrate games for internal teams, licensors, and other partners.

Plan and lead structured team brainstorms, providing creative direction and documentation to move the strongest ideas into development.

Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to identify innovations and market opportunities.

Attend trade shows, conventions, inventor events, and industry gatherings to find inspiration, research products, and identify potential inventors and partners.

Maintain a strong working knowledge of current and historical board games, gameplay mechanics, formats, materials, components, and construction innovations.

Requirements

Professional experience in board game development, game design, product development, toy development, or a closely related creative field.

Demonstrated ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.

Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.

Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.

Experience planning, conducting, and documenting structured playtests.

Ability to turn qualitative consumer observations into specific, actionable improvements.

Excellent organizational and project-management abilities, including the capacity to manage several projects with shifting timelines and priorities.

Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.

Comfortable giving, receiving, evaluating, and incorporating constructive feedback.

A portfolio of published games, prototypes, instructions, or other relevant game-development work.

Benefits

  • 401(k) with company matching
  • Health, dental, and vision insurance to keep you covered
  • Life insurance
  • Flexible spending and health savings accounts to manage your healthcare costs
  • Paid time off to recharge when you need it
  • Join a fun, dynamic and creative industry-working with toys and games brings its own rewards