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Authored Jobs (NOW HIRING)

Technical Designer

Santa Monica, CA · On-site

$115K - $140K/yr

Collaborate with Mission Designers to identify where cinematics serves the design and problem-solve where authored content and systemic gameplay intersect.Pitch, playtest and profile cinematic needs ...

New

Senior AI DevOps Engineer

Austin, TX · Remote

$128K - $165K/yr

As agent-authored MR volume grows, ensure pipelines absorb the increase without degrading speed or starving human-authored MRs of resources * Build the device reservation and orchestration system ...

Technical Designer

Santa Monica, CA · On-site

$115K - $140K/yr

Collaborate with Mission Designers to identify where cinematics serves the design and problem-solve where authored content and systemic gameplay intersect.Pitch, playtest and profile cinematic needs ...

New

Physician Consultant

Redmond, WA · Remote

$90 - $100/hr

The objective is to collect physician-authored documentation across multiple specialties to better understand differences in documentation style, language, and structure among clinicians. Specialties:

These experiences will reward player agency and creativity across both hand-authored and procedurally generated worlds. At Scopely, we care deeply about what we do and want to inspire play, every day ...

Faculty members have authored or co-authored numerous books and publish in the top professional journals in their fields. Equal Employment Opportunity The University of Louisville is an Equal ...

New

Showing results 21-40

Authored information

See salary details

$38.5K

$87.2K

$137K

How much do authored jobs pay per year?

As of Aug 16, 2026, the average yearly pay for authored in the United States is $87,210.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,000.00 and $121,000.00 per year, depending on experience, location, and employer.

What is the difference between Authored vs Copywriter?

AspectAuthoredCopywriter
CredentialsTypically holds degrees or certifications in writing, literature, or related fieldsOften has training in marketing, advertising, or communications
Work EnvironmentWorks in publishing, academia, or content creation for various mediaWorks in advertising agencies, marketing departments, or freelance
Industry UsageUsed in publishing, academic, and content creation contextsCommon in advertising, marketing, and branding
Search & Comparison IntentPeople compare writing styles, content quality, or publishing rolesPeople compare marketing effectiveness, persuasive skills, or advertising content

Authored generally refers to the act of creating or writing content, often in publishing or academic contexts. Copywriters focus on creating persuasive and marketing-oriented content for advertising and branding. While both roles involve writing, Authored emphasizes content creation, whereas Copywriter emphasizes marketing and promotional writing.

What jobs can you get as an author?

As an author, you can work as a novelist, nonfiction writer, technical writer, copywriter, or content creator. These roles often require strong writing skills, creativity, and knowledge of language and grammar, and may involve working independently or for publishing companies, media outlets, or marketing agencies.
More about Authored jobs

What cities are hiring for Authored jobs?

Cities with the most Authored job openings:

What states have the most Authored jobs?

States with the most job openings for Authored jobs include:

Infographic showing various Authored job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 2% Part Time, 2% Temporary, and 7% Contract. Highlights an 78% Physical, 4% Hybrid, and 18% Remote job distribution, with an average salary of $87,210 per year, or $41.9 per hour.

Technical Designer

Absurd Ventures

Santa Monica, CA • On-site

$115K - $140K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

Cinematic Technical DesignerWe are looking for a Cinematic Technical Designer to join our team and help bring story moments to life across an all-new open world IP built in Unreal Engine 5. This role lives at the intersection of mission design, cinematics, and systems — responsible for implementing cinematic sequences, building tools for cinematic systems, and owning the connective tissue between player control, mission scripting, and authored content.As a Cinematic Technical Designer at Absurd Ventures, you will work closely with Mission Designers, Cinematics Directors, Animators, and Engineers to build, integrate, and polish cinematic moments across a broad range of contexts — from quiet interactive scenes to large-scale scripted set pieces. You are equally comfortable in Sequencer and Blueprint, and you understand how both tools behave in development environments and inside a live, streaming open world.Core ResponsibilitiesImplement cinematic sequences in Unreal Engine 5 using Sequencer, including full cinematics, interactive cinematics, and blended in-world moments.Own the "glue" between mission scripting, player control handoffs, cameras, VFX events, environment set dressing and cinematic playback — ensuring transitions are seamless and state is always clean.Build and maintain Blueprint logic supporting cinematic events: triggers, state management, player possession and de-possession, camera blending, and post-cinematic flow.Implement and modify narrative implementation in our writing tools to ensure we're ingesting the correct data with the correct timing.Collaborate with Mission Designers to identify where cinematics serves the design and problem-solve where authored content and systemic gameplay intersect.Pitch, playtest and profile cinematic needs to resolve creative problems and improve overall narrative and gameplay quality.Work with Animators to integrate character performances, facial animation, and mo-cap data into sequences correctly and to brief.Partner with Audio and Dialogue teams to ensure VO, music, and sound events are timed and triggered correctly across all cinematic contexts.Diagnose and resolve issues at the boundary of cinematic and open world systems — streaming, LOD, world state, and player state edge cases.Write and maintain clear technical documentation for cinematic pipelines, workflows, and implementation patterns.Proactively surface risks related to cinematic scope, performance, or implementation complexity and communicate them to Production and leads.Core Qualifications3+ years of experience as a Cinematic Technical Designer, Technical Designer, or similar role in the video game industry. Experience supporting cinematic implementation on at least one shipped AAA title.Strong hands-on expertise with Unreal Engine 5 Sequencer — shot tracks, event tracks, camera rigs, blending, and runtime playback.Solid Blueprint scripting skills, with the ability to build and debug cinematic control flows independently.Clear understanding of open world mission architecture — how cinematics are triggered, how player state is managed, and how streaming affects authored content.Fluency in the language of camera and editing: you understand shot composition, coverage, and timing, and you can implement a director's intent.Strong communication and cross-discipline collaboration skills. You can work across design, art, animation, and engineering without getting lost in translation.Plus if...Experience with MetaHuman facial animation pipelines or driven performance systems in UE5.Familiarity with Perforce and large shared codebases.Background in film, screenwriting, or on-set production — people who think in shots tend to do this work at a different level.Experience with narrative branching systems or dialogue trees that intersect with cinematic delivery.Passion for narrative-heavy games and cinematicsDescriptionFull-time job with benefits.Role is on-site in Santa Monica, CA.Office is located near downtown Santa Monica — near metro and freeways.The base pay range for this position is $115,000 - $140,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.About Absurd VenturesAbsurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.