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Audio Systems Engineer Jobs (NOW HIRING)

We are looking for someone who is a force multiplier - an engineer who has materially adopted AI ... systems, and internal software frameworks. Familiarity with on-device ML inference paths and audio ...

Head Audio Engineer

MA · On-site

$23.58 - $26/hr

Head Audio Engineer STATUS: Seasonal LOCATION: Becket, MA REPORTS TO: Production Manager of ... Ensure that audio systems are prepared and safe for all activity by leading daily and show-specific ...

You will design system-level APIs that enable apps and other Apple frameworks to integrate our spatial and multichannel audio capabilities. Minimum Qualifications Strong C++ systems programming ...

Audio VIdeo Engineer

Washington, DC

$91K - $120K/yr

Audio visual programming support for AV technology integration, AMX RMS (Resource Management System) and user interfaces on AMX Room Control Panels, AMX Room Schedule Panels, Digital Displays and ...

Meta Reality Labs is seeking a Research Acoustic Systems Engineer to advance the science and ... Define objective audio performance targets and KPIs for research hardware * Lead factory test ...

We are looking for someone who is a force multiplier - an engineer who has materially adopted AI ... systems, and internal software frameworks. Familiarity with on-device ML inference paths and audio ...

Senior Audio Systems Architect

Cupertino, CA · On-site

$181.10 - $318.40/hr

Description In this role you will own the end-to-end audio systems architecture spanning silicon ... We are looking for someone who is a force multiplier -- an engineer who has materially adopted AI ...

You will shape the long-term technical direction of audio hardware and algorithms, working at the ... System Engineers, Leadership, Operations) to support new and ongoing projects • Manage project ...

Audio visual programming support for AV technology integration, AMX RMS (Resource Management System) and user interfaces on AMX Room Control Panels, AMX Room Schedule Panels, Digital Displays and ...

Showing results 21-40

Audio Systems Engineer information

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$53.5K

$127.2K

$167K

How much do audio systems engineer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for audio systems engineer in the United States is $127,215.00, according to ZipRecruiter salary data. Most workers in this role earn between $98,000.00 and $157,000.00 per year, depending on experience, location, and employer.

What does an audio systems engineer do?

An Audio Systems Engineer is responsible for designing, installing, and maintaining audio systems in various settings such as studios, live venues, broadcast environments, and commercial spaces. They work with complex audio equipment, ensuring optimal sound quality and system performance. Their tasks often include system configuration, troubleshooting, acoustic analysis, and collaborating with other professionals to meet project requirements. Audio Systems Engineers need a strong understanding of audio technology, acoustics, and signal processing.

What are the key skills and qualifications needed to thrive as an audio systems engineer, and why are they important?

To thrive as an Audio Systems Engineer, you need a deep understanding of acoustics, signal processing, and electronics, typically supported by a degree in audio engineering or a related field. Familiarity with digital audio workstations (DAWs), audio measurement software, and industry certifications like CTS or Dante are commonly required. Strong problem-solving skills, attention to detail, and effective communication help you collaborate with clients and technical teams. These skills ensure accurate system design, seamless integration, and optimal sound quality in various environments.

What are some common challenges audio systems engineers face when integrating new audio technologies into existing infrastructures?

Audio Systems Engineers often encounter challenges when integrating new audio technologies, such as ensuring compatibility with legacy equipment, managing latency or signal degradation, and maintaining overall system reliability. Balancing client expectations with technical limitations can also be demanding, especially in environments with strict acoustical requirements. Collaboration with IT teams and other engineers is key to troubleshooting and implementing effective solutions that meet both performance and budgetary goals.

What is the difference between Audio Systems Engineer vs Audio Engineer?

AspectAudio Systems EngineerAudio Engineer
CredentialsBachelor's degree in audio engineering, electronics, or related field; certifications like CTS or CEDIASimilar degrees; certifications like CTS are common but not mandatory
Work EnvironmentDesigning, testing, and integrating audio systems in commercial, industrial, or entertainment settingsRecording, mixing, and live sound in studios, concerts, or broadcast environments
Industry UsageUsed in AV integration, system design, and technical consultingUsed in music production, live events, and broadcasting

While both roles involve audio technology, Audio Systems Engineers focus on designing and implementing complex audio systems, whereas Audio Engineers primarily handle recording, mixing, and live sound production. The roles often overlap in skills but differ in scope and work environment.

More about Audio Systems Engineer jobs

What cities are hiring for Audio Systems Engineer jobs?

Cities with the most Audio Systems Engineer job openings:

What states have the most Audio Systems Engineer jobs?

States with the most job openings for Audio Systems Engineer jobs include:

What job categories do people searching Audio Systems Engineer jobs look for?

The top searched job categories for Audio Systems Engineer jobs are:

Infographic showing various Audio Systems Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 9% Part Time, 4% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $127,215 per year, or $61.2 per hour.

Senior Audio Systems Architect

Apple

Cupertino, CA • On-site

Full-time

Re-posted 2 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. The Audio & Media Technologies group is at the center of audio for all of Apple's innovative products, including AirPods, HomePod, Mac, iPhone, iPad, Apple Watch, Apple TV, and Apple Vision Pro. Sound is an essential and compelling facet of the customer experience, and we are looking for a Senior Audio Systems Architect to set the technical direction for how audio is captured, processed, routed, and rendered across the entire Apple product line.
Description
In this role you will own the end-to-end audio systems architecture spanning silicon, firmware, kernel drivers, and the user-space frameworks that power every Apple product. You'll partner deeply with silicon, EE, acoustics, ML, and framework teams to make the architectural calls that define audio on Apple platforms several years out - from clocking and DMA topology on next-generation SoCs, through secure firmware partitioning, all the way up to the APIs that third-party developers build on. This is a hands-on architect role: you'll prototype, write code, lead deep-dive investigations into systemic issues, and convert those findings into durable architectural fixes.
We are looking for someone who is a force multiplier - an engineer who has materially adopted AI-assisted engineering into their daily practice and can show concrete examples of where coding agents, LLM-driven analysis, and tool-calling workflows have changed how they work. You will be expected not only to use these tools fluently yourself, but to identify the highest-leverage workflows for the broader audio organization, prototype them, and drive their adoption across firmware, driver, and framework teams.
Minimum Qualifications
BS in Computer Science, Electrical Engineering, or equivalent industry experience
10+ years of relevant engineering experience, with demonstrated ownership of cross-stack architecture spanning silicon, firmware, drivers, and OS frameworks
Excellent programming skills in C and C++, with strong fundamentals in OOP, real-time systems, and low-level performance
Strong understanding of multi-core SoC architecture, DMA, interrupt handling, power management, and RTOS internals
Hands-on experience with audio fundamentals: sample rates, clocking, buffering, latency, I2S/TDM/SoundWire, PCM/PDM, codecs, and DSP pipelines.
Comfortable reviewing hardware schematics and partnering with EE and silicon design teams on register-level interfaces and pre-silicon validation.
Proven track record of leading technical design from concept through mass production across multiple product lines simultaneously.
Excellent written and verbal communication skills, with the ability to align executives, peer architects, and individual contributors on a shared technical direction.
Preferred Qualifications
MS or PhD in Computer Science, Electrical Engineering, or related field.
Proven experience designing, building, and deploying AI-driven automated workflows and tools in a production engineering context.
Experience using LLMs and autonomous agents to solve complex engineering problems - code generation, log and trace analysis, automated triage, large-scale refactors.
Hands-on experience developing custom "skills" and tool-calling capabilities for AI agents to interact with APIs, databases, build systems, and internal software frameworks.
Familiarity with on-device ML inference paths and audio ML features (speech, noise control, spatial audio).
Experience with secure firmware environments, exclaves, or other trusted execution domains on embedded SoCs.
Track record of building tools, automation, or internal infrastructure that scaled the impact of teams beyond your direct contributions.
Ability to identify and develop solutions to broad, systemic problems across complex hardware and software environments.
Ability to thrive in a fast-paced, ambiguous environment and make sound decisions with incomplete information.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976