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Audio Software Engineer Remote Jobs in California

Staff Software Engineer

San Jose, CA · On-site +1

$133.40K - $222.30K/yr

... Remote Procedure Calls (gRPC). Preferred: * Knowledge of Ethernet and IP networking, including ... audio signals using Software. * Experience with documented software development processes or ...

B achelor's degree in Computer Science, Software Engineering, or a related field. * P roven ... F lexible working hours and remote work options. * G enerous paid time off and holiday leave. * A ...

Senior Software Engineer - Video

Berkeley, CA · On-site +1

$150K - $197.70K/yr

... to remote work as well. Responsibilities * As part of the core software development team ... Help maintain the audio/video pipeline software including routine bug fixes and development of ...

Collaborate with our local and remote developer team * Help document our app * Perform routine software maintenance Skills Knowledge and Expertise * Strong skills in React.js or similar modern ...

Remote Software Engineer

San Francisco, CA · On-site +1

$200 - $300/hr

As a Software Engineering evaluator, you will create cutting-edge datasets for training, benchmarking, and advancing large language models, collaborating closely with researchers. This includes ...

New

Monday -Friday 40 hours/week Remote (Must attend quarterly meetings at HQ) Candidates must live ... Travis Credit Union's (TCU) Software Engineer provides programming and analytical services to ...

Software Engineer

San Francisco, CA · On-site +1

$213.51K - $285.60K/yr

... software engineering experience. * 5 years of experience building software solutions in Python ... Full remote work permitted. Multiple Positions Available. Additional benefits for this role may ...

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Audio Software Engineer Remote information

What are the key skills and qualifications needed to thrive as an Audio Software Engineer (Remote), and why are they important?

To thrive as an Audio Software Engineer (Remote), you need a solid background in computer science, digital signal processing (DSP), and audio programming, often supported by a relevant degree and experience in C++ or similar languages. Familiarity with audio development frameworks (such as JUCE or VST), version control systems (e.g., Git), and sometimes certifications in audio engineering or software development are typically expected. Excellent problem-solving, communication, and self-management skills are essential for effective collaboration and productivity in a remote setting. Mastery of these technical and soft skills is crucial to deliver high-quality audio applications, meet project goals, and work efficiently as part of a distributed team.

How does an Audio Software Engineer typically collaborate with cross-functional teams in a remote setting?

As a remote Audio Software Engineer, you’ll frequently collaborate with product managers, UX designers, and QA testers, often through virtual meetings and project management tools. Clear communication is essential, as you'll need to discuss technical requirements, share progress updates, and resolve integration challenges with other engineers. Regular code reviews, documentation, and participation in sprint planning are common to ensure everyone stays aligned. This collaborative approach not only drives innovation in audio features but also helps maintain a cohesive and efficient workflow, even when working remotely.

What is an Audio Software Engineer (Remote)?

An Audio Software Engineer (Remote) is a technology professional who specializes in designing, developing, and maintaining software related to audio processing, such as digital audio workstations, plugins, or sound synthesis tools, while working from a remote location. Their work often involves programming in languages like C++, Python, or JavaScript, and using audio frameworks such as JUCE or Core Audio. They collaborate with other engineers, sound designers, and product managers to create high-quality audio experiences for users. Remote audio software engineers leverage online communication tools to coordinate with teams across different locations.
What are the most commonly searched types of Audio Software Engineer jobs in California? The most popular types of Audio Software Engineer jobs in California are:
What job categories do people searching Audio Software Engineer Remote jobs in California look for? The top searched job categories for Audio Software Engineer Remote jobs in California are:
What cities in California are hiring for Audio Software Engineer Remote jobs? Cities in California with the most Audio Software Engineer Remote job openings:
Infographic showing various Audio Software Engineer Remote job openings in California as of May 2026, with employment types broken down into 94% Full Time, and 6% Contract. Highlights an 100% Remote job distribution.
Software Engineer - Infrastructure

Software Engineer - Infrastructure

Astranis

San Francisco, CA • Remote

$203.80K - $241.50K/yr

Other

Posted 19 days ago


Job description

Software Engineer - Infrastructure

As a Software Engineer on the Infrastructure team, you will be an early contributor to the growing team to support a rapidly expanding fleet of satellites.

Speed and reliability aren't luxuries here; they're lifelines. When a satellite is orbiting thousands of miles above Earth, minutes matter. Our developers need to iterate and deploy rapidly to fix mission-critical issues and push improvements that keep spacecraft healthy and missions on track. You'll be the one making sure our CI pipelines aren't just efficient, but blazing fast, so our engineers can respond to the unexpected in real time. You'll own every aspect of the development workflow including AI assistant tools, language upgrades, build systems, pre-commit checks, and emerging projects to help unlock developer velocity. 

If you're excited by the idea of supporting spacecraft with infrastructure that's as mission-critical as the satellites themselves, this is your launchpad.

This role supports both commercial and U.S. Government programs.

Role

  • Maintain and streamline a CI pipeline integrating with a mix of real and simulated hardware
  • Introduce and optimize build tools and workflows to accelerate development
  • Automate release, deployment, and monitoring tooling for development and production systems
  • Implement and own the proliferation of metrics and performance tracking in development, CI, production, and mission contexts
  • Lead initiatives that improve developer productivity and developer experience
Requirements
  • 2+ years experience in Infrastructure and DevOps engineering
  • Bachelor of Science in a related discipline (e.g. Computer Science, Information Technology)
  • Proficiency with Python or other scripting language
  • Experience with scaling build systems such as, but not limited to: Bazel, CMake, or Pants
  • Strong Experience with Linux
  • Experience working with CI tools such as Gitlab, Github, Jenkins, Tekton or others
  • Strong written and oral communication skills
  • Highly motivated, self-starting, and able to perform duties autonomously without much supervision

Bonus

  • Bazel build system
  • Code coverage reporting
  • AI tooling for developers
  • Remote development environments
  • Flaky test management and infrastructure