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Audio Engineering Jobs (NOW HIRING)

Head Audio Engineer

MA ยท On-site

$23.58 - $26/hr

REQUIRED QUALIFICATIONS * 3+ years of professional theatrical audio engineering experience. * Knowledge of and experience with theatrical audio systems, equipment and standard operating procedures.

Audio Technician

Hyattsville, MD ยท On-site

$18 - $40/hr

Proven experience as an Audio Technician, Sound Engineer, or similar role, preferably in live events, broadcast, or production environments. * Strong knowledge of audio equipment, including digital ...

The Audio Engineer is a hands on technical leadership role responsible for delivering premium live and broadcast audio experiences for Apple's Worldwide Events. This role owns the operation ...

We work closely with various multi-functional teams including Industrial Design, Audio Engineering, Packaging, Safety, Hardware Engineering, EMC, Operations and Marketing. Expertly integrating ...

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate ...

Audio Engineer Pay Details: The starting hourly rate range for this position is $38.00 to $44.00 per hour. The actual hourly rate offered will take internal value, peer equity, job-related factors ...

Audio Engineer

Anaheim, CA ยท On-site

$38 - $44/hr

Audio Engineer Pay Details: The starting hourly rate range for this position is $38.00 to $44.00 per hour. The actual hourly rate offered will take internal value, peer equity, job-related factors ...

On Call Audio Engineer

Chanhassen, MN ยท On-site

$25 - $30/hr

Become an Audio Engineer for Paisley Park, where art, music, events, fashion, culture, and history are celebrated. This is an On-Call position located within the Production Department when events are ...

Audio Engineer Pay Details: The starting hourly rate range for this position is $38.00 to $44.00 per hour. The actual hourly rate offered will take internal value, peer equity, job-related factors ...

Become an Audio Engineer for Paisley Park, where art, music, events, fashion, culture, and history are celebrated. This is an On-Call position located within the Production Department when events are ...

Audio Engineer

Anaheim, CA ยท On-site

$38 - $44/hr

Audio Engineer Pay Details: The starting hourly rate range for this position is $38.00 to $44.00 per hour. The actual hourly rate offered will take internal value, peer equity, job-related factors ...

This includes loading and programming show files, conducting sound checks, setting up microphones and monitors, and ensuring all audio cues are executed accurately during live shows. * Technical ...

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Audio Engineering information

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$29.5K

$84.5K

$171.5K

How much do audio engineering jobs pay per year?

As of Jul 10, 2026, the average yearly pay for audio engineering in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What exactly does an audio engineer do?

An audio engineer is responsible for recording, mixing, and editing sound for music, film, television, or live events. They operate equipment such as microphones, mixing consoles, and digital audio workstations, and often require technical skills and knowledge of acoustics. Their work ensures high-quality sound production and may involve troubleshooting technical issues during sessions.

What are the key skills and qualifications needed to thrive as an Audio Engineer, and why are they important?

To thrive as an Audio Engineer, you need a solid understanding of sound theory, audio signal flow, and recording techniques, typically supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as familiarity with mixing consoles, microphones, and audio plugins, is essential. Strong attention to detail, problem-solving abilities, and effective communication skills help audio engineers collaborate with artists and troubleshoot technical issues. These skills and qualities ensure high-quality audio production and smooth workflow in both studio and live environments.

What jobs can an audio engineer do?

An audio engineer can work in various roles such as recording engineer, live sound technician, mixing engineer, mastering engineer, broadcast engineer, and sound designer. They typically operate audio equipment, use digital audio workstations, and may work in studios, concert venues, film production, or broadcasting environments.

What engineers make $300,000 a year?

In audio engineering, senior professionals such as recording studio engineers, sound designers, or audio post-production engineers with extensive experience and specialized skills can reach or exceed $300,000 annually, especially in high-demand markets or leadership roles. Achieving this level often requires advanced certifications, a strong portfolio, and working with high-profile clients or projects.

What is the difference between Audio Engineering vs Sound Design?

AspectAudio EngineeringSound Design
CredentialsTypically requires a degree or certification in audio engineering or related fieldOften requires a background in audio production, music, or sound design courses
Work EnvironmentRecording studios, live venues, broadcasting, post-productionFilm, video games, theater, multimedia projects
Industry UsageUsed across music, broadcasting, live sound, and post-productionPrimarily in film, gaming, and multimedia industries

Audio engineering focuses on capturing, mixing, and producing sound recordings, while sound design involves creating and manipulating audio elements for various media. Both roles require technical skills, but their applications and environments differ significantly.

What engineers make $500,000?

In audio engineering, senior professionals such as top-level sound designers, studio engineers, or audio directors with extensive experience and specialized skills can earn salaries approaching or exceeding $500,000 annually, especially in high-profile projects or leadership roles. Achieving this level often requires advanced certifications, a strong portfolio, and work in high-paying industries like film, music production, or large-scale live events.

What is audio engineering?

Audio engineering is the process of capturing, manipulating, mixing, and reproducing sound using both analog and digital equipment. Audio engineers work in various settings such as recording studios, live concerts, film production, and broadcasting. Their responsibilities include setting up microphones, operating mixing consoles, editing audio files, and ensuring the highest possible sound quality. Audio engineers often collaborate with musicians, producers, and other technical staff to achieve desired sonic results.

What are some common challenges audio engineers face during live events, and how can they prepare for them?

Audio engineers working live events often encounter unexpected technical issues such as equipment malfunctions, feedback, or changing acoustics due to audience size. Preparing for these challenges involves conducting thorough sound checks, creating backup plans for key equipment, and maintaining clear communication with performers and production teams. Adaptability and troubleshooting skills are essential, as quick decision-making ensures audio quality remains high throughout the event. Regularly updating technical knowledge and collaborating closely with stage crews can also help prevent and address issues efficiently.
More about Audio Engineering jobs
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What states have the most Audio Engineering jobs? States with the most job openings for Audio Engineering jobs include:
What job categories do people searching Audio Engineering jobs look for? The top searched job categories for Audio Engineering jobs are:

$23.58 - $26/hr

Temporary

Re-posted 23 days ago


Job description

TITLE: Head Audio Engineer
STATUS: Seasonal
LOCATION: Becket, MA
REPORTS TO: Production Manager of assigned venue
DEPARTMENT: Production
SUPERVISES: -
WORKS WITH: Artistic Programming; Archives and Preservation; The School at Jacob's Pillow; Marketing and Patron Services; Finance and Operations; Video Documentation Team; Facilities, Safety and Security; Visiting Companies Staff and Artists
ARRIVAL: May 11, 2026
START: May 12, 2026
END/DEPARTURE: End and departure days will vary depending on venue
Ted Shawn Theatre: August 30/August 31
Doris Duke Theatre: August 28/August 29
Henry J. Leir Stage: August 28/August 29
COMPENSATION: $23.58-26.00/hr; Time and a half after 48 hours
SCHEDULE: May: 5 day work week
June-September: 6 day work week
BENEFITS (ON-SITE ONLY): Three meals a day, free access to classes, performances, talks, and studio usage.
During the Festival there are three Head Audio Engineer positions, one for each of the Pillow's primary venues: the Ted Shawn Theatre (TST), the Doris Duke Theatre (DDT), and the Henry J. Leir Stage (HJL). Candidates will be interviewed for all three and will be assigned to a venue when hired.
Built in 1942 as the first theater in America designed specifically for dance, the TST is a proscenium venue with motorized linesets that seats 620 patrons. The TST is programmed for 11 weeks of the season with an opening gala performance followed by productions by 1 company a week. The DDT is a modular wood box with flexible retractable seating, extensive catwalks, and robust technical infrastructure. The DDT is programmed for 7 weeks of the season with productions by 1 company a week. The typical TST and DDT performance schedule is 6 shows from Wednesday through Sunday. The HJL is an outdoor uncovered amphitheater style space that is programmed for 9 weeks of the season with most companies' engagement being one performance. The typical HJL performance schedule is 3 shows Thursday through Saturday.
Head Audio Engineers are a member of the TST, DDT, or HJL production team and report to that theater's Production Manager. Their primary responsibility is supporting the installation, maintenance, and operation of audio elements of Festival programming in their assigned venue. During the Festival they work closely and collaboratively with the Production Managers and staff of visiting companies as a member of the run crew for load-in, rehearsals, and performances. They are the primary Audio point of contact for visiting companies once they are on campus. With the assistance of the Audio Supervisor or Assistant Audio Supervisor run audio work calls. The Head Audio Engineer mixes and operates productions that do not travel with a company audio staff. Using information provided by the Audio Supervisor and Production Managers they coordinate show specific requirements that require adjustments or additions to repertory audio systems. They also assist the Production Managers and the Audio Supervisor with the organization and maintenance of their venue's audio infrastructure, storage areas, and equipment. While the Head Audio Engineer's primary focus will be supporting the Audio elements of productions in their assigned theater they will assist other production departments and other venues as needed and assigned by the Production Manager.
RESPONSIBILITIES
  • Participate in the creation of an accessible and collaborative work environment that enables artists and technicians to create together positively and safely.
  • Join advancing and show specific production meetings as needed.
  • Assist in the installation of audio systems into all performance spaces, studios, exhibition spaces and temporary tents.
  • Support audio activity during load-ins, load-outs, work calls, focuses, notes sessions, staging and technical rehearsals, performances, and changeovers.
  • Program and operate the audio console during work calls, technical rehearsals, and performances in the absence of company lighting staff.
  • Assist visiting companies' audio staff in the programming and operation of the audio console.
  • Assist the Assistant Production Managers in planning and facilitating any backstage audio needs.
  • Ensure that audio systems are prepared and safe for all activity by leading daily and show-specific checks, maintenance, and set-up.
  • Lead company load-ins, audio checks, and changeovers with the assistance of the Lighting Supervisor or Assistant Lighting Supervisor.
  • Act as the primary audio point of contact for visiting companies during their time on campus.
  • Remain in communication with Production Managers and the Audio Supervisor and alert them to any unexpected show-specific requirements as well as any equipment or system safety concerns.
  • Maintain clean and orderly audio workspaces, backstage equipment, and storage areas.
  • Assist the Festival Audio Engineer in the installation of audio systems and equipment for non theater based programming.
  • With the support of the Audio Supervisor or Assistant Audio Supervisor create show specific paperwork and changeover plans.
  • Provide support to the Video Documentation Team in recording programming.
  • Support the installation of work and equipment into exhibition spaces.
  • Support the activation of weather plans for HJL and other outdoor programming.
  • Attend all organizational, departmental and production meetings including a weekly All-Staff Meeting.
  • Under the general direction of the DoTP, assist with coordination of emergency response for staff and patrons in the event of an emergency or extreme weather.
  • Complete Adult/Child CPR, First Aid, and Cultural Competence Training (provided to all seasonal staff during the pre-season)
  • Assist and support other departments, including non-production departments, as needed and assigned.

REQUIRED QUALIFICATIONS
  • 3+ years of professional theatrical audio engineering experience.
  • Knowledge of and experience with theatrical audio systems, equipment and standard operating procedures.
  • Knowledge and experience with Google App suite as well as industry-standard applications such as Isadora, Qlab, Watchout, Adobe Premiere, Final Cut Pro, or DaVinci Resolve.
  • Experience troubleshooting and repairing audio systems and equipment.
  • Willingness to learn.
  • Ability to work proactively, creatively, flexibly, kindly, safely, and collaboratively.

PREFERRED QUALIFICATIONS
  • Experience working in a performing arts educational environment.
  • Knowledge and experience in dance production.
  • Experience working outdoors or in non-traditional venues.
  • Understanding of and experience with spatial sound systems and equipment.
  • Experience supervising and managing staff and/or equipment.
  • Knowledge of the Vectorworks suite of software.
  • Experience working on productions that incorporate robotics, motion capture technologies and extended reality technologies such as augmented reality or virtual reality.
  • Experience driving cargo vans and box trucks.
  • Valid driver's license.

SKILLS & QUALITIES
  • Active commitment to Inclusion, Diversity, Equity, and Accessibility.
  • Excellent communication, critical thinking, problem-solving and organizational skills.
  • Ability to read and interpret audio plots and paperwork, stage plans, and related technical documents.
  • Demonstrated ability to conceive, strategize, manage, and prioritize between multiple projects with accuracy and attention to detail.

WORKING CONDITIONS & PHYSICAL DEMANDS
  • Working in wooded areas with exposure to native wildlife including, but not limited to, rodents, ticks, and mosquitos.
  • Working outdoors in all weather conditions including inclement weather.
  • Working 6-day work weeks including early mornings, late evenings, and weekends during Festival weeks and non-Festival programming.
  • Moving equipment up to 50 lbs alone or with assistance.
  • Moving through and between multiple locations throughout the entire campus.
  • Remaining in a stationary position for extended periods of time.
  • Working at heights above 6 feet and up to 30 feet.
  • Ascending and descending straight and step ladders.
  • Operating push around or drivable person lifts including at heights.
  • Working in show conditions with theatrical and atmospheric elements including but not limited to: fog, haze, strobes, dim lights, and loud sounds.

APPLICATION PROCESS
*We believe that no one meets 100% of the listed qualifications. We are less concerned about whether you've done everything on a laundry list of specific things and more interested in cultivating a pool of candidates who want to join a connected, mission-driven, hard-working team driven by creativity, curiosity, inclusion, integrity, flexibility, and partnership.
HIRING PROCESS
  1. Apply: Interested individuals are encouraged to send a cover letter, resume, and references by submitting an application using the "Apply" buttons below. Video and/or audio applications are welcome (though not required) in addition to written expressions of interest.
  2. Interview: Pre-Screen on Zoom, 1-2 interviews with Hiring Manager and other JP staff on Zoom.
  3. Supplemental Materials: A writing sample, spreadsheet example, or other relevant materials may be requested from candidates should they be a top candidate.

If you need accommodations to make this application process happen, please connect with us at hr@jacobspillow.org.. We will work to support you through the application process via email, phone call, and/or video chat.