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Audio Director Jobs (NOW HIRING)

Principal Sound Designer

Santa Monica, CA · On-site

$140K - $160K/yr

Work closely with the Audio Director to help define and execute the project's overall audio vision. * Collaborate with engineers and fellow sound designers to build, implement, and scale audio ...

Audio Engineer

Pittsburgh, PA · On-site

$21.64 - $24/hr

The Audio Engineer is a member of our Production Team. The role requires extensive knowledge of ... Directing the implementation of equipment during: transportation, load in, show, load out.

Audio Technician

Orlando, FL · On-site

$16 - $18/hr

... to make a direct impact on our success. If you thrive in a fast-paced environment, love ... A1 Audio Technician Department / Team: Orlando Production Location: Orlando, FL Type: Seasonal ...

Audio Engineer

Pittsburgh, PA · On-site

$21.64 - $24/hr

The Audio Engineer is a member of our Production Team. The role requires extensive knowledge of ... Directing the implementation of equipment during: transportation, load in, show, load out.

Audio Technician

Orlando, FL · On-site

$16 - $18/hr

... to make a direct impact on our success. If you thrive in a fast-paced environment, love ... A1 Audio Technician Department / Team: Orlando Production Location: Orlando, FL Type: Seasonal ...

$96K - $120K/yr

Live Events Technical Director and Audio Engineer The Buckley School, Los Angeles' oldest K-12 gender-inclusive learning institution, has an opening for a Live Events Technical Director and Audio ...

Audio Describer

Ashland, OR · On-site

$23.69/hr

OSF is Hiring Audio Describer Department: P&C/Access| Reports to: Volunteer and Access Manager ... Self-directed, able to handle multiple tasks simultaneously, problem solver. * Knowledge of Word ...

Audio Describer

Ashland, OR · On-site

$23.69/hr

OSF is Hiring Audio Describer Department: P&C/Access| Reports to: Volunteer and Access Manager ... Self-directed, able to handle multiple tasks simultaneously, problem solver. * Knowledge of Word ...

Showing results 21-40

Audio Director information

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$25K

$108.3K

$195.5K

How much do audio director jobs pay per year?

As of Aug 12, 2026, the average yearly pay for audio director in the United States is $108,334.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,500.00 and $163,500.00 per year, depending on experience, location, and employer.

What are the typical responsibilities of an audio director on a project?

An Audio Director oversees the entire audio process for a project, including the development of sound design, voiceover direction, and music composition to ensure a cohesive auditory experience. You'll be responsible for collaborating closely with game designers, producers, and developers to align audio elements with the overall creative vision. Daily tasks often involve managing audio teams, reviewing and providing feedback on audio assets, and establishing technical pipelines. This leadership role requires balancing creative input with project management and often offers opportunities to shape the audio direction for large-scale productions.

What does an audio director do?

An Audio Director is responsible for overseeing all aspects of sound design, music, and audio implementation in a project, typically within video games, films, or other multimedia productions. They collaborate with sound designers, composers, and engineers to ensure a cohesive and high-quality audio experience. Their duties include managing audio teams, setting sound design standards, selecting appropriate music and effects, and ensuring technical integration within the project. Additionally, they work closely with other departments to align audio elements with the overall creative vision.

What are the key skills and qualifications needed to thrive as an audio director, and why are they important?

To thrive as an Audio Director, you need extensive experience in audio engineering, sound design, and music production, typically supported by a degree in audio production, music, or a related field. Mastery of industry-standard software such as Pro Tools, Logic Pro, and middleware like Wwise or FMOD, as well as familiarity with mixing consoles and post-production workflows, is highly valued. Leadership, creative vision, and strong communication skills make someone stand out by enabling effective collaboration with multidisciplinary teams. These skills are critical to deliver high-quality audio experiences, meet production deadlines, and align audio strategies with project goals.

More about Audio Director jobs
What cities are hiring for Audio Director jobs? Cities with the most Audio Director job openings:
What are the most commonly searched types of Audio jobs? The most popular types of Audio jobs are:
Who are the top companies hiring for Audio Director jobs? The top employers for Audio Director jobs are:
What states have the most Audio Director jobs? States with the most job openings for Audio Director jobs include:
Infographic showing various Audio Director job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, 1% Temporary, and 1% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $108,334 per year, or $52.1 per hour.

Principal Sound Designer

Absurd Ventures

Santa Monica, CA • On-site

$140K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 11 days ago


Job description

Summary
We are looking for a versatile and experienced Principal Sound Designer to join our audio team to craft and implement exceptional sound design. This role is crucial in support of defining an iconic soundscape for our unique and innovative open world game. As a Principal, your mission is to use your creative and technical audio skills to inspire and evangelize the team in creating outstanding and compelling sound design. You will have the opportunity to collaborate closely with some of the greatest developers in the industry on an exciting, immersive, narrative AAA game.
Core Responsibilities
  • Create exceptional and immersive sound design using both commercial and proprietary tools, software, and source material.
  • Work closely with the Audio Director to help define and execute the project's overall audio vision.
  • Collaborate with engineers and fellow sound designers to build, implement, and scale audio pipelines.
  • Proactively anticipate project needs and independently develop and implement solutions.
  • Optimize audio assets and recommend workflow improvements to enhance efficiency and scalability.
  • Diagnose and resolve complex audio issues across multiple disciplines.
  • Effectively communicate technical and creative ideas through clear written and verbal communication.
  • Manage time independently and drive complex, multi-phase initiatives through to completion.

Core Qualifications
  • 8+ years of professional experience in the games industry as a sound designer, with some senior experience on shipped AAA titles.
  • Proven track record of owning and delivering complex audio systems on shipped titles.
  • Demonstrated experience collaborating with engineering and cross-disciplinary teams on large-scale projects.
  • Strong background in recording high-quality source material and pushing it through to final asset implementation.
  • Expertise with AAA game engines and deep knowledge of audio implementation workflows.
  • Advanced proficiency in Wwise and real-time audio systems.
  • Background in mentoring team members and sharing both technical and creative expertise.

Key Attributes
  • A collaborative, team-oriented mindset with a strong emphasis on cross-discipline partnership.
  • Ability to inspire and elevate others through leadership, mentorship, and craftsmanship.
  • Self-motivated, proactive, and capable of solving problems with minimal direction.
  • Adaptable and responsive to feedback and evolving project requirements.

Plus if
  • Experience contributing during early development and R&D phases.
  • Experience designing and improving custom audio tools and workflows for large scale open-world games.
  • Scripting experience in Python, MEL, or similar languages.
  • Passion for video games, storytelling, cinema, and a strong understanding of game audio.

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.
  • Office is located near downtown Santa Monica - near metro and freeways.
  • The base pay range for this position is $140,000 to $160,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Absurd Ventures
Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.