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Associate Technical Artist Jobs in Minnesota (NOW HIRING)

... associate and graduate programs for all genders. Founded by the Sisters of St. Joseph of Carondelet in 1905, the University integrates liberal arts and professional education within the Catholic ...

Gift Planner

Saint Peter, MN · On-site

$78K - $95K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Report to the Associate Vice President for Advancement; works closely and collaboratively with the ... Has a technical understanding of planned giving alternatives, deferred gift instruments, planned ...

Automotive Service Technician

Buffalo, MN · On-site

$50K - $100K/yr

  • Medical

  • Dental

  • Life

  • Retirement

  • PTO

Keep current with factory technical bulletins Ryan Auto Mall is a family owned and operated ... In addition to career-long personal development, our associates enjoy a number of benefits ...

Automotive Service Technician

Buffalo, MN · On-site

$50K - $100K/yr

  • Medical

  • Dental

  • Life

  • Retirement

  • PTO

Keep current with factory technical bulletins Ryan Auto Mall is a family owned and operated ... In addition to career-long personal development, our associates enjoy a number of benefits ...

Automotive Service Technician

Montrose, MN · On-site

$50K - $100K/yr

  • Medical

  • Dental

  • Life

  • Retirement

  • PTO

Keep current with factory technical bulletins Ryan Auto Mall is a family owned and operated ... In addition to career-long personal development, our associates enjoy a number of benefits ...

Maintenance Manager

Minneapolis, MN · On-site

$73K - $83K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

In addition to technical expertise, the Maintenance Manager must be a collaborative team player ... Hennepin Arts is committed to hiring staff who reflect the diversity of the Minnesota communities ...

Maintenance Manager

Minneapolis, MN

$73K - $83K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

In addition to technical expertise, the Maintenance Manager must be a collaborative team player ... Hennepin Arts is committed to hiring staff who reflect the diversity of the Minnesota communities ...

Maintenance Manager

Minneapolis, MN · On-site

$73K - $83K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

In addition to technical expertise, the Maintenance Manager must be a collaborative team player ... Required Qualifications · High school diploma or equivalent required; associate or bachelor ...

Combat System Technician

Rochester, MN · On-site

$42.92 - $58.08/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Perform a variety of technical tasks and provide site support. Collaborate with internal and ... Associates of Arts/Associates of Science Experience: 7+ years of related experience Security ...

Interior Design Project Manager

Savage, MN · On-site

$55K - $65K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Have an associate degree or certificate in a 2-3 year program, or a bachelor's degree in Interior ... Arts. Or enrolled in an Interior design program and looking for an apprenticeship. * Exemplify the ...

Interior Design Project Manager

Savage, MN

$55K - $65K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Have an associate degree or certificate in a 2-3 year program, or a bachelor's degree in Interior ... Arts. Or enrolled in an Interior design program and looking for an apprenticeship. * Exemplify the ...

Showing results 41-60

Associate Technical Artist information

See Minnesota salary details

$93.5K

$135.9K

$150.3K

How much do associate technical artist jobs pay per year?

As of Aug 18, 2026, the average yearly pay for associate technical artist in Minnesota is $135,858.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,400.00 and $148,900.00 per year, depending on experience, location, and employer.

What is an associate technical artist?

Associate Technical Artists are entry-level professionals who bridge the gap between artists and programmers in industries like video games, animation, and visual effects. They help ensure that artistic assets are efficiently integrated into the technical pipeline, often working on tasks such as optimizing 3D models, developing tools for artists, and troubleshooting rendering issues. This role is crucial for maintaining both the visual quality and performance of digital projects. Associate Technical Artists typically collaborate closely with both the art and engineering teams, learning and applying technical skills such as scripting, shader development, and asset optimization. Over time, they may specialize further or progress into more senior technical art roles.

What are the key skills and qualifications needed to thrive as an associate technical artist?

To thrive as an Associate Technical Artist, you need a solid background in 3D art fundamentals, scripting (such as Python or MEL), and a relevant degree or equivalent experience in game development, animation, or computer graphics. Familiarity with industry-standard tools like Maya, Unity or Unreal Engine, and version control systems is typically required. Strong problem-solving, communication skills, and the ability to collaborate across disciplines help you stand out in this role. These skills ensure you can efficiently bridge the gap between artists and programmers, contributing to smooth production workflows and high-quality visual outcomes.

What are some common challenges faced by associate technical artists when bridging the gap between artists and programmers?

Associate Technical Artists often encounter the challenge of translating creative ideas from artists into technically feasible assets that meet the requirements set by programmers and game engines. This role requires strong communication and problem-solving skills, as you’ll frequently need to troubleshoot compatibility issues, optimize assets for performance, and ensure visual fidelity. Collaborating across multiple teams, you may also face tight deadlines and shifting priorities, making adaptability an essential trait. Over time, mastering these challenges can lead to greater autonomy and opportunities to specialize in areas like shader development or pipeline automation.

What is the difference between Associate Technical Artist vs Technical Artist?

AspectAssociate Technical ArtistTechnical Artist
CredentialsTypically requires a bachelor's degree in art, computer science, or related fieldSame as Associate, often with more experience or advanced skills
Work EnvironmentEntry to mid-level role supporting art and technical teams in game or animation studiosMid-level role focusing on bridging art and technical development
ResponsibilitiesAssisting with asset integration, troubleshooting, and pipeline supportDesigning tools, optimizing assets, and improving workflows

The Associate Technical Artist and Technical Artist roles share similar educational backgrounds and work environments. The main difference lies in experience level and scope of responsibilities, with the Technical Artist typically taking on more complex tasks and leadership in technical art pipelines.

What are the most commonly searched types of Technical Artist jobs in Minnesota?

The most popular types of Technical Artist jobs in Minnesota are:

What are popular job titles related to Associate Technical Artist jobs in Minnesota?

For Associate Technical Artist jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Associate Technical Artist jobs in Minnesota look for?

The top searched job categories for Associate Technical Artist jobs in Minnesota are:

What cities in Minnesota are hiring for Associate Technical Artist jobs?

Cities in Minnesota with the most Associate Technical Artist job openings:

Infographic showing various Associate Technical Artist job openings in Minnesota as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 8% Part Time, 3% Contract, and 2% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $135,858 per year, or $65.3 per hour.

Epic Application Analyst Intermediate - Beaker Clinical Pathology

Hennepin Healthcare

Minneapolis, MN • On-site, Remote

Full-time

Posted 3 days ago

New


Hennepin Healthcare rating

7.6

Company rating: 7.6 out of 10

Based on 42 frontline employees who took The Breakroom Quiz

190th of 888 rated healthcare providers


Job description

SUMMARY:

We are currently seeking an Epic Application Analyst Intermediate (Beaker Clinical Pathology) to join our team. This role will work full time (days). Open to fully remote work.

Purpose of this position: Under general supervision, support the IS&T team in maintaining Epic system and associated applications with integration/interfaces with Epic.

Current List of non-MN States where Hennepin Healthcare is an Eligible Employer: Alabama, Arizona, Arkansas, Florida, Georgia, Idaho, Illinois, Indiana, Iowa, Kansa, Louisiana, Mississippi, Nevada, North Carolina, North Dakota, New Mexico, South Carolina, South Dakota, Tennessee, Texas, Utah, Virginia and Wisconsin. 

RESPONSIBILITIES:

  • Research to develop, configure, and modify moderate to high complexity "break fix" solutions in Epic
  • Create documentation of build
  • Review, build, test, debug, and document progress of Epic issues in partnership with the TS utilizing the SLG process and release notes
  • Participate in testing phases of associated applications during implementations and upgrades
  • Develop strong relationships with end user communities, customers, and business partners
  • Provide Epic content expert support for applications with integration/interfaced systems
  • Identify opportunity for process/system improvements by adopting new Epic functionality
  • Provide regular and/or off hour on call support as scheduled
  • Perform other duties as assigned

QUALIFICATIONS:

Minimum Qualifications:

  • 3 years relevant of comprehensive professional experience working in the electronic health record, Epic
  • Associates of Arts (AA) or Bachelor’s degree

-OR-

  • An approved equivalent combination of education and experience

Preferred Qualifications:

  • Experience developing technical/systems design specifications and building system solutions
  • Ability to provide customer focused service and communicate the value of proposed solutions

Knowledge/Skills/Abilities:

  • Ability to think strategically and demonstrate flexibility to adapt to changes in organizational or department priorities
  • Demonstrated analytical, critical thinking, problem solving and conflict resolution skills
  • Ability to multi-task and prioritize tasks
  • Ability to explain or demonstrate technology in a manner suited to the audience

License/Certifications:

  • 1 Current Epic Certification

-OR-

  • 1 Current Epic Accreditation 

-OR-

  • 1 Current Epic Proficiency Self-study

-OR-

  • 1 Current Epic Proficiency 

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