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Assistant Roblox Studio Jobs (NOW HIRING)

Roblox Studio is the creation engine behind millions of immersive 3D games built by creators around ... Assistant and the broader creator workflow. * Own the quality bar and evaluation strategy ...

Assistant Roblox Studio information

What is the difference between Assistant Roblox Studio vs Roblox Developer?

AspectAssistant Roblox StudioRoblox Developer
Required SkillsBasic scripting, game design, Roblox Studio familiarityAdvanced scripting, game development, complex design
CertificationsNone typically requiredOptional certifications in programming or game design
Work EnvironmentRoblox Studio, collaborative teams, creative projectsRoblox platform, independent or team projects
Industry UsageAssisting in game creation, learning roleCreating and publishing full games, monetization

Assistant Roblox Studio roles focus on supporting game development with basic scripting and design skills, often as entry-level positions or learning roles. Roblox Developers handle full game creation, requiring advanced skills and experience. While assistants support the development process, developers lead the creation and deployment of complete games on the Roblox platform.

What is an Assistant Roblox Studio?

An Assistant Roblox Studio is a role that supports the development and management of projects within Roblox Studio, a platform used to create games and experiences on Roblox. Assistants help lead developers by performing tasks like building environments, scripting basic game mechanics, testing features, and organizing assets. They often collaborate with other team members to ensure smooth workflow and may also assist in troubleshooting and debugging scripts. This role is ideal for those learning game development and wanting hands-on experience in a team environment.

What is Roblox Studio Assistant?

A Roblox Studio Assistant is a support role that helps developers create and manage games within Roblox Studio, often involving tasks like scripting, building, and testing projects. The role may require familiarity with Roblox's development tools and scripting languages such as Lua.

Does Roblox hire 17 year olds?

Roblox, as a platform and company, generally hires individuals who are at least 18 years old for full-time positions. However, some internships or part-time roles may be available to 17-year-olds, depending on local labor laws and specific job requirements. Applicants should review the job postings for age restrictions and eligibility criteria.

What are the key skills and qualifications needed to thrive as an Assistant Roblox Studio Developer, and why are they important?

To thrive as an Assistant Roblox Studio Developer, you need a solid understanding of game design principles, scripting (especially Lua), and basic 3D modeling skills, often demonstrated through a portfolio or relevant coursework. Familiarity with Roblox Studio, version control systems like Git, and online collaboration tools is highly beneficial. Strong problem-solving abilities, creativity, and effective communication help you contribute ideas and work efficiently within a team. These skills are essential for building engaging game experiences, collaborating on projects, and adapting to the fast-evolving gaming industry.

What are some common challenges faced by an Assistant Roblox Studio developer when collaborating with larger teams?

Assistant Roblox Studio developers often work closely with programmers, designers, and project managers to bring game concepts to life. A common challenge is ensuring clear communication regarding asset requirements and project updates, especially when multiple team members are making changes to the same project files. Additionally, managing version control and adhering to established coding and design standards can be difficult in a fast-paced team environment. Proactively participating in team meetings and using collaboration tools can help address these challenges.

Is Roblox IKEA still hiring?

Roblox Assistant Studio roles involve supporting the development of Roblox experiences and may require skills in scripting and 3D modeling. Job availability depends on current company needs and openings, which can vary over time.

Is it hard to get hired at Roblox?

Getting hired as an Assistant Roblox Studio can be competitive, as the role often requires skills in game development, scripting, and familiarity with Roblox Studio. Candidates with a strong portfolio, relevant experience, and knowledge of Lua scripting tend to have better chances. The hiring process typically involves technical assessments and interviews to evaluate skills and fit for the team.
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Technical Director - AI Roblox Studio

Technical Director - AI Roblox Studio

Roblox

San Mateo, CA โ€ข On-site

$399K - $457K/yr

Full-time

Posted 5 days ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
About the role:
Roblox Studio is the creation engine behind millions of immersive 3D games built by creators around the world. We are entering a major platform transition, evolving Studio into an AI-Native IDE where intelligent systems plan, act, validate, and iterate alongside creators to amplify their output. We are seeking a Technical Director, Applied AI to own the technical direction of the agentic AI systems embedded deeply into Roblox Studio. This is a hands-on individual-contributor role operating at the intersection of platform engineering, AI systems, and developer experience, where you will set the technical direction, design the architecture, and write the code.
You will:
  • Design and build the agentic AI systems at the core of the AI-Native IDE (planning, execution, validation, evaluation) so they are production-grade and reliable.
  • Decide how Studio uses coding models, agents, retrieval, tool calling, and context management across the Assistant and the broader creator workflow.
  • Own the quality bar and evaluation strategy, standing up quantitative and qualitative eval pipelines, including human-in-the-loop, so we ship with confidence.
  • Optimize these systems for latency, throughput, and cost (caching, routing, distillation, quantization).
  • Bring reusable patterns and best practices to teams across Studio, raising the applied-AI fluency of Studio engineering.

You have:
  • 12+ years of engineering experience, including ownership of large-scale, long-lived platforms.
  • Deep, hands-on experience building LLM-powered and agentic systems in production, beyond chat-based interfaces.
  • Strong systems and software engineering skills, with the ability to design the architecture and write the code.
  • A track record of defining evaluation frameworks for AI product quality, combining automated metrics with human review, and optimizing inference for latency, throughput, and cost.
  • Strong background in developer tools or IDE-like platforms, with a proven ability to set technical direction and raise quality across multiple teams as an individual contributor.
  • Preferred Qualifications: Background in coding models or code-generation systems, and/or research experience in reinforcement learning (RLHF, RLAIF, preference modeling) or related model-training techniques.

You are:
  • An innovative technical leader who wants to build the AI systems that power the creativity of millions.
  • Product-minded, with a real understanding of developer needs, creator workflows, and how AI systems land in the user experience.
  • Adaptable and curious, with good judgment about when to build, when to reuse, and when to push a need back to a model team.
  • Able to operate at the deepest technical levels and still communicate direction clearly to partners.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$399,420-$457,970 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.